oxen-core/contrib/epee/include/epee/net/levin_protocol_handler_async.h

995 lines
37 KiB
C++

// Copyright (c) 2006-2013, Andrey N. Sabelnikov, www.sabelnikov.net
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of the Andrey N. Sabelnikov nor the
// names of its contributors may be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
#pragma once
#include <boost/asio/steady_timer.hpp>
#include <boost/uuid/uuid_generators.hpp>
#include <mutex>
#include <unordered_map>
#include <atomic>
#include <memory>
#include "levin_base.h"
#include "buffer.h"
#include "../misc_language.h"
#include "../misc_os_dependent.h"
#include "../int-util.h"
#include <random>
#include <chrono>
#undef OXEN_DEFAULT_LOG_CATEGORY
#define OXEN_DEFAULT_LOG_CATEGORY "net"
#ifndef MIN_BYTES_WANTED
#define MIN_BYTES_WANTED 512
#endif
namespace epee
{
namespace levin
{
struct uuid_hasher {
size_t operator()(const boost::uuids::uuid& uid) const
{
return boost::uuids::hash_value(uid);
}
};
/************************************************************************/
/* */
/************************************************************************/
template<class t_connection_context>
class async_protocol_handler;
template<class t_connection_context>
class async_protocol_handler_config
{
typedef std::unordered_map<boost::uuids::uuid, async_protocol_handler<t_connection_context>*, uuid_hasher > connections_map;
std::recursive_mutex m_connects_lock;
connections_map m_connects;
void add_connection(async_protocol_handler<t_connection_context>* pc);
void del_connection(async_protocol_handler<t_connection_context>* pc);
async_protocol_handler<t_connection_context>* find_connection(boost::uuids::uuid connection_id) const;
int find_and_lock_connection(boost::uuids::uuid connection_id, async_protocol_handler<t_connection_context>*& aph);
friend class async_protocol_handler<t_connection_context>;
levin_commands_handler<t_connection_context>* m_pcommands_handler;
void (*m_pcommands_handler_destroy)(levin_commands_handler<t_connection_context>*);
void delete_connections (size_t count, bool incoming);
public:
typedef t_connection_context connection_context;
uint64_t m_max_packet_size;
uint64_t m_invoke_timeout;
int invoke(int command, const epee::span<const uint8_t> in_buff, std::string& buff_out, boost::uuids::uuid connection_id);
template<class callback_t>
int invoke_async(int command, const epee::span<const uint8_t> in_buff, boost::uuids::uuid connection_id, const callback_t &cb, size_t timeout = LEVIN_DEFAULT_TIMEOUT_PRECONFIGURED);
int notify(int command, const epee::span<const uint8_t> in_buff, boost::uuids::uuid connection_id);
int send(epee::shared_sv message, const boost::uuids::uuid& connection_id);
bool close(boost::uuids::uuid connection_id);
bool update_connection_context(const t_connection_context& contxt);
bool request_callback(boost::uuids::uuid connection_id);
template<class callback_t>
bool foreach_connection(const callback_t &cb);
template<class callback_t>
bool for_connection(const boost::uuids::uuid &connection_id, const callback_t &cb);
size_t get_connections_count();
size_t get_out_connections_count();
size_t get_in_connections_count();
void set_handler(levin_commands_handler<t_connection_context>* handler, void (*destroy)(levin_commands_handler<t_connection_context>*) = NULL);
async_protocol_handler_config():m_pcommands_handler(NULL), m_pcommands_handler_destroy(NULL), m_max_packet_size(LEVIN_DEFAULT_MAX_PACKET_SIZE), m_invoke_timeout(LEVIN_DEFAULT_TIMEOUT_PRECONFIGURED)
{}
~async_protocol_handler_config() { set_handler(NULL, NULL); }
void del_out_connections(size_t count);
void del_in_connections(size_t count);
};
