session-android/app/src/main/java/org/thoughtcrime/securesms/util/ViewUtilities.kt

93 lines
3 KiB
Kotlin
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package org.thoughtcrime.securesms.util
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import android.animation.Animator
import android.animation.AnimatorListenerAdapter
import android.animation.FloatEvaluator
import android.animation.ValueAnimator
import android.content.Context
import android.graphics.Bitmap
import android.graphics.PointF
import android.graphics.Rect
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import android.util.Size
import android.view.View
New app theming (#913) * feat: start new app theming feature * feat: add some theming colours * refactor: start refactoring themes and colours to use dynamic attributes * feat: adding more colours and switching over default colours to be theme based instead of hard-coded or day/night specific * refactor: take a look at ocean light and logo colour * feat: global search colours for light and dark ocean * feat: more styling * feat: adding themes to conversation activity and refactoring the base theme to apply over the top of the activity's theme so it retains noActionBar etc * feat: add dynamic accent color * docs: add todo for changing how accent colour is applied * feat: update new theming to use override primary style so that the regular colorAccent attribute can be used in existing layouts * feat: coordinating styles across layouts, fixing up pinned icons and naming for conversation list items * refactor: re-styling layouts to match new themes and attributes. Need to figure out action mode close button * refactor: remove @color/text and replace with ?android:textColorPrimary to override in themes * refactor: add context theme wrapper to bottom sheet dialog that references accent color * fix: input bar bug fix and preference activity themes * refactor: new settings menu options * fix: crash for PNModeActivity.kt refactor: move ordering in seed dialog to match designs, copy changes to match new settings menu * feat: add new appearance settings activity * refactor: title and VM changes * fix: correct override * feat: add theme appearance screen UI features and start VM implementation. re-add legacy theme utils to get default for migration * fix: compile errors and missing themes from emoji features * refactor: remove background shape alteration and old bottom sheet styles, re-add the theme mode attr * feat: appearance screen wired up, just need to refresh theme * feat: add theme state recreation and fix match system settings option * refactor: add bottom margin * feat: explore custom preference category * feat: add the customized session theme for CorrectedPreferenceFragment * feat: replace AppProtectionPreferenceFragment to extend ListSummaryPreferenceFragment * refactor: change drawable style and remove explicit dividers * refactor: remove divider in CorrectedPreferenceFragment * feat: add theme state check on resume, might be jarring currently * feat: add preference divider elements for settings menu * refactor: settings menu redesigns * refactor: change led preference to integer and refactor TextSecurePreferences.kt * feat: add scroll parcel to save/restore hierarchy on restart with appearance changes * feat: add the conversations blocked contacts and refactor preference order and copy * feat: add blocked contacts activity, basic layout and vm * feat: add unblock DB functions and storage protocol, start working on the DB query state flow, might have to just implement recipient on modified listener * feat: add blocked contacts and notif recipient listeners * feat: add recipient db reader * feat: add blocked contact interactions and fix a theming crash for notifications * feat: introduce better equals and hashcode implementations to recipient, replace home diff util content check with hashcode-based comparison * feat: add settings menu vectors * fix: preview compile error * refactor: migrating settings menu to new designs * feat: help menu * refactor: simplify link opening * refactor: remove space * feat: refactor preferences and start theming for light mode options * refactor: fixing dark and light modes with dialogs * refactor: popup dialogs use proper themes now * refactor: alert dialogs and media edit fragments use attribute references * refactor: use input bar button attribute instead color control normal in vector tint * refactor: transparency, dialog fixes, notification fix * refactor: attrs and styles for buttons * fix: use prominent button color on the outline button's border * fix: fix the trash * refactor: remove the appearance * refactor: avatar placeholder generation, chips and element border styles * refactor: use colors instead of style references * refactor: theming changes to match designs and feedback * refactor: the titles are bold and the categories are tertiary coloured now * fix: appearance settings match preferences, search bottom bar uses themed attributes * refactor: increase setting button height * Update clear all data dialog * Update seed dialog * refactor: more qa feedback changes * feat: add new TLs and fa-rIR TLs * Update notification content dialog * Fix message requests clear all button text color * feat: re-add screenshot observer * refactor: make send tint accent color * feat: add unread background differences * fix: change unread count indicator * build: upgrade build numbers * Fix message requests popupmenu background color * fix: crash from attr reference in color attribute * build: upgrade build number * fix: message bubbles, thumbnail backgrounds, search bar visibility with input bar, attachment buttons * fix: tertiary text for keyboard page search view * fix: emoji overflow colour differences * fix: reaction pill dialog background is now correct colour * Add style to reactions tab layout * fix: appearance activity reverting primary color at correct time * fix: show call privacy warning every time instead of just once * fix: gradient background(?) and audio autoplay disable * fix: crash in all media containing documents * fix: reaction dialog heading fixes * Add style to reactions tab layout * fix: remove gradient backgrounds * fix: adding new reaction normal text attribute to try correct the tab layout * fix: ocean dark unread/read colours * build; update build number * build: update build number Co-authored-by: charles <charles@oxen.io>
2022-10-12 08:05:55 +02:00
import androidx.annotation.ColorInt
import androidx.annotation.DimenRes
import network.loki.messenger.R
import org.session.libsession.utilities.getColorFromAttr
import android.view.inputmethod.InputMethodManager
import androidx.core.graphics.applyCanvas
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import kotlin.math.roundToInt
fun View.contains(point: PointF): Boolean {
return hitRect.contains(point.x.toInt(), point.y.toInt())
}
val View.hitRect: Rect
