Commit graph

397 commits

Author SHA1 Message Date
Jason Rhinelander 17a6697a04 More cmake <3.12 compatibility fixes for libcurl 2020-08-10 14:47:09 -03:00
Jason Rhinelander 2246dc8104 Switch to upstream uWebSockets
Required mingw patches are now merged on upstream master.
2020-08-09 11:38:00 -03:00
Jason Rhinelander e1d3a288eb cmake <3.12 compat 2020-08-07 21:17:45 -03:00
Jason Rhinelander b7a7dfc080 Add zlib + curl to static deps 2020-08-07 17:14:03 -03:00
Jason Rhinelander f96350075c Update cpr submodule to upstream
Upstream master now has the patches we need merged.
2020-08-07 17:14:03 -03:00
Jason Rhinelander fb0aff57f6 Replace epee http client with curl-based client
In short: epee's http client is garbage, standard violating, and
unreliable.

This completely removes the epee http client support and replaces it
with cpr, a curl-based C++ wrapper.  rpc/http_client.h wraps cpr for RPC
requests specifically, but it is also usable directly.

This replacement has a number of advantages:

- requests are considerably more reliable.  The epee http client code
  assumes that a connection will be kept alive forever, and returns a
  failure if a connection is ever closed.  This results in some very
  annoying things: for example, preparing a transaction and then waiting
  a long tim before confirming it will usually result in an error
  communication with the daemon.  This is just terribly behaviour: the
  right thing to do on a connection failure is to resubmit the request.

- epee's http client is broken in lots of other ways: for example, it
  tries throwing SSL at the port to see if it is HTTPS, but this is
  protocol violating and just breaks (with a several second timeout) on
  anything that *isn't* epee http server (for example, when lokid is
  behind a proxying server).

- even when it isn't doing the above, the client breaks in other ways:
  for example, there is a comment (replaced in this PR) in the Trezor PR
  code that forces a connection close after every request because epee's
  http client doesn't do proper keep-alive request handling.

- it seems noticeably faster to me in practical use in this PR; both
  simple requests (for example, when running `lokid status`) and
  wallet<->daemon connections are faster, probably because of crappy
  code in epee.  (I think this is also related to the throw-ssl-at-it
  junk above: the epee client always generates an ssl certificate during
  static initialization because it might need one at some point).

- significantly reduces the amount of code we have to maintain.

- removes all the epee ssl option code: curl can handle all of that just
  fine.

- removes the epee socks proxy code; curl can handle that just fine.
  (And can do more: it also supports using HTTP/HTTPS proxies).

- When a cli wallet connection fails we know show why it failed (which
  now is an error message from curl), which could have all sorts of
  reasons like hostname resolution failure, bad ssl certificate, etc.
  Previously you just got a useless generic error that tells you
  nothing.

Other related changes in this PR:

- Drops the check-for-update and download-update code.  To the best of
my knowledge these have never been supported in loki-core and so it
didn't seem worth the trouble to convert them to use cpr for the
requests.

- Cleaned up node_rpc_proxy return values: there was an inconsistent mix
  of ways to return errors and how the returned strings were handled.
  Instead this cleans it up to return a pair<bool, val>, which (with
  C++17) can be transparently captured as:

    auto [success, val] = node.whatever(req);

  This drops the failure message string, but it was almost always set to
  something fairly useless (if we want to resurrect it we could easily
  change the first element to be a custom type with a bool operator for
  success, and a `.error` attribute containing some error string, but
  for the most part the current code wasn't doing much useful with the
  failure string).

- changed local detection (for automatic trusted daemon determination)
  to just look for localhost, and to not try to resolve anything.
  Trusting non-public IPs does not work well (e.g. with lokinet where
  all .loki addresses resolve to a local IP).

- ssl fingerprint option is removed; this isn't supported by curl
  (because it is essentially just duplicating what a custom cainfo
  bundle does)

- --daemon-ssl-allow-chained is removed; it wasn't a useful option (if
  you don't want chaining, don't specify a cainfo chain).

- --daemon-address is now a URL instead of just host:port.  (If you omit
  the protocol, http:// is prepended).

