Removes lokimq::string_view (the type alias is still provided for
backwards compat, but now is always std::string_view).
Bump version (on dev branch) to 1.2.0
The check here on "only if we have some idle workers" fails
catastrophically with one worker because that worker is always occupied
when this code gets called because of how the loop works and so
connections don't get expired at all.
ZMQ's default reconnection time is 100ms, indefinitely, which seems far
too aggressive, particularly where we have some potential for hundreds
or thousands of connections.
This changes the default to be slightly slower (250ms instead of 100ms)
on the first attempt, and to use exponential backoff doubling the time
between each failed connection attempt up to a max of 5s between
reconnection attempts to calm things down.
Idle time was being calculated as the negative of what it should have
been, so a connection idle for 30s was idle for "-30s", and since -30 is
not greater than whatever the idle time is, it would never expire and
get closed.
This was resulting in SNs keeping connections open forever, which was
very likely not helping with connectivity (and probably also responsible
for some of the connection rushes triggering ISP DDOS warnings).
This replaces the recognition of SN status to be checked per-command
invocation rather than on connection. As this breaks the API quite
substantially, though doesn't really affect the functionality, it seems
suitable to bump the minor version.
This requires a fundamental shift in how the calling application tells
LokiMQ about service nodes: rather than using a callback invoked on
connection, the application now has to call set_active_sns() (or the
more efficient update_active_sns(), if changes are readily available) to
update the list whenever it changes. LokiMQ then keeps this list
internally and uses it when determining whether to invoke.
This release also brings better request responses on errors: when a
request fails, the data argument will now be set to the failure reason,
one of:
- TIMEOUT
- UNKNOWNCOMMAND
- NOT_A_SERVICE_NODE (the remote isn't running in SN mode)
- FORBIDDEN (auth level denies the request)
- FORBIDDEN_SN (SN required and the remote doesn't see us as a SN)
Some of these (UNKNOWNCOMMAND, NOT_A_SERVICE_NODE, FORBIDDEN) were
already sent by remotes, but there was no connection to a request and so
they would log a warning, but the request would have to time out.
These errors (minus TIMEOUT, plus NO_REPLY_TAG signalling that a command
is a request but didn't include a reply tag) are also sent in response
to regular commands, but they simply result in a log warning showing the
error type and the command that caused the failure when received.
SS wants this, in particular, to be able to do reachability tests.
(Using connect_remote for this was bad with pubkey-based routing ids
because the second connection could replace an existing connection).
This was never being reset to false which could really hurt performance
(because it being false would cause the proxy socket reading loop to
short circuit before reading all available msgs, basically needing one
full proxy loop per incoming message).
Downgrades a bunch of not-useful-at-info-level debug messages from info
-> debug. This makes `info` a more useful value for a client that wants
messages about startup/shutdown but not random non-serious connection
related messages.
lokimq.cpp and lokimq.h were getting monolithic; this splits lokimq.cpp
into multiple smaller cpp files by logical purpose for better parallel
compilation ability. It also splits up the lokimq.h header slightly by
moving the ConnectionID and Message types into their own headers.