Commit Graph

7 Commits

Author SHA1 Message Date
Jason Rhinelander 375cfab4ce Rebrand variables LMQ -> OMQ
Various things still were using the lmq (or LMQ) names; change them all
to omq/OMQ.
2021-11-30 14:10:47 -04:00
Jason Rhinelander 2ae6b96016 Rename LokiMQ to OxenMQ 2021-01-14 15:32:38 -04:00
Jason Rhinelander 98b1bd6930 Add more locks around assertions
Catch2 isn't currently thread safe, so if we hit one of these assertions
while some other thread is doing things such as logging we might
segfault.
2020-03-21 12:56:13 -03:00
Jason Rhinelander 57f0ca74da Added support for general (non-SN) communications
The existing code was largely set up for SN-to-SN or client-to-SN
communications, where messages can always get to the right place because
we can always send by pubkey.

This doesn't work when we want general communications with a random
remote address.

This commit overhauls the way loki-mq handles communication in a few
important ways:

- Listening instances no longer pass bind addresses into the
constructor; instead they call `listen_curve()` or `listen_plain()`
before invoking `start()`.

- `listen_curve()` is equivalent to the existing bind support: it
listens on a socket and accepts encrypted handshaked connections from
anyone who already knows the server's public key.

- `listen_plain()` is all new: it sets up a plain text listening socket
over which random clients can connect and talk.  End-points aren't
verified, and it isn't encrypted, but if you don't know who you are
talking to then encryption isn't doing anything anyway.

- Connecting to a remote now connections in CURVE encryption or NULL
(plain-text) encryption based on whether you provide a remote_pubkey.
For CURVE, the connection will fail if the pubkey does not match.

- `ConnectionID` objects are now returned when connecting to a remote
address; this object is then passed in to send/request/etc. to direct
the message.  For SN communication, ConnectionID's can be created
implicitly from SN pubkey strings, so the existing interface of
`lmq.send(pubkey, ...)` will still work in most cases.

- A ConnectionID is now passed to the ConnectSuccess and ConnectFailure
callbacks.  This can be used to uniquely identify which connection
succeeded or failed, and can determine whether the remote is a service
node (`.sn()`) and/or the pubkey (`.pubkey()`).  (Obviously the service
node status is only available when the client can do service node
lookups, and the pubkey() is only non-empty for encrypted connections).
2020-02-28 00:16:43 -04:00
Jason Rhinelander e4d371b026 Fixed string_view c++17 compatibility
string_view isn't supposed to be implicitly convertible to std::string
and code would break compiling under c++17 (when our local string_view
is simply a std::string_view typedef).
2020-02-24 22:20:56 -04:00
Jason Rhinelander 63e70f9912 Fix delayed proxy-scheduled batch jobs
Batch jobs scheduled by the proxy thread itself were delayed to the next
poll timeout (because nothing ever gets sent on a socket).  Add a
variable to bypass the next poll to handle this case.
2020-02-11 19:08:19 -04:00
Jason Rhinelander 63c71396be Add initial test suite with some batch job tests 2020-02-06 18:10:26 -04:00