- --daemon-host and --daemon-port are now deprecated and produce a
  warning (in simplewallet) if used; the replacement is to use
  --daemon-address.

- --daemon-ssl is deprecated; specify --daemon-address=https://whatever
  instead.

- the above three are now hidden from --help

- reordered the wallet connection options to make more logical sense.
2020-08-07 17:14:03 -03:00
Jason Rhinelander 43f2dfba50 Windows fixes
- Add libuv submodule (only needed and built on Windows)

- Temporarily switch uWebSockets to my github repo: I submitted some
mingw compilation fixes upstream; as soon as a new upstream release
comes out we will switch this back to the upstream repo.

- Switch BOOST_SCOPE_EXIT to LOKI_DEFER

- Don't compile `closefrom()` on Windows (it isn't used, and generates
an unused function warning).
2020-08-07 17:14:02 -03:00
Jason Rhinelander 42a7e83c33 Replace epee http rpc server with uWebSockets
This replaces the NIH epee http server which does not work all that well
with an external C++ library called uWebSockets.  Fundamentally this
gives the following advantages:

- Much less code to maintain
- Just one thread for handling HTTP connections versus epee's pool of
threads
- Uses existing LokiMQ job server and existing thread pool for handling
the actual tasks; they are processed/scheduled in the same "rpc" or
"admin" queues as lokimq rpc calls.  One notable benefit is that "admin"
rpc commands get their own queue (and thus cannot be delayed by long rpc
commands).  Currently the lokimq threads and the http rpc thread pool
and the p2p thread pool and the job queue thread pool and the dns lookup
thread pool and... are *all* different thread pools; this is a step
towards consolidating them.
- Very little mutex contention (which has been a major problem with epee
RPC in the past): there is one mutex (inside uWebSockets) for putting
responses back into the thread managing the connection; everything
internally gets handled through (lock-free) lokimq inproc sockets.
- Faster RPC performance on average, and much better worst case
performance.  Epee's http interface seems to have some race condition
that ocassionally stalls a request (even a very simple one) for a dozen
or more seconds for no good reason.
- Long polling gets redone here to no longer need threads; instead we
just store the request and respond when the thread pool, or else in a
timer (that runs once/second) for timing out long polls.

---

The basic idea of how this works from a high level:

We launch a single thread to handle HTTP RPC requests and response data.
This uWebSockets thread is essentially running an event loop: it never
actually handles any logic; it only serves to shuttle data that arrives
in a request to some other thread, and then, at some later point, to
send some reply back to that waiting connection.  Everything is
asynchronous and non-blocking here: the basic uWebSockets event loop
just operates as things arrive, passes it off immediately, and goes back
to waiting for the next thing to arrive.

The basic flow is like this:

    0. uWS thread -- listens on localhost:22023
    1. uWS thread -- incoming request on localhost:22023
    2. uWS thread -- fires callback, which injects the task into the LokiMQ job queue
    3. LMQ main loop -- schedules it as an RPC job
    4. LMQ rpc thread -- Some LokiMQ thread runs it, gets the result
    5. LMQ rpc thread -- Result gets queued up for the uWS thread
    6. uWS thread -- takes the request and starts sending it
       (asynchronously) back to the requestor.

In more detail:

uWebSockets has registered has registered handlers for non-jsonrpc
requests (legacy JSON or binary).  If the port is restricted then admin
commands get mapped to a "Access denied" response handler, otherwise
public commands (and admin commands on an unrestricted port) go to the
rpc command handler.

POST requests to /json_rpc have their own handler; this is a little
different than the above because it has to parse the request before it
can determine whether it is allowed or not, but once this is done it
continues roughly the same as legacy/binary requests.

uWebSockets then listens on the given IP/port for new incoming requests,
and starts listening for requests in a thread (we own this thread).
When a request arrives, it fires the event handler for that request.
(This may happen multiple times, if the client is sending a bunch of
data in a POST request).  Once we have the full request, we then queue
the job in LokiMQ, putting it in the "rpc" or "admin" command
categories.  (The one practical different here is that "admin" is
configured to be allowed to start up its own thread if all other threads
are busy, while "rpc" commands are prioritized along with everything
else.)  LokiMQ then schedules this, along with native LokiMQ "rpc." or
"admin." requests.