/************************************************************************/
/* */
/************************************************************************/
template<class t_connection_context = net_utils::connection_context_base>
class async_protocol_handler
{
std::string m_fragment_buffer;
bool send_message(uint32_t command, epee::span<const uint8_t> in_buff, uint32_t flags, bool expect_response)
{
const bucket_head2 head = make_header(command, in_buff.size(), flags, expect_response);
std::string data;
data.reserve(sizeof(head) + in_buff.size());
data.append(reinterpret_cast<const char*>(&head), sizeof(head));
data.append(reinterpret_cast<const char*>(in_buff.data()), in_buff.size());
if(!m_pservice_endpoint->do_send(shared_sv{std::move(data)}))
return false;
MDEBUG(m_connection_context << "LEVIN_PACKET_SENT. [len=" << head.m_cb
<< ", flags" << head.m_flags
<< ", r?=" << head.m_have_to_return_data
<<", cmd = " << head.m_command
<< ", ver=" << head.m_protocol_version);
return true;
}
public:
typedef t_connection_context connection_context;
typedef async_protocol_handler_config<t_connection_context> config_type;
enum stream_state
{
stream_state_head,
stream_state_body
};
std::atomic<bool> m_deletion_initiated;
std::atomic<bool> m_protocol_released;
std::atomic<bool> m_invoke_buf_ready;
volatile int m_invoke_result_code;
std::mutex m_local_inv_buff_lock;
std::string m_local_inv_buff;
std::recursive_mutex m_call_lock;
std::atomic<uint32_t> m_wait_count;
std::atomic<uint32_t> m_close_called;
bucket_head2 m_current_head;
net_utils::i_service_endpoint* m_pservice_endpoint;
config_type& m_config;
t_connection_context& m_connection_context;
net_utils::buffer m_cache_in_buffer;
stream_state m_state;
int32_t m_oponent_protocol_ver;
bool m_connection_initialized;
struct invoke_response_handler_base
{
virtual bool handle(int res, const epee::span<const uint8_t> buff, connection_context& context)=0;
virtual bool is_timer_started() const=0;
virtual void cancel()=0;
virtual bool cancel_timer()=0;
virtual void reset_timer()=0;
};
template <class callback_t>
struct anvoke_handler: invoke_response_handler_base
{
anvoke_handler(const callback_t& cb, uint64_t timeout, async_protocol_handler& con, int command)
:m_cb(cb), m_timeout(timeout), m_con(con), m_timer(con.m_pservice_endpoint->get_io_service()), m_timer_started(false),
m_cancel_timer_called(false), m_timer_cancelled(false), m_command(command)
{
if(m_con.start_outer_call())
{
MDEBUG(con.get_context_ref() << "anvoke_handler, timeout: " << timeout);
m_timer.expires_from_now(std::chrono::milliseconds(timeout));
m_timer.async_wait([&con, command, cb, timeout](const boost::system::error_code& ec)
{
if(ec == boost::asio::error::operation_aborted)
return;
MINFO(con.get_context_ref() << "Timeout on invoke operation happened, command: " << command << " timeout: " << timeout);
epee::span<const uint8_t> fake;
cb(LEVIN_ERROR_CONNECTION_TIMEDOUT, fake, con.get_context_ref());
con.close();
con.finish_outer_call();
});
m_timer_started = true;
}
}
virtual ~anvoke_handler()
{}
callback_t m_cb;
async_protocol_handler& m_con;
boost::asio::steady_timer m_timer;
bool m_timer_started;
bool m_cancel_timer_called;
bool m_timer_cancelled;
uint64_t m_timeout;
int m_command;
virtual bool handle(int res, const epee::span<const uint8_t> buff, typename async_protocol_handler::connection_context& context)
{
if(!cancel_timer())
return false;
m_cb(res, buff, context);
m_con.finish_outer_call();
return true;
}
virtual bool is_timer_started() const
{
return m_timer_started;
}
virtual void cancel()
{
if(cancel_timer())
{
epee::span<const uint8_t> fake;
m_cb(LEVIN_ERROR_CONNECTION_DESTROYED, fake, m_con.get_context_ref());
