When we fail to send to a SN but can retry (e.g. because we had an
incoming connection which no longer works, but can retry an outgoing
connection) we were recursing, but this was resulting in a double-free
of the request callback (since we'd try to take ownership of the
incoming serialized pointer twice).
Rewrite the code to use a loop with single ownership instead.
This also changes the request callback behaviour to fire a failure
callback immediately if we can't send a request; previously you'd have
to wait for a timeout, but that is pointless if we couldn't get the
request out.
For example:
lmq.request(conn, "some.method", callback, lokimq::request_timeout{5s});
will result in the callback being called with a failure if the response
doesn't arrive within 5s. (If it still arrives, but after the failure
callback, it gets dropped).
lokimq.cpp and lokimq.h were getting monolithic; this splits lokimq.cpp
into multiple smaller cpp files by logical purpose for better parallel
compilation ability. It also splits up the lokimq.h header slightly by
moving the ConnectionID and Message types into their own headers.