When a LMQ worker thread becomes available, the RPC command gets called
in it and runs.  Whatever output it produces (or error message, if it
throws) then gets wrapped up in jsonrpc boilerplate (if necessary), and
delivered to the uWebSockets thread to be sent in reply to that request.

uWebSockets picks up the data and sends whatever it can without
blocking, then buffers whatever it couldn't send to be sent again in a
later event loop iteration once the requestor can accept more data.
(This part is outside lokid; we only have to give uWS the data and let
it worry about delivery).

---

PR specifics:

Things removed from this PR:

1. ssl settings; with this PR the HTTP RPC interface is plain-text.  The
previous default generated a self-signed certificate for the server on
startup and then the client accepted any certificate.  This is actually
*worse* than unencrypted because it is entirely MITM-readable and yet
might make people think that their RPC communication is encrypted, and
setting up actual certificates is difficult enough that I think most
people don't bother.

uWebSockets *does* support HTTPS, and we could glue the existing options
into it, but I'm not convinced it's worthwhile: it works much better to
put HTTPS in a front-end proxy holding the certificate that proxies
requests to the backend (which can then listen in restricted mode on
some localhost port).  One reason this is better is that it is much
easier to reload and/or restart such a front-end server, while
certificate updates with lokid require a full restart.  Another reason
is that you get an error page instead of a timeout if something is wrong
with the backend.  Finally we also save having to generate a temporary
certificate on *every* lokid invocation.

2. HTTP Digest authentication.  Digest authentication is obsolete (and
was already obsolete when it got added to Monero).  HTTP-Digest was
originally an attempt to provide a password authentication mechanism
that does not leak the password in transit, but still required that the
server know the password.  It only has marginal value against replay
attacks, and is made entirely obsolete by sending traffic over HTTPS
instead.  No client out there supports Digest but *not* Basic auth, and
so given the limited usefulness it seems pointless to support more than
Basic auth for HTTP RPC login.

What's worse is that epee's HTTP Digest authentication is a terrible
implementation: it uses boost::spirit -- a recursive descent parser
meant for building complex language grammars -- just to parse a single
HTTP header for Digest auth.  This is a big load of crap that should
never have been accepted upstream, and that we should get rid of (even
if we wanted to support Digest auth it takes less than 100 lines of code
to do it when *not* using a recursive descent parser).
2020-08-07 17:14:02 -03:00
Jason Rhinelander 2c80d078f0 Update loki-mq with freebsd fix 2020-07-06 12:34:09 -03:00
Jason Rhinelander 02292ffbc4 Address stringop-overflow warning
Silences:

    warning: writing 1 byte into a region of size 0 [-Wstringop-overflow=]
2020-07-02 12:55:28 -03:00
Jason Rhinelander acf6c81686 Update lokimq for mac build fix 2020-07-02 12:52:13 -03:00
Jason Rhinelander 24f084a73c Miscellaneous header updates via iwyu
Adds some missing required headers and removes some unnecessary ones.
2020-07-02 12:52:13 -03:00
Jason Rhinelander 311ac56075 Update loki-mq to dev 2020-07-02 12:52:13 -03:00
Jason Rhinelander 83dd656e74 C++17
Switch loki dev branch to C++17 compilation, and update the code with
various C++17 niceties.

- stop including the (deprecated) lokimq/string_view.h header and
instead switch everything to use std::string_view and `""sv` instead of
`""_sv`.

- std::string_view is much nicer than epee::span, so updated various
loki-specific code to use it instead.

- made epee "portable storage" serialization accept a std::string_view
instead of const lvalue std::string so that we can avoid copying.

- switched from mapbox::variant to std::variant

- use `auto [a, b] = whatever()` instead of `T1 a; T2 b; std::tie(a, b)
= whatever()` in a couple places (in the wallet code).

- switch to std::lock(...) instead of boost::lock(...) for simultaneous
lock acquisition.  boost::lock() won't compile in C++17 mode when given
locks of different types.

- removed various pre-C++17 workarounds, e.g. for fold expressions,
unused argument attributes, and byte-spannable object detection.