m_con.finish_outer_call();
}
}
virtual bool cancel_timer()
{
if(!m_cancel_timer_called)
{
m_cancel_timer_called = true;
boost::system::error_code ignored_ec;
m_timer_cancelled = 1 == m_timer.cancel(ignored_ec);
}
return m_timer_cancelled;
}
virtual void reset_timer()
{
boost::system::error_code ignored_ec;
if (!m_cancel_timer_called && m_timer.cancel(ignored_ec) > 0)
{
callback_t& cb = m_cb;
uint64_t timeout = m_timeout;
async_protocol_handler& con = m_con;
int command = m_command;
m_timer.expires_from_now(std::chrono::milliseconds(m_timeout));
m_timer.async_wait([&con, cb, command, timeout](const boost::system::error_code& ec)
{
if(ec == boost::asio::error::operation_aborted)
return;
MINFO(con.get_context_ref() << "Timeout on invoke operation happened, command: " << command << " timeout: " << timeout);
epee::span<const uint8_t> fake;
cb(LEVIN_ERROR_CONNECTION_TIMEDOUT, fake, con.get_context_ref());
con.close();
con.finish_outer_call();
});
}
}
};
std::recursive_mutex m_invoke_response_handlers_lock;
std::list<std::shared_ptr<invoke_response_handler_base> > m_invoke_response_handlers;
template<class callback_t>
bool add_invoke_response_handler(const callback_t &cb, uint64_t timeout, async_protocol_handler& con, int command)
{
std::lock_guard lock{m_invoke_response_handlers_lock};
if (m_protocol_released)
{
MERROR("Adding response handler to a released object");
return false;
}
std::shared_ptr<invoke_response_handler_base> handler(std::make_shared<anvoke_handler<callback_t>>(cb, timeout, con, command));
m_invoke_response_handlers.push_back(handler);
return handler->is_timer_started();
}
template<class callback_t> friend struct anvoke_handler;
public:
async_protocol_handler(net_utils::i_service_endpoint* psnd_hndlr,
config_type& config,
t_connection_context& conn_context):
m_current_head(bucket_head2()),
m_pservice_endpoint(psnd_hndlr),
m_config(config),
m_connection_context(conn_context),
m_cache_in_buffer(4 * 1024),
m_state(stream_state_head)
{
m_close_called = 0;
m_deletion_initiated = false;
m_protocol_released = false;
m_wait_count = 0;
m_oponent_protocol_ver = 0;
m_connection_initialized = false;
m_invoke_buf_ready = false;
m_invoke_result_code = LEVIN_ERROR_CONNECTION;
}
virtual ~async_protocol_handler()
{
try
{
m_deletion_initiated = true;
if(m_connection_initialized)
{
m_config.del_connection(this);
}
for (size_t i = 0; i < 60 * 1000 / 100 && 0 != m_wait_count; ++i)
{
misc_utils::sleep_no_w(100);
}
CHECK_AND_ASSERT_MES_NO_RET(0 == m_wait_count, "Failed to wait for operation completion. m_wait_count = " << m_wait_count);
MTRACE(m_connection_context << "~async_protocol_handler()");
}
catch (...) { /* ignore */ }
}
bool start_outer_call()
{
MTRACE(m_connection_context << "[levin_protocol] -->> start_outer_call");
if(!m_pservice_endpoint->add_ref())
{
MERROR(m_connection_context << "[levin_protocol] -->> start_outer_call failed");
return false;
}
m_wait_count++;
return true;
}
bool finish_outer_call()
{
MTRACE(m_connection_context << "[levin_protocol] <<-- finish_outer_call");
m_wait_count--;
m_pservice_endpoint->release();
return true;
}
bool release_protocol()
{
decltype(m_invoke_response_handlers) local_invoke_response_handlers;
{
std::lock_guard lock{m_invoke_response_handlers_lock};
local_invoke_response_handlers.swap(m_invoke_response_handlers);
m_protocol_released = true;
}
// Never call callback inside locked section, that can cause deadlock. Callback can be called when
// invoke_response_handler_base is cancelled
std::for_each(local_invoke_response_handlers.begin(), local_invoke_response_handlers.end(), [](const std::shared_ptr<invoke_response_handler_base>& pinv_resp_hndlr) {
