session-android/libsession/src/main/java/org/session/libsession/messaging/utilities/UpdateMessageBuilder.kt

168 lines
9.2 KiB
Kotlin
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package org.session.libsession.messaging.utilities
import android.content.Context
import org.session.libsession.R
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import org.session.libsession.messaging.MessagingModuleConfiguration
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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import org.session.libsession.messaging.calls.CallMessageType
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import org.session.libsession.messaging.calls.CallMessageType.CALL_FIRST_MISSED
import org.session.libsession.messaging.calls.CallMessageType.CALL_INCOMING
import org.session.libsession.messaging.calls.CallMessageType.CALL_MISSED
import org.session.libsession.messaging.calls.CallMessageType.CALL_OUTGOING
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import org.session.libsession.messaging.contacts.Contact
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import org.session.libsession.messaging.sending_receiving.data_extraction.DataExtractionNotificationInfoMessage
import org.session.libsession.utilities.ExpirationUtil
import org.session.libsession.utilities.truncateIdForDisplay
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object UpdateMessageBuilder {
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val storage = MessagingModuleConfiguration.shared.storage
fun getSenderName(senderId: String) = storage.getContactWithSessionID(senderId)
?.displayName(Contact.ContactContext.REGULAR)
?: truncateIdForDisplay(senderId)
fun buildGroupUpdateMessage(context: Context, updateMessageData: UpdateMessageData, senderId: String? = null, isOutgoing: Boolean = false): String {
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val updateData = updateMessageData.kind
if (updateData == null || !isOutgoing && senderId == null) return ""
val senderName: String = if (isOutgoing) context.getString(R.string.MessageRecord_you)
else getSenderName(senderId!!)
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return when (updateData) {
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UpdateMessageData.Kind.GroupCreation -> if (isOutgoing) {
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context.getString(R.string.MessageRecord_you_created_a_new_group)
} else {
context.getString(R.string.MessageRecord_s_added_you_to_the_group, senderName)
}
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is UpdateMessageData.Kind.GroupNameChange -> if (isOutgoing) {
context.getString(R.string.MessageRecord_you_renamed_the_group_to_s, updateData.name)
} else {
context.getString(R.string.MessageRecord_s_renamed_the_group_to_s, senderName, updateData.name)
}
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is UpdateMessageData.Kind.GroupMemberAdded -> {
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val members = updateData.updatedMembers.joinToString(", ", transform = ::getSenderName)
if (isOutgoing) {
context.getString(R.string.MessageRecord_you_added_s_to_the_group, members)
} else {
context.getString(R.string.MessageRecord_s_added_s_to_the_group, senderName, members)
}
}
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is UpdateMessageData.Kind.GroupMemberRemoved -> {
val userPublicKey = storage.getUserPublicKey()!!