- class template deduction means lock types no longer have to specify
the mutex, so `std::unique_lock<std::mutex> lock{mutex}` can become
`std::unique_lock lock{mutex}`.  This will make switching any mutex
types (e.g. from boost to std mutexes) far easier as you just have to
update the type in the header and everything should work.  This also
makes the tools::unique_lock and tools::shared_lock methods redundant
(which were a sort of poor-mans-pre-C++17 way to eliminate the
redundancy) so they are now gone and replaced with direct unique_lock or
shared_lock constructions.

- Redid the LNS validation using a string_view; instead of using raw
char pointers the code now uses a string view and chops off parts of the
view as it validates.  So, for instance, it starts with "abcd.loki",
validates the ".loki" and chops the view to "abcd", then validates the
first character and chops to "bcd", validates the last and chops to
"bc", then can just check everything remaining for is-valid-middle-char.

- LNS validation gained a couple minor validation checks in the process:
  - slightly tightened the requirement on lokinet addresses to require
    that the last character of the mapped address is 'y' or 'o' (the
    last base32z char holds only one significant bit).
  - In parse_owner_to_generic_owner made sure that the owner value has
    the correct size (otherwise we could up end not filling or
    overfilling the pubkey buffer).

- Replaced base32z/base64/hex conversions with lokimq's versions which
have a nicer interface, are better optimized, and don't depend on epee.
2020-07-02 12:52:12 -03:00
Jason Rhinelander 70b9fed4fd Static builds: make usable binaries from cmake
This adds a static dependency script for libraries like boost, unbound,
etc. to cmake, invokable with:

    cmake .. -DBUILD_STATIC_DEPS=ON

which downloads and builds static versions of all our required
dependencies (boost, unbound, openssl, ncurses, etc.).  It also implies
-DSTATIC=ON to build other vendored deps (like miniupnpc, lokimq) as
static as well.

Unlike the contrib/depends system, this is easier to maintain (one
script using nicer cmake with functions instead of raw Makefile
spaghetti code), and isn't concerned with reproducible builds -- this
doesn't rebuild the compiler, for instance.  It also works with the
existing build system so that it is simply another way to invoke the
cmake build scripts but doesn't require any external tooling.

This works on Linux, Mac, and Windows.

Some random comments on this commit (for preserving history):

- Don't use target_link_libraries on imported targets.  Newer cmake is
fine with it, but Bionic's cmake doesn't like it but seems okay with
setting the properties directly.

- This rebuilds libzmq and libsodium, even though there is some
provision already within loki-core to do so: however, the existing
embedded libzmq fails with the static deps because it uses libzmq's
cmake build script, which relies on pkg-config to find libsodium which
ends up finding the system one (or not finding any), rather than the one
we build with DownloadLibSodium.  Since both libsodium and libzmq are
faily simple builds it seemed easiest to just add them to the cmake
static build rather than trying to shoehorn the current code into the
static build script.

- Half of the protobuf build system ignores CC/CXX just because Google,
and there's no documentation anywhere except for a random closed bug
report about needing to set these other variables (CC_FOR_BUILD,
CXX_FOR_BUILD) instead, but you need to.  Thanks Google.

- The boost build is set to output very little because even the minimum
-d1 output level spams ~15k lines of output just for the headers it
installs.
2020-06-15 12:49:33 -03:00
Jason Rhinelander d1f398cc2b Switch miniupnp from monero to upstream
The monero version is just an improperly forked mirror of upstream that
tends to lag behind.  Switch to upstream miniupnp instead.
2020-06-14 22:10:38 -03:00
Jason Rhinelander 701732cfae Don't depend unnecessarily on PkgConfig 2020-06-14 22:10:36 -03:00
Jason Rhinelander f4e9ea7d40 Remove unbound submodule
There's really no reason to submodule it - we work with pretty much any
libunbound version, and it's a very commonly available library
(comparable to sqlite3 or boost, which we don't submodule).

This removes the submodule and switches it to a hard dependency.
2020-06-11 15:02:21 -03:00
Jason Rhinelander 5954cb8234 Update and submodule gtest
The gtest version bundled inside tests/ is ancient (7 years old) and
doesn't build properly for some compilers.

