Commit Graph

5 Commits

Author SHA1 Message Date
Jason Rhinelander f4fad9c194 Fix problems on outgoing disconnect
This removes two superfluous erases that occur during connection closing
(the proxy_close_connection just above them already removes the element
from `peers`), and also short-circuits the incoming message loop if our
pollitems becomes stale so that we don't try to use a closed connection.

It also fixes a bug in the outgoing connection index that was
decrementing the wrong connection indices, leading to failures when
trying to send on an existing connection after a disconnect.

Also adds a test case (which fails before the changes in this commit) to
test this.
2020-03-10 13:54:41 -03:00
Jason Rhinelander 57f0ca74da Added support for general (non-SN) communications
The existing code was largely set up for SN-to-SN or client-to-SN
communications, where messages can always get to the right place because
we can always send by pubkey.

This doesn't work when we want general communications with a random
remote address.

This commit overhauls the way loki-mq handles communication in a few
important ways:

- Listening instances no longer pass bind addresses into the
constructor; instead they call `listen_curve()` or `listen_plain()`
before invoking `start()`.

- `listen_curve()` is equivalent to the existing bind support: it
listens on a socket and accepts encrypted handshaked connections from
anyone who already knows the server's public key.

- `listen_plain()` is all new: it sets up a plain text listening socket
over which random clients can connect and talk.  End-points aren't
verified, and it isn't encrypted, but if you don't know who you are
talking to then encryption isn't doing anything anyway.

- Connecting to a remote now connections in CURVE encryption or NULL
(plain-text) encryption based on whether you provide a remote_pubkey.
For CURVE, the connection will fail if the pubkey does not match.

- `ConnectionID` objects are now returned when connecting to a remote
address; this object is then passed in to send/request/etc. to direct
the message.  For SN communication, ConnectionID's can be created
implicitly from SN pubkey strings, so the existing interface of
`lmq.send(pubkey, ...)` will still work in most cases.

- A ConnectionID is now passed to the ConnectSuccess and ConnectFailure
callbacks.  This can be used to uniquely identify which connection
succeeded or failed, and can determine whether the remote is a service
node (`.sn()`) and/or the pubkey (`.pubkey()`).  (Obviously the service
node status is only available when the client can do service node
lookups, and the pubkey() is only non-empty for encrypted connections).
2020-02-28 00:16:43 -04:00
Jason Rhinelander e4d371b026 Fixed string_view c++17 compatibility
string_view isn't supposed to be implicitly convertible to std::string
and code would break compiling under c++17 (when our local string_view
is simply a std::string_view typedef).
2020-02-24 22:20:56 -04:00
Jason Rhinelander 5d30846cee Disable non-working self-connection inproc socket
This was meant to be an optimization but doesn't actually work because
we don't do a ZAP request at all when connecting inproc sockets, so the
metadata we need never gets set.

Remove it so a SN can still connect to itself.
2020-02-17 17:59:01 -04:00
Jason Rhinelander 63e70f9912 Fix delayed proxy-scheduled batch jobs
Batch jobs scheduled by the proxy thread itself were delayed to the next
poll timeout (because nothing ever gets sent on a socket).  Add a
variable to bypass the next poll to handle this case.
2020-02-11 19:08:19 -04:00