pinv_resp_hndlr->cancel();
});
return true;
}
bool close()
{
m_close_called++;
m_pservice_endpoint->close();
return true;
}
void update_connection_context(const connection_context& contxt)
{
m_connection_context = contxt;
}
void request_callback()
{
misc_utils::auto_scope_leave_caller scope_exit_handler = misc_utils::create_scope_leave_handler(
[this] { return finish_outer_call(); });
m_pservice_endpoint->request_callback();
}
void handle_qued_callback()
{
m_config.m_pcommands_handler->callback(m_connection_context);
}
virtual bool handle_recv(const void* ptr, size_t cb)
{
if(m_close_called != 0)
return false; //closing connections
if(!m_config.m_pcommands_handler)
{
MERROR(m_connection_context << "Commands handler not set!");
return false;
}
// these should never fail, but do runtime check for safety
CHECK_AND_ASSERT_MES(m_config.m_max_packet_size >= m_cache_in_buffer.size(), false, "Bad m_cache_in_buffer.size()");
CHECK_AND_ASSERT_MES(m_config.m_max_packet_size - m_cache_in_buffer.size() >= m_fragment_buffer.size(), false, "Bad m_cache_in_buffer.size() + m_fragment_buffer.size()");
// flipped to subtraction; prevent overflow since m_max_packet_size is variable and public
if(cb > m_config.m_max_packet_size - m_cache_in_buffer.size() - m_fragment_buffer.size())
{
MWARNING(m_connection_context << "Maximum packet size exceed!, m_max_packet_size = " << m_config.m_max_packet_size
<< ", packet received " << m_cache_in_buffer.size() + cb
<< ", connection will be closed.");
return false;
}
m_cache_in_buffer.append((const char*)ptr, cb);
bool is_continue = true;
while(is_continue)
{
switch(m_state)
{
case stream_state_body:
if(m_cache_in_buffer.size() < m_current_head.m_cb)
{
is_continue = false;
if(cb >= MIN_BYTES_WANTED)
{
std::lock_guard lock{m_invoke_response_handlers_lock};
if (!m_invoke_response_handlers.empty())
{
//async call scenario
std::shared_ptr<invoke_response_handler_base> response_handler = m_invoke_response_handlers.front();
response_handler->reset_timer();
MDEBUG(m_connection_context << "LEVIN_PACKET partial msg received. len=" << cb);
}
}
break;
}
{
std::string temp{};
epee::span<const uint8_t> buff_to_invoke = m_cache_in_buffer.carve((std::string::size_type)m_current_head.m_cb);
m_state = stream_state_head;
// abstract_tcp_server2.h manages max bandwidth for a p2p link
if (!(m_current_head.m_flags & (LEVIN_PACKET_REQUEST | LEVIN_PACKET_RESPONSE)))
{
// special noise/fragment command
static constexpr const uint32_t both_flags = (LEVIN_PACKET_BEGIN | LEVIN_PACKET_END);
if ((m_current_head.m_flags & both_flags) == both_flags)
break; // noise message, skip to next message
if (m_current_head.m_flags & LEVIN_PACKET_BEGIN)
m_fragment_buffer.clear();
m_fragment_buffer.append(reinterpret_cast<const char*>(buff_to_invoke.data()), buff_to_invoke.size());
if (!(m_current_head.m_flags & LEVIN_PACKET_END))
break; // skip to next message
if (m_fragment_buffer.size() < sizeof(bucket_head2))
{
MERROR(m_connection_context << "Fragmented data too small for levin header");
return false;
}
temp = std::move(m_fragment_buffer);
m_fragment_buffer.clear();
std::memcpy(std::addressof(m_current_head), std::addressof(temp[0]), sizeof(bucket_head2));
buff_to_invoke = {reinterpret_cast<const uint8_t*>(temp.data()) + sizeof(bucket_head2), temp.size() - sizeof(bucket_head2)};
}
bool is_response = (m_oponent_protocol_ver == LEVIN_PROTOCOL_VER_1 && m_current_head.m_flags&LEVIN_PACKET_RESPONSE);
MDEBUG(m_connection_context << "LEVIN_PACKET_RECEIVED. [len=" << m_current_head.m_cb
<< ", flags" << m_current_head.m_flags
<< ", r?=" << m_current_head.m_have_to_return_data
<<", cmd = " << m_current_head.m_command