Replace it with a current gtest submodule in external/.
2020-06-09 23:06:54 -03:00
Jason Rhinelander 6a3c3e3de4 Update lokimq to master
Fixes a build issue (wrong/missing compiler) with the embedded libzmq
shared library.
2020-06-09 23:06:54 -03:00
Jason Rhinelander 53ec842a25 Update loki-randomXL checkout to latest version 2020-06-09 01:19:25 -03:00
Doyle 67727ab6a7 Merge commit 'ac9f7c9' into MergeUpstream3 2020-05-29 13:47:02 +10:00
Doyle d703d14d56 Merge commit 'c038cc8b791ffb4bcd5f13e47de1ea98815059fe' into MergeUpstream3 2020-05-28 12:23:19 +10:00
Doyle be454eb731 Merge commit '4764d18eebddee108c3f79c96cce959d8f666bed' into MergeUpstream3 2020-05-28 11:29:54 +10:00
Doyle efdd15b5f5 Merge commit 'fb64463c4c49a92ab1345eab1a2b2c9bcf0b6708' into MergeUpstream3 2020-05-27 14:23:03 +10:00
Doyle b1766dc768 Fix easylogging merge, setColor doesn't exist 2020-05-25 14:26:56 +10:00
Doyle bd1fc0d54c Merge commit 'be6c5afabb3d5146a46f74ae9fa44f520f380e8b' into MergeUpstream3 2020-05-25 14:15:58 +10:00
Doyle 7e3517934c Merge commit '965adff' into MergeUpstream3 2020-05-22 14:48:03 +10:00
Doyle e7b5e3ea81 Merge commit 'a74a82c8b2e520e487b65124a08af848a14b27b7' into MergeUpstream3 2020-05-22 14:05:20 +10:00
Doyle dce76711ce Merge commit 'd0d76f771ac318046306cd2ef40e67d598d7429d' into MergeUpstream3 2020-05-21 14:32:11 +10:00
Doyle 39d74a0b38 Merge commit '48d8475b6ea77c6cc9670c9c312f3b7684b12a2c' into MergeUpstream3 2020-05-21 13:37:57 +10:00
Doyle d890d97fe6 Merge commit '415005a' into MergeUpstream3 2020-05-18 15:40:13 +10:00
Doyle 0cb36ae571 Merge commit '757b789c3047d2659af15d1f3d6e484f7893f8b9' into MergeUpstream3 2020-05-18 15:25:28 +10:00
Doyle 7264cae56b Merge commit '0ca1a51033a9767d4fb039c5289ad366610be98e' into MergeUpstream3 2020-05-18 15:11:46 +10:00
Doyle 9ea07ce33b Update loki-mq to v1.1.4 2020-05-15 13:53:40 +10:00
Doyle bde36f0918 Merge branch 'master' into MergeMasterToDev 2020-05-15 13:46:28 +10:00
Jason Rhinelander 0e3f173c7f RPC overhaul
High-level details:

This redesigns the RPC layer to make it much easier to work with,
decouples it from an embedded HTTP server, and gets the vast majority of
the RPC serialization and dispatch code out of a very commonly included
header.

There is unfortunately rather a lot of interconnected code here that
cannot be easily separated out into separate commits.  The full details
of what happens here are as follows:

Major details:
- All of the RPC code is now in a `cryptonote::rpc` namespace; this
  renames quite a bit to be less verbose: e.g. CORE_RPC_STATUS_OK
  becomes `rpc::STATUS_OK`, and `cryptonote::COMMAND_RPC_SOME_LONG_NAME`
  becomes `rpc::SOME_LONG_NAME` (or just SOME_LONG_NAME for code already
  working in the `rpc` namespace).
- `core_rpc_server` is now completely decoupled from providing any
  request protocol: it is now *just* the core RPC call handler.
- The HTTP RPC interface now lives in a new rpc/http_server.h; this code
  handles listening for HTTP requests and dispatching them to
  core_rpc_server, then sending the results back to the caller.
- There is similarly a rpc/lmq_server.h for LMQ RPC code; more details
  on this (and other LMQ specifics) below.
- RPC implementing code now returns the response object and throws when
  things go wrong which simplifies much of the rpc error handling.  They
  can throw anything; generic exceptions get logged and a generic
  "internal error" message gets returned to the caller, but there is
  also an `rpc_error` class to return an error code and message used by
  some json-rpc commands.
- RPC implementing functions now overload `core_rpc_server::invoke`
  following the pattern:

