lokinet/libutp/utp_internal.h

164 lines
4.1 KiB
C

/*
* Copyright (c) 2010-2013 BitTorrent, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef __UTP_INTERNAL_H__
#define __UTP_INTERNAL_H__
#include <stdarg.h>
#include <string.h>
#include <assert.h>
#include <stdio.h>
#include "utp.h"
#include "utp_callbacks.h"
#include "utp_templates.h"
#include "utp_hash.h"
#include "utp_hash.h"
#include "utp_packedsockaddr.h"
/* These originally lived in utp_config.h */
#define CCONTROL_TARGET (100 * 1000) // us
enum bandwidth_type_t
{
payload_bandwidth,
connect_overhead,
close_overhead,
ack_overhead,
header_overhead,
retransmit_overhead
};
#ifdef WIN32
#ifdef _MSC_VER
#include "libutp_inet_ntop.h"
#endif
// newer versions of MSVC define these in errno.h
#ifndef ECONNRESET
#define ECONNRESET WSAECONNRESET
#define EMSGSIZE WSAEMSGSIZE
#define ECONNREFUSED WSAECONNREFUSED
#define ETIMEDOUT WSAETIMEDOUT
#endif
#endif
struct PACKED_ATTRIBUTE RST_Info
{
PackedSockAddr addr;
uint32 connid;
uint16 ack_nr;
uint64 timestamp;
};
// It's really important that we don't have duplicate keys in the hash table.
// If we do, we'll eventually crash. if we try to remove the second instance
// of the key, we'll accidentally remove the first instead. then later,
// checkTimeouts will try to access the second one's already freed memory.
void
UTP_FreeAll(struct UTPSocketHT *utp_sockets);
struct UTPSocketKey
{
PackedSockAddr addr;
uint32 recv_id; // "conn_seed", "conn_id"
UTPSocketKey(const PackedSockAddr &_addr, uint32 _recv_id)
{
memset(this, 0, sizeof(*this));
addr = _addr;
recv_id = _recv_id;
}
bool
operator==(const UTPSocketKey &other) const
{
return recv_id == other.recv_id && addr == other.addr;
}
uint32
compute_hash() const
{
return recv_id ^ addr.compute_hash();
}
};
struct UTPSocketKeyData
{
UTPSocketKey key;
UTPSocket *socket;
utp_link_t link;
};
/** make it more for llarp */
//#define UTP_SOCKET_BUCKETS 79
#define UTP_SOCKET_BUCKETS ((100 * 8) - 1)
#define UTP_SOCKET_INIT 15
struct UTPSocketHT : utpHashTable< UTPSocketKey, UTPSocketKeyData >
{
UTPSocketHT()
{
const int buckets = UTP_SOCKET_BUCKETS;
const int initial = UTP_SOCKET_INIT;
this->Create(buckets, initial);
}
~UTPSocketHT()
{
UTP_FreeAll(this);
this->Free();
}
};
struct struct_utp_context
{
void *userdata;
utp_callback_t *callbacks[UTP_ARRAY_SIZE];
uint64 current_ms;
utp_context_stats context_stats;
UTPSocket *last_utp_socket;
Array< UTPSocket * > ack_sockets;
Array< RST_Info > rst_info;
UTPSocketHT *utp_sockets;
size_t target_delay;
size_t opt_sndbuf;
size_t opt_rcvbuf;
uint64 last_check;
struct_utp_context();
~struct_utp_context();
void
log(int level, utp_socket *socket, char const *fmt, ...);
void
log_unchecked(utp_socket *socket, char const *fmt, ...);
bool
would_log(int level);
bool log_normal : 1; // log normal events?
bool log_mtu : 1; // log MTU related events?
bool log_debug : 1; // log debugging events? (Must also compile with
// UTP_DEBUG_LOGGING defined)
};
#endif //__UTP_INTERNAL_H__