<< ", v=" << m_current_head.m_protocol_version);
if(is_response)
{//response to some invoke
std::unique_lock invoke_response_handlers_guard{m_invoke_response_handlers_lock};
if(!m_invoke_response_handlers.empty())
{//async call scenario
std::shared_ptr<invoke_response_handler_base> response_handler = m_invoke_response_handlers.front();
bool timer_cancelled = response_handler->cancel_timer();
// Don't pop handler, to avoid destroying it
if(timer_cancelled)
m_invoke_response_handlers.pop_front();
invoke_response_handlers_guard.unlock();
if(timer_cancelled)
response_handler->handle(m_current_head.m_return_code, buff_to_invoke, m_connection_context);
}
else
{
invoke_response_handlers_guard.unlock();
//use sync call scenario
if(m_wait_count == 0 && m_close_called == 0)
{
MERROR(m_connection_context << "no active invoke when response came, wtf?");
return false;
}else
{
std::lock_guard lock{m_local_inv_buff_lock};
m_local_inv_buff = std::string((const char*)buff_to_invoke.data(), buff_to_invoke.size());
buff_to_invoke = epee::span<const uint8_t>((const uint8_t*)NULL, 0);
m_invoke_result_code = m_current_head.m_return_code;
m_invoke_buf_ready = true;
}
}
}else
{
if(m_current_head.m_have_to_return_data)
{
std::string return_buff;
const uint32_t return_code = m_config.m_pcommands_handler->invoke(
m_current_head.m_command, buff_to_invoke, return_buff, m_connection_context
);
bucket_head2 head = make_header(m_current_head.m_command, return_buff.size(), LEVIN_PACKET_RESPONSE, false);
head.m_return_code = SWAP32LE(return_code);
return_buff.insert(0, reinterpret_cast<const char*>(&head), sizeof(head));
if(!m_pservice_endpoint->do_send(shared_sv{std::move(return_buff)}))
return false;
MDEBUG(m_connection_context << "LEVIN_PACKET_SENT. [len=" << head.m_cb
<< ", flags" << head.m_flags
<< ", r?=" << head.m_have_to_return_data
<<", cmd = " << head.m_command
<< ", ver=" << head.m_protocol_version);
}
else
m_config.m_pcommands_handler->notify(m_current_head.m_command, buff_to_invoke, m_connection_context);
}
// reuse small buffer
if (!temp.empty() && temp.capacity() <= 64 * 1024)
{
temp.clear();
m_fragment_buffer = std::move(temp);
}
}
break;
case stream_state_head:
{
if(m_cache_in_buffer.size() < sizeof(bucket_head2))
{
if(m_cache_in_buffer.size() >= sizeof(uint64_t) && *((uint64_t*)m_cache_in_buffer.span(8).data()) != SWAP64LE(LEVIN_SIGNATURE))
{
MWARNING(m_connection_context << "Signature mismatch, connection will be closed");
return false;
}
is_continue = false;
break;
}
#if BYTE_ORDER == LITTLE_ENDIAN
bucket_head2& phead = *(bucket_head2*)m_cache_in_buffer.span(sizeof(bucket_head2)).data();
#else
bucket_head2 phead = *(bucket_head2*)m_cache_in_buffer.span(sizeof(bucket_head2)).data();
phead.m_signature = SWAP64LE(phead.m_signature);
phead.m_cb = SWAP64LE(phead.m_cb);
phead.m_command = SWAP32LE(phead.m_command);
phead.m_return_code = SWAP32LE(phead.m_return_code);
phead.m_flags = SWAP32LE(phead.m_flags);
phead.m_protocol_version = SWAP32LE(phead.m_protocol_version);
#endif
if(LEVIN_SIGNATURE != phead.m_signature)
{
LOG_ERROR_CC(m_connection_context, "Signature mismatch, connection will be closed");
return false;
}
m_current_head = phead;
m_cache_in_buffer.erase(sizeof(bucket_head2));
m_state = stream_state_body;
m_oponent_protocol_ver = m_current_head.m_protocol_version;
if(m_current_head.m_cb > m_config.m_max_packet_size)
{
LOG_ERROR_CC(m_connection_context, "Maximum packet size exceed!, m_max_packet_size = " << m_config.m_max_packet_size
<< ", packet header received " << m_current_head.m_cb
<< ", connection will be closed.");
return false;
}
}
break;
default:
LOG_ERROR_CC(m_connection_context, "Undefined state in levin_server_impl::connection_handler, m_state=" << m_state);