    RPC_BLAH_BLAH::response core_rpc_server::invoke(RPC_BLAH_BLAH::request&& req, rpc_context context);

  This overloading makes the code vastly simpler: all instantiations are
  now done with a small amount of generic instantiation code in a single
  .cpp rather than needing to go to hell and back with a nest of epee
  macros in a core header.
- each RPC endpoint is now defined by the RPC types themselves,
  including its accessible names and permissions, in
  core_rpc_server_commands_defs.h:
  - every RPC structure now has a static `names()` function that returns
    the names by which the end point is accessible.  (The first one is
    the primary, the others are for deprecated aliases).
  - RPC command wrappers define their permissions and type by inheriting
    from special tag classes:
    - rpc::RPC_COMMAND is a basic, admin-only, JSON command, available
      via JSON RPC.  *All* JSON commands are now available via JSON RPC,
      instead of the previous mix of some being at /foo and others at
      /json_rpc.  (Ones that were previously at /foo are still there for
      backwards compatibility; see `rpc::LEGACY` below).
    - rpc::PUBLIC specifies that the command should be available via a
      restricted RPC connection.
    - rpc::BINARY specifies that the command is not JSON, but rather is
      accessible as /name and takes and returns values in the magic epee
      binary "portable storage" (lol) data format.
    - rpc::LEGACY specifies that the command should be available via the
      non-json-rpc interface at `/name` for backwards compatibility (in
      addition to the JSON-RPC interface).
- some epee serialization got unwrapped and de-templatized so that it
  can be moved into a .cpp file with just declarations in the .h.  (This
  makes a *huge* difference for core_rpc_server_commands_defs.h and for
  every compilation unit that includes it which previously had to
  compile all the serialization code and then throw all by one copy away
  at link time).  This required some new macros so as to not break a ton
  of places that will use the old way putting everything in the headers;
  The RPC code uses this as does a few other places; there are comments
  in contrib/epee/include/serialization/keyvalue_serialization.h as to
  how to use it.
- Detemplatized a bunch of epee/storages code.  Most of it should have
  have been using templates at all (because it can only ever be called
  with one type!), and now it isn't.  This broke some things that didn't
  properly compile because of missing headers or (in one case) a messed
  up circular dependency.
- Significantly simplified a bunch of over-templatized serialization
  code.
- All RPC serialization definitions is now out of
  core_rpc_server_commands_defs.h and into a single .cpp file
  (core_rpc_server_commands_defs.cpp).
- core RPC no longer uses the disgusting
  BEGIN_URI_MAP2/MAP_URI_BLAH_BLAH macros.  This was a terrible design
  that forced slamming tons of code into a common header that didn't
  need to be there.
- epee::struct_init is gone.  It was a horrible hack that instiated
  multiple templates just so the coder could be so lazy and write
  `some_type var;` instead of properly value initializing with
  `some_type var{};`.
- Removed a bunch of useless crap from epee.  In particular, forcing
  extra template instantiations all over the place in order to nest
  return objects inside JSON RPC values is no longer needed, as are a
  bunch of stuff related to the above de-macroization of the code.
- get_all_service_nodes, get_service_nodes, and get_n_service_nodes are
  now combined into a single `get_service_nodes` (with deprecated
  aliases for the others), which eliminates a fair amount of
  duplication.  The biggest obstacle here was getting the requested
  fields reference passed through: this is now done by a new ability to
  stash a context in the serialization object that can be retrieved by a
  sub-serialized type.