// 1st case: you are part of the removed members
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return if (userPublicKey in updateData.updatedMembers) {
if (isOutgoing) {
context.getString(R.string.MessageRecord_left_group)
} else {
context.getString(R.string.MessageRecord_you_were_removed_from_the_group)
}
} else {
// 2nd case: you are not part of the removed members
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val members = updateData.updatedMembers.joinToString(", ", transform = ::getSenderName)
if (isOutgoing) {
context.getString(R.string.MessageRecord_you_removed_s_from_the_group, members)
} else {
context.getString(R.string.MessageRecord_s_removed_s_from_the_group, senderName, members)
}
}
}
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UpdateMessageData.Kind.GroupMemberLeft -> if (isOutgoing) {
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context.getString(R.string.MessageRecord_left_group)
} else {
context.getString(R.string.ConversationItem_group_action_left, senderName)
}
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UpdateMessageData.Kind.GroupAvatarUpdated -> context.getString(R.string.ConversationItem_group_action_avatar_updated)
is UpdateMessageData.Kind.GroupExpirationUpdated -> TODO()
is UpdateMessageData.Kind.GroupMemberUpdated -> {
when (updateData.type) {
UpdateMessageData.MemberUpdateType.ADDED -> {
val number = updateData.sessionIds.size
if (number == 1) context.getString(
R.string.ConversationItem_group_member_added_single,
getSenderName(updateData.sessionIds.first())
)
else if (number == 2) context.getString(
R.string.ConversationItem_group_member_added_two,
getSenderName(updateData.sessionIds.first()),
getSenderName(updateData.sessionIds.last())
)
else context.getString(
R.string.ConversationItem_group_member_added_multiple,
getSenderName(updateData.sessionIds.first()),
updateData.sessionIds.size - 1
)
}
UpdateMessageData.MemberUpdateType.PROMOTED -> {
val number = updateData.sessionIds.size
if (number == 1) context.getString(
R.string.ConversationItem_group_member_promoted_single,
getSenderName(updateData.sessionIds.first())
)
else if (number == 2) context.getString(
R.string.ConversationItem_group_member_promoted_two,
getSenderName(updateData.sessionIds.first()),
getSenderName(updateData.sessionIds.last())
)
else context.getString(
R.string.ConversationItem_group_member_promoted_multiple,
getSenderName(updateData.sessionIds.first()),
updateData.sessionIds.size - 1
)
}
UpdateMessageData.MemberUpdateType.REMOVED -> {
val number = updateData.sessionIds.size
if (number == 1) context.getString(
R.string.ConversationItem_group_member_removed_single,
getSenderName(updateData.sessionIds.first())
)
else if (number == 2) context.getString(
R.string.ConversationItem_group_member_removed_two,
getSenderName(updateData.sessionIds.first()),
getSenderName(updateData.sessionIds.last())
)
else context.getString(
R.string.ConversationItem_group_member_removed_multiple,
getSenderName(updateData.sessionIds.first()),
updateData.sessionIds.size - 1
)
}
null -> ""
}
}
is UpdateMessageData.Kind.OpenGroupInvitation -> TODO()
}
}
fun buildExpirationTimerMessage(context: Context, duration: Long, senderId: String? = null, isOutgoing: Boolean = false): String {
if (!isOutgoing && senderId == null) return ""
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val senderName: String = if (!isOutgoing) {
getSenderName(senderId!!)
} else { context.getString(R.string.MessageRecord_you) }
return if (duration <= 0) {
if (isOutgoing) context.getString(R.string.MessageRecord_you_disabled_disappearing_messages)
else context.getString(R.string.MessageRecord_s_disabled_disappearing_messages, senderName)
} else {
val time = ExpirationUtil.getExpirationDisplayValue(context, duration.toInt())
if (isOutgoing)context.getString(R.string.MessageRecord_you_set_disappearing_message_time_to_s, time)
else context.getString(R.string.MessageRecord_s_set_disappearing_message_time_to_s, senderName, time)
}
}
fun buildDataExtractionMessage(context: Context, kind: DataExtractionNotificationInfoMessage.Kind, senderId: String? = null): String {
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val senderName = getSenderName(senderId!!)
return when (kind) {
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DataExtractionNotificationInfoMessage.Kind.SCREENSHOT ->
context.getString(R.string.MessageRecord_s_took_a_screenshot, senderName)
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DataExtractionNotificationInfoMessage.Kind.MEDIA_SAVED ->
context.getString(R.string.MessageRecord_media_saved_by_s, senderName)
}
}
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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fun buildCallMessage(context: Context, type: CallMessageType, sender: String): String =
when (type) {
CALL_INCOMING -> R.string.MessageRecord_s_called_you
CALL_OUTGOING -> R.string.MessageRecord_called_s
CALL_MISSED, CALL_FIRST_MISSED -> R.string.MessageRecord_missed_call_from
}.let {
context.getString(it, storage.getContactWithSessionID(sender)?.displayName(Contact.ContactContext.REGULAR) ?: sender)
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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}
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}