return false;
}
}
return true;
}
bool after_init_connection()
{
if (!m_connection_initialized)
{
m_connection_initialized = true;
m_config.add_connection(this);
}
return true;
}
template<class callback_t>
bool async_invoke(int command, const epee::span<const uint8_t> in_buff, const callback_t &cb, size_t timeout = LEVIN_DEFAULT_TIMEOUT_PRECONFIGURED)
{
misc_utils::auto_scope_leave_caller scope_exit_handler = misc_utils::create_scope_leave_handler(
[this] { return finish_outer_call(); });
if(timeout == LEVIN_DEFAULT_TIMEOUT_PRECONFIGURED)
timeout = m_config.m_invoke_timeout;
int err_code = LEVIN_OK;
do
{
if(m_deletion_initiated)
{
err_code = LEVIN_ERROR_CONNECTION_DESTROYED;
break;
}
std::lock_guard lock{m_call_lock};
if(m_deletion_initiated)
{
err_code = LEVIN_ERROR_CONNECTION_DESTROYED;
break;
}
m_invoke_buf_ready = false;
{
std::lock_guard lock{m_invoke_response_handlers_lock};
if(!send_message(command, in_buff, LEVIN_PACKET_REQUEST, true))
{
LOG_ERROR_CC(m_connection_context, "Failed to do_send");
err_code = LEVIN_ERROR_CONNECTION;
break;
}
if(!add_invoke_response_handler(cb, timeout, *this, command))
{
err_code = LEVIN_ERROR_CONNECTION_DESTROYED;
break;
}
}
} while (false);
if (LEVIN_OK != err_code)
{
epee::span<const uint8_t> stub_buff = nullptr;
// Never call callback inside locked section, that can cause deadlock
cb(err_code, stub_buff, m_connection_context);
return false;
}
return true;
}
int invoke(int command, const epee::span<const uint8_t> in_buff, std::string& buff_out)
{
misc_utils::auto_scope_leave_caller scope_exit_handler = misc_utils::create_scope_leave_handler(
[this] { return finish_outer_call(); });
if(m_deletion_initiated)
return LEVIN_ERROR_CONNECTION_DESTROYED;
std::lock_guard lock{m_call_lock};
if(m_deletion_initiated)
return LEVIN_ERROR_CONNECTION_DESTROYED;
m_invoke_buf_ready = false;
if (!send_message(command, in_buff, LEVIN_PACKET_REQUEST, true))
{
LOG_ERROR_CC(m_connection_context, "Failed to send request");
return LEVIN_ERROR_CONNECTION;
}
uint64_t ticks_start = misc_utils::get_tick_count();
size_t prev_size = 0;
while(!m_invoke_buf_ready && !m_deletion_initiated && !m_protocol_released)
{
if(m_cache_in_buffer.size() - prev_size >= MIN_BYTES_WANTED)
{
prev_size = m_cache_in_buffer.size();
ticks_start = misc_utils::get_tick_count();
}
if(misc_utils::get_tick_count() - ticks_start > m_config.m_invoke_timeout)
{
MWARNING(m_connection_context << "invoke timeout (" << m_config.m_invoke_timeout << "), closing connection ");
close();
return LEVIN_ERROR_CONNECTION_TIMEDOUT;
}
if(!m_pservice_endpoint->call_run_once_service_io())
return LEVIN_ERROR_CONNECTION_DESTROYED;
}
if(m_deletion_initiated || m_protocol_released)
return LEVIN_ERROR_CONNECTION_DESTROYED;
std::lock_guard invlock{m_local_inv_buff_lock};
buff_out.swap(m_local_inv_buff);
m_local_inv_buff.clear();
return m_invoke_result_code;
}
int notify(int command, const epee::span<const uint8_t> in_buff)
{
misc_utils::auto_scope_leave_caller scope_exit_handler = misc_utils::create_scope_leave_handler(
[this] { return finish_outer_call(); });
if(m_deletion_initiated)
return LEVIN_ERROR_CONNECTION_DESTROYED;
std::lock_guard lock{m_call_lock};
if(m_deletion_initiated)
return LEVIN_ERROR_CONNECTION_DESTROYED;
if (!send_message(command, in_buff, LEVIN_PACKET_REQUEST, false))
{
LOG_ERROR_CC(m_connection_context, "Failed to send notify message");
return -1;
}
return 1;
}
/*! Sends `message` without adding a levin header. The message must have
been created with `make_notify`, `make_noise_notify` or
`make_fragmented_notify`. See additional instructions for
`make_fragmented_notify`.