LMQ-specifics:

- The LokiMQ instance moves into `cryptonote::core` rather than being
  inside cryptonote_protocol.  Currently the instance is used both for
  qnet and rpc calls (and so needs to be in a common place), but I also
  intend future PRs to use the batching code for job processing
  (replacing the current threaded job queue).
- rpc/lmq_server.h handles the actual LMQ-request-to-core-RPC glue.
  Unlike http_server it isn't technically running the whole LMQ stack
  from here, but the parallel name with http_server seemed appropriate.
- All RPC endpoints are supported by LMQ under the same names as defined
  generically, but prefixed with `rpc.` for public commands and `admin.`
  for restricted ones.
- service node keys are now always available, even when not running in
  `--service-node` mode: this is because we want the x25519 key for
  being able to offer CURVE encryption for lmq RPC end-points, and
  because it doesn't hurt to have them available all the time.  In the
  RPC layer this is now called "get_service_keys" (with
  "get_service_node_key" as an alias) since they aren't strictly only
  for service nodes.  This also means code needs to check
  m_service_node, and not m_service_node_keys, to tell if it is running
  as a service node.  (This is also easier to notice because
  m_service_node_keys got renamed to `m_service_keys`).
- Added block and mempool monitoring LMQ RPC endpoints: `sub.block` and
  `sub.mempool` subscribes the connection for new block and new mempool
  TX notifications.  The latter can notify on just blink txes, or all
  new mempool txes (but only new ones -- txes dumped from a block don't
  trigger it).  The client gets pushed a [`notify.block`, `height`,
  `hash`] or [`notify.tx`, `txhash`, `blob`] message when something
  arrives.

Minor details:
- rpc::version_t is now a {major,minor} pair.  Forcing everyone to pack
  and unpack a uint32_t was gross.
- Changed some macros to constexprs (e.g. CORE_RPC_ERROR_CODE_...).
  (This immediately revealed a couple of bugs in the RPC code that was
  assigning CORE_RPC_ERROR_CODE_... to a string, and it worked because
  the macro allows implicit conversion to a char).
- De-templatizing useless templates in epee (i.e. a bunch of templated
  types that were never invoked with different types) revealed a painful
  circular dependency between epee and non-epee code for tor_address and
  i2p_address.  This crap is now handled in a suitably named
  `net/epee_network_address_hack.cpp` hack because it really isn't
  trivial to extricate this mess.
- Removed `epee/include/serialization/serialize_base.h`.  Amazingly the
  code somehow still all works perfectly with this previously vital
  header removed.
- Removed bitrotted, unused epee "crypted_storage" and
  "gzipped_inmemstorage" code.
- Replaced a bunch of epee::misc_utils::auto_scope_leave_caller with
  LOKI_DEFERs.  The epee version involves quite a bit more instantiation
  and is ugly as sin.  Also made the `loki::defer` class invokable for
  some edge cases that need calling before destruction in particular
  conditions.
- Moved the systemd code around; it makes much more sense to do the
  systemd started notification as in daemon.cpp as late as possible
  rather than in core (when we can still have startup failures, e.g. if
  the RPC layer can't start).
- Made the systemd short status string available in the get_info RPC
  (and no longer require building with systemd).
- during startup, print (only) the x25519 when not in SN mode, and
  continue to print all three when in SN mode.
- DRYed out some RPC implementation code (such as set_limit)
- Made wallet_rpc stop using a raw m_wallet pointer
2020-05-11 18:44:45 -03:00
Jason Rhinelander 52838aa5b2 "Remove namespace pollution" << ENDL
Removes all "using namespace epee;" and "using namespace std;" from the
code and fixes up the various crappy places where unnamespaced types
were being used.

Also removes the ENDL macro (which was defined to be `std::endl`)
because it is retarded, and because even using std::endl instead of a
plain "\n" is usually a mistake (`<< std::endl` is equivalent to `<<
"\n" << std::flush`, and that explicit flush is rarely desirable).
2020-05-11 18:44:45 -03:00
Jason Rhinelander 62c77fe4c7 Deal with negative integer encodings
Change the blink quorum checksum value on the wire to a positive
uint64_t rather than the 2s complement int64_t encoded value that
bt_value produces by default.  Also updates the bt_dict_consumer code
to handle the needed int64_t -> uint64_t conversion if a negative
int64_t (from a previous lokid version) arrives on the wire.
2020-04-30 15:13:45 -03:00
Jason Rhinelander 3874e7478e
Fix blink submission replies (#1142)
LokiMQ's ConnectionID wasn't working properly for routing replies to
incoming connections from non-service nodes; I already noticed and fixed
this in the lokimq update in the LMQ RPC overhaul branch, but we need to
bring it back into master.

