oxen-mq/oxenmq/message.h

107 lines
5.3 KiB
C++

#pragma once
#include <vector>
#include "connections.h"
namespace oxenmq {
class OxenMQ;
/// Encapsulates an incoming message from a remote connection with message details plus extra
/// info need to send a reply back through the proxy thread via the `reply()` method. Note that
/// this object gets reused: callbacks should use but not store any reference beyond the callback.
class Message {
public:
OxenMQ& oxenmq; ///< The owning OxenMQ object
std::vector<std::string_view> data; ///< The provided command data parts, if any.
ConnectionID conn; ///< The connection info for routing a reply; also contains the pubkey/sn status.
std::string reply_tag; ///< If the invoked command is a request command this is the required reply tag that will be prepended by `send_reply()`.
Access access; ///< The access level of the invoker. This can be higher than the access level of the command, for example for an admin invoking a basic command.
std::string remote; ///< Some sort of remote address from which the request came. Often "IP" for TCP connections and "localhost:UID:GID:PID" for unix socket connections.
/// Constructor
Message(OxenMQ& lmq, ConnectionID cid, Access access, std::string remote)
: oxenmq{lmq}, conn{std::move(cid)}, access{std::move(access)}, remote{std::move(remote)} {}
// Non-copyable
Message(const Message&) = delete;
Message& operator=(const Message&) = delete;
/// Sends a command back to whomever sent this message. Arguments are forwarded to send() but
/// with send_option::optional{} added if the originator is not a SN. For SN messages (i.e.
/// where `sn` is true) this is a "strong" reply by default in that the proxy will attempt to
/// establish a new connection to the SN if no longer connected. For non-SN messages the reply
/// will be attempted using the available routing information, but if the connection has already
/// been closed the reply will be dropped.
///
/// If you want to send a non-strong reply even when the remote is a service node then add
/// an explicit `send_option::optional()` argument.
template <typename... Args>
void send_back(std::string_view command, Args&&... args);
/// Sends a reply to a request. This takes no command: the command is always the built-in
/// "REPLY" command, followed by the unique reply tag, then any reply data parts. All other
/// arguments are as in `send_back()`. You should only send one reply for a command expecting
/// replies, though this is not enforced: attempting to send multiple replies will simply be
/// dropped when received by the remote. (Note, however, that it is possible to send multiple
/// messages -- e.g. you could send a reply and then also call send_back() and/or send_request()
/// to send more requests back to the sender).
template <typename... Args>
void send_reply(Args&&... args);
/// Sends a request back to whomever sent this message. This is effectively a wrapper around
/// lmq.request() that takes care of setting up the recipient arguments.
template <typename ReplyCallback, typename... Args>
void send_request(std::string_view command, ReplyCallback&& callback, Args&&... args);
/** Class returned by `send_later()` that can be used to call `back()`, `reply()`, or
* `request()` beyond the lifetime of the Message instance as if calling `msg.send_back()`,
* `msg.send_reply()`, or `msg.send_request()`. For example:
*
* auto send = msg.send_later();
* // ... later, perhaps in a lambda or scheduled job:
* send.reply("content");
*
* is equivalent to
*
* msg.send_reply("content");
*
* except that it is valid even if `msg` is no longer valid.
*/
class DeferredSend {
public:
OxenMQ& oxenmq; ///< The owning OxenMQ object
ConnectionID conn; ///< The connection info for routing a reply; also contains the pubkey/sn status
std::string reply_tag; ///< If the invoked command is a request command this is the required reply tag that will be prepended by `reply()`.
explicit DeferredSend(Message& m) : oxenmq{m.oxenmq}, conn{m.conn}, reply_tag{m.reply_tag} {}
template <typename... Args>
void operator()(Args &&...args) const {
if (reply_tag.empty())
back(std::forward<Args>(args)...);
else
reply(std::forward<Args>(args)...);
};
/// Equivalent to msg.send_back(...), but can be invoked later.
template <typename... Args>
void back(std::string_view command, Args&&... args) const;
/// Equivalent to msg.send_reply(...), but can be invoked later.
template <typename... Args>
void reply(Args&&... args) const;
/// Equivalent to msg.send_request(...), but can be invoked later.
template <typename ReplyCallback, typename... Args>
void request(std::string_view command, ReplyCallback&& callback, Args&&... args) const;
};
/// Returns a DeferredSend object that can be used to send replies to this message even if the
/// message expires. Typically this is used when sending a reply requires waiting on another
/// task to complete without needing to block the handler thread.
DeferredSend send_later() { return DeferredSend{*this}; }
};
}