\return 1 on success */
int send(shared_sv message)
{
const misc_utils::auto_scope_leave_caller scope_exit_handler = misc_utils::create_scope_leave_handler(
[this] { return finish_outer_call(); });
if(m_deletion_initiated)
return LEVIN_ERROR_CONNECTION_DESTROYED;
const std::size_t length = message.view.size();
if (!m_pservice_endpoint->do_send(std::move(message)))
{
LOG_ERROR_CC(m_connection_context, "Failed to send message, dropping it");
return -1;
}
MDEBUG(m_connection_context << "LEVIN_PACKET_SENT. [len=" << (length - sizeof(bucket_head2)) << ", r?=0]");
return 1;
}
//------------------------------------------------------------------------------------------
boost::uuids::uuid get_connection_id() {return m_connection_context.m_connection_id;}
//------------------------------------------------------------------------------------------
t_connection_context& get_context_ref() {return m_connection_context;}
};
//------------------------------------------------------------------------------------------
template<class t_connection_context>
void async_protocol_handler_config<t_connection_context>::del_connection(async_protocol_handler<t_connection_context>* pconn)
{
{
std::lock_guard lock{m_connects_lock};
m_connects.erase(pconn->get_connection_id());
}
m_pcommands_handler->on_connection_close(pconn->m_connection_context);
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
void async_protocol_handler_config<t_connection_context>::delete_connections(size_t count, bool incoming)
{
std::vector <boost::uuids::uuid> connections;
std::lock_guard lock{m_connects_lock};
for (auto& c: m_connects)
{
if (c.second->m_connection_context.m_is_income == incoming)
connections.push_back(c.first);
}
// close random connections from the provided set
// TODO or better just keep removing random elements (performance)
unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
shuffle(connections.begin(), connections.end(), std::default_random_engine(seed));
while (count > 0 && connections.size() > 0)
{
try
{
auto i = connections.end() - 1;
async_protocol_handler<t_connection_context> *conn = m_connects.at(*i);
del_connection(conn);
conn->close();
connections.erase(i);
}
catch (const std::out_of_range &e)
{
MWARNING("Connection not found in m_connects, continuing");
}
--count;
}
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
void async_protocol_handler_config<t_connection_context>::del_out_connections(size_t count)
{
delete_connections(count, false);
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
void async_protocol_handler_config<t_connection_context>::del_in_connections(size_t count)
{
delete_connections(count, true);
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
void async_protocol_handler_config<t_connection_context>::add_connection(async_protocol_handler<t_connection_context>* pconn)
{
{
std::lock_guard lock{m_connects_lock};
m_connects[pconn->get_connection_id()] = pconn;
}
m_pcommands_handler->on_connection_new(pconn->m_connection_context);
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
async_protocol_handler<t_connection_context>* async_protocol_handler_config<t_connection_context>::find_connection(boost::uuids::uuid connection_id) const
{
auto it = m_connects.find(connection_id);
return it == m_connects.end() ? 0 : it->second;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
int async_protocol_handler_config<t_connection_context>::find_and_lock_connection(boost::uuids::uuid connection_id, async_protocol_handler<t_connection_context>*& aph)
{
std::lock_guard lock{m_connects_lock};
aph = find_connection(connection_id);
if(0 == aph)
return LEVIN_ERROR_CONNECTION_NOT_FOUND;
if(!aph->start_outer_call())
return LEVIN_ERROR_CONNECTION_DESTROYED;
return LEVIN_OK;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
int async_protocol_handler_config<t_connection_context>::invoke(int command, const epee::span<const uint8_t> in_buff, std::string& buff_out, boost::uuids::uuid connection_id)
{
async_protocol_handler<t_connection_context>* aph;
int r = find_and_lock_connection(connection_id, aph);
return LEVIN_OK == r ? aph->invoke(command, in_buff, buff_out) : r;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context> template<class callback_t>
