mirror of
https://github.com/oxen-io/lokinet
synced 2023-12-14 06:53:00 +01:00
871c3e3281
* wintun vpn platform for windows * bundle config snippets into nsis installer for exit node, keyfile persisting, reduced hops mode. * use wintun for vpn platform * isolate all windows platform specific code into their own compilation units and libraries * split up internal libraries into more specific components * rename liblokinet.a target to liblokinet-amalgum.a to elimiate ambiguity with liblokinet.so * DNS platform for win32 * rename llarp/ev/ev_libuv.{c,h}pp to llarp/ev/libuv.{c,h}pp as the old name was idiotic * split up net platform into win32 and posix specific compilation units * rename lokinet_init.c to easter_eggs.cpp as that is what they are for and it does not need to be a c compilation target * add cmake option STRIP_SYMBOLS for seperating out debug symbols for windows builds * intercept dns traffic on all interfaces on windows using windivert and feed it into lokinet
67 lines
1.1 KiB
C++
67 lines
1.1 KiB
C++
#pragma once
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#include <unordered_map>
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#include <string>
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#include <memory>
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#include <optional>
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#include <llarp/net/net_int.hpp>
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namespace llarp
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{
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struct AbstractRouter;
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struct RoutePoker : public std::enable_shared_from_this<RoutePoker>
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{
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void
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AddRoute(net::ipv4addr_t ip);
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void
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DelRoute(net::ipv4addr_t ip);
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void
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Start(AbstractRouter* router);
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~RoutePoker();
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/// explicitly put routes up
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void
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Up();
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/// explicitly put routes down
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void
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Down();
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/// set dns resolver
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/// pass in if we are using exit node mode right now as a bool
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void
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SetDNSMode(bool using_exit_mode) const;
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private:
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void
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Update();
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bool
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IsEnabled() const;
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void
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DeleteAllRoutes();
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void
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DisableAllRoutes();
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void
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RefreshAllRoutes();
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void
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EnableRoute(net::ipv4addr_t ip, net::ipv4addr_t gateway);
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void
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DisableRoute(net::ipv4addr_t ip, net::ipv4addr_t gateway);
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std::unordered_map<net::ipv4addr_t, net::ipv4addr_t> m_PokedRoutes;
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std::optional<net::ipv4addr_t> m_CurrentGateway;
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AbstractRouter* m_Router = nullptr;
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};
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} // namespace llarp
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