This also changes the SN selection for blink submissions so that we
always prefer submitting to higher version service nodes (and then
randomize among SNs with the same version).  This should make blinks
work robustly again: as long as the daemon the wallet talks to and at
least *one* of the 20 quorum members is upgraded we should get a reply
properly.
2020-04-29 10:34:32 +10:00
Dusan Klinec e509ede2aa
trezor: adapt to new passphrase mechanism
- choice where to enter passphrase is now made on the host
- use wipeable string in the comm stack
- wipe passphrase memory
- protocol optimizations, prepare for new firmware version
- minor fixes and improvements
- tests fixes, HF12 support
2020-04-27 18:17:56 +02:00
Doyle ee44c01c69
Merge pull request #1119 from Doy-lee/MergeUpstream
Merge upstream changes (~130 commits)
2020-04-24 14:09:22 +10:00
Doyle aeead719e7
Update LokiMQ to 1.1.2 (#1134) 2020-04-22 10:24:08 +10:00
Doyle ef2ee4e27e Update trezor-common to 31a0073c62738827b48d725facd3766879429124 2020-04-21 12:23:55 +10:00
Doyle 87f0b57b38
Update LokiMQ to v1.1.1 (#1128) 2020-04-20 09:36:14 +10:00
Jason Rhinelander a00be3523b Update to latest lokimq for automatic heartbeating 2020-04-14 20:24:15 -03:00
Jason Rhinelander 5d39a6ae68
Update for LokiMQ 1.1.0's changes (#1122)
With the 1.1.0 update, rather than LokiMQ getting a callback that it
invokes on connection to get auth level for the duration of that
connection, it now checks authentication each time a command is invoked.
This improves message reliability (because on an invocation failure the
remote doesn't have to reconnect to be reauthenticated).

This helps storage server greatly (which has some tricky initialization
issue that requires it to initialize lokimq before it has the SN list);
it is less needed for quorumnet communications (which have been all
using connection-time authenciation for a while now), but this change
does some one "weirdness" that a remote client may be unable to issue a
command that they *can* issue if they reconnect.

The lokid update here piggypacks the call into quorumnet in quorum_cop's
`add_block` callback to make the call; this would be far cleaner if we
replaced the callbacks with stateful std::function's instead of
inherited base class pointers, but I didn't want to go that far in this
PR.
2020-04-15 09:22:18 +10:00
Jason Rhinelander 3961a0c662
Update bundled & required lokimq to 1.0.4 (#1104) 2020-03-30 16:19:44 +11:00
Jason Rhinelander e84a111781 Various contrib/depends fixes
- set WITH_SYSTEMD=OFF in contrib/depends so that we don't try to go
look for it on the host system.
- link icu libs properly
- don't build embedded zmq but rather set up a target so that loki-mq
uses the externally built one
- fix OpenSSL::Crypto not properly depending on ws2_32
- build boost atomic in the built boost because boost::thread depends on
it (and we were just getting lucky before by not happening to touch
anything that needed it)
- make bundled unbound link against the `extra` interface for various
required windows crap (ws2_32 and other stuff).
2020-03-16 22:01:54 -03:00
Jason Rhinelander 743d4e60ce Various linking and build fixes
- updating to latest loki-mq (1.0.0 + various linking fixes)
- BUILD_SHARED_LIBS was being handled very strangely; make it a full
option instead (defaulting to off) that a cmake invoker can specify, as
per cmake recommendations.
- travis ci tweaks/changes:
  - Add a static bionic build
  - Simplify cmake argument code
  - Add `--version` invocation for lokid and loki-wallet-cli to test
    that the binaries were linked properly.
- always build an embedded sodium statically; if we do it dynamically
and an older system one exists we are going to have trouble.
- don't force epee and blocks to be static; rather they get controlled
by the above BUILD_SHARED_LIBS, just like all the other internal
libraries.
- use some PkgConfig:: imported targets rather than bunch-of-variables.
2020-03-15 14:29:47 -03:00