int async_protocol_handler_config<t_connection_context>::invoke_async(int command, const epee::span<const uint8_t> in_buff, boost::uuids::uuid connection_id, const callback_t &cb, size_t timeout)
{
async_protocol_handler<t_connection_context>* aph;
int r = find_and_lock_connection(connection_id, aph);
return LEVIN_OK == r ? aph->async_invoke(command, in_buff, cb, timeout) : r;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context> template<class callback_t>
bool async_protocol_handler_config<t_connection_context>::foreach_connection(const callback_t &cb)
{
std::lock_guard lock{m_connects_lock};
for(auto& c: m_connects)
{
async_protocol_handler<t_connection_context>* aph = c.second;
if(!cb(aph->get_context_ref()))
return false;
}
return true;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context> template<class callback_t>
bool async_protocol_handler_config<t_connection_context>::for_connection(const boost::uuids::uuid &connection_id, const callback_t &cb)
{
std::lock_guard lock{m_connects_lock};
async_protocol_handler<t_connection_context>* aph = find_connection(connection_id);
if (!aph)
return false;
if(!cb(aph->get_context_ref()))
return false;
return true;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
size_t async_protocol_handler_config<t_connection_context>::get_connections_count()
{
std::lock_guard lock{m_connects_lock};
return m_connects.size();
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
size_t async_protocol_handler_config<t_connection_context>::get_out_connections_count()
{
std::lock_guard lock{m_connects_lock};
size_t count = 0;
for (const auto &c: m_connects)
if (!c.second->m_connection_context.m_is_income)
++count;
return count;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
size_t async_protocol_handler_config<t_connection_context>::get_in_connections_count()
{
std::lock_guard lock{m_connects_lock};
size_t count = 0;
for (const auto &c: m_connects)
if (c.second->m_connection_context.m_is_income)
++count;
return count;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
void async_protocol_handler_config<t_connection_context>::set_handler(levin_commands_handler<t_connection_context>* handler, void (*destroy)(levin_commands_handler<t_connection_context>*))
{
if (m_pcommands_handler && m_pcommands_handler_destroy)
(*m_pcommands_handler_destroy)(m_pcommands_handler);
m_pcommands_handler = handler;
m_pcommands_handler_destroy = destroy;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
int async_protocol_handler_config<t_connection_context>::notify(int command, const epee::span<const uint8_t> in_buff, boost::uuids::uuid connection_id)
{
async_protocol_handler<t_connection_context>* aph;
int r = find_and_lock_connection(connection_id, aph);
return LEVIN_OK == r ? aph->notify(command, in_buff) : r;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
int async_protocol_handler_config<t_connection_context>::send(shared_sv message, const boost::uuids::uuid& connection_id)
{
async_protocol_handler<t_connection_context>* aph;
int r = find_and_lock_connection(connection_id, aph);
return LEVIN_OK == r ? aph->send(std::move(message)) : 0;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
bool async_protocol_handler_config<t_connection_context>::close(boost::uuids::uuid connection_id)
{
std::lock_guard lock{m_connects_lock};
async_protocol_handler<t_connection_context>* aph = find_connection(connection_id);
if (aph) {
del_connection(aph);
return aph->close();
}
return false;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
bool async_protocol_handler_config<t_connection_context>::update_connection_context(const t_connection_context& contxt)
{
std::lock_guard lock{m_connects_lock};
async_protocol_handler<t_connection_context>* aph = find_connection(contxt.m_connection_id);
if(0 == aph)
return false;
aph->update_connection_context(contxt);
return true;
}
//------------------------------------------------------------------------------------------
template<class t_connection_context>
bool async_protocol_handler_config<t_connection_context>::request_callback(boost::uuids::uuid connection_id)
{
async_protocol_handler<t_connection_context>* aph;
int r = find_and_lock_connection(connection_id, aph);
if(LEVIN_OK == r)
{
aph->request_callback();
return true;
}
else
{
return false;
}
}
}
}