get() {
val rect = Rect()
getHitRect(rect)
return rect
}
New app theming (#913) * feat: start new app theming feature * feat: add some theming colours * refactor: start refactoring themes and colours to use dynamic attributes * feat: adding more colours and switching over default colours to be theme based instead of hard-coded or day/night specific * refactor: take a look at ocean light and logo colour * feat: global search colours for light and dark ocean * feat: more styling * feat: adding themes to conversation activity and refactoring the base theme to apply over the top of the activity's theme so it retains noActionBar etc * feat: add dynamic accent color * docs: add todo for changing how accent colour is applied * feat: update new theming to use override primary style so that the regular colorAccent attribute can be used in existing layouts * feat: coordinating styles across layouts, fixing up pinned icons and naming for conversation list items * refactor: re-styling layouts to match new themes and attributes. Need to figure out action mode close button * refactor: remove @color/text and replace with ?android:textColorPrimary to override in themes * refactor: add context theme wrapper to bottom sheet dialog that references accent color * fix: input bar bug fix and preference activity themes * refactor: new settings menu options * fix: crash for PNModeActivity.kt refactor: move ordering in seed dialog to match designs, copy changes to match new settings menu * feat: add new appearance settings activity * refactor: title and VM changes * fix: correct override * feat: add theme appearance screen UI features and start VM implementation. re-add legacy theme utils to get default for migration * fix: compile errors and missing themes from emoji features * refactor: remove background shape alteration and old bottom sheet styles, re-add the theme mode attr * feat: appearance screen wired up, just need to refresh theme * feat: add theme state recreation and fix match system settings option * refactor: add bottom margin * feat: explore custom preference category * feat: add the customized session theme for CorrectedPreferenceFragment * feat: replace AppProtectionPreferenceFragment to extend ListSummaryPreferenceFragment * refactor: change drawable style and remove explicit dividers * refactor: remove divider in CorrectedPreferenceFragment * feat: add theme state check on resume, might be jarring currently * feat: add preference divider elements for settings menu * refactor: settings menu redesigns * refactor: change led preference to integer and refactor TextSecurePreferences.kt * feat: add scroll parcel to save/restore hierarchy on restart with appearance changes * feat: add the conversations blocked contacts and refactor preference order and copy * feat: add blocked contacts activity, basic layout and vm * feat: add unblock DB functions and storage protocol, start working on the DB query state flow, might have to just implement recipient on modified listener * feat: add blocked contacts and notif recipient listeners * feat: add recipient db reader * feat: add blocked contact interactions and fix a theming crash for notifications * feat: introduce better equals and hashcode implementations to recipient, replace home diff util content check with hashcode-based comparison * feat: add settings menu vectors * fix: preview compile error * refactor: migrating settings menu to new designs * feat: help menu * refactor: simplify link opening * refactor: remove space * feat: refactor preferences and start theming for light mode options * refactor: fixing dark and light modes with dialogs * refactor: popup dialogs use proper themes now * refactor: alert dialogs and media edit fragments use attribute references * refactor: use input bar button attribute instead color control normal in vector tint * refactor: transparency, dialog fixes, notification fix * refactor: attrs and styles for buttons * fix: use prominent button color on the outline button's border * fix: fix the trash * refactor: remove the appearance * refactor: avatar placeholder generation, chips and element border styles * refactor: use colors instead of style references * refactor: theming changes to match designs and feedback * refactor: the titles are bold and the categories are tertiary coloured now * fix: appearance settings match preferences, search bottom bar uses themed attributes * refactor: increase setting button height * Update clear all data dialog * Update seed dialog * refactor: more qa feedback changes * feat: add new TLs and fa-rIR TLs * Update notification content dialog * Fix message requests clear all button text color * feat: re-add screenshot observer * refactor: make send tint accent color * feat: add unread background differences * fix: change unread count indicator * build: upgrade build numbers * Fix message requests popupmenu background color * fix: crash from attr reference in color attribute * build: upgrade build number * fix: message bubbles, thumbnail backgrounds, search bar visibility with input bar, attachment buttons * fix: tertiary text for keyboard page search view * fix: emoji overflow colour differences * fix: reaction pill dialog background is now correct colour * Add style to reactions tab layout * fix: appearance activity reverting primary color at correct time * fix: show call privacy warning every time instead of just once * fix: gradient background(?) and audio autoplay disable * fix: crash in all media containing documents * fix: reaction dialog heading fixes * Add style to reactions tab layout * fix: remove gradient backgrounds * fix: adding new reaction normal text attribute to try correct the tab layout * fix: ocean dark unread/read colours * build; update build number * build: update build number Co-authored-by: charles <charles@oxen.io>
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@ColorInt
fun Context.getAccentColor() = getColorFromAttr(R.attr.colorAccent)
fun View.animateSizeChange(@DimenRes startSizeID: Int, @DimenRes endSizeID: Int, animationDuration: Long = 250) {
val startSize = resources.getDimension(startSizeID)
val endSize = resources.getDimension(endSizeID)
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animateSizeChange(startSize, endSize)
}
fun View.animateSizeChange(startSize: Float, endSize: Float, animationDuration: Long = 250) {
val layoutParams = this.layoutParams
val animation = ValueAnimator.ofObject(FloatEvaluator(), startSize, endSize)
animation.duration = animationDuration
animation.addUpdateListener { animator ->
val size = animator.animatedValue as Float
layoutParams.width = size.toInt()
layoutParams.height = size.toInt()
this.layoutParams = layoutParams
}
animation.start()
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}
fun View.fadeIn(duration: Long = 150) {
visibility = View.VISIBLE
animate().setDuration(duration).alpha(1.0f).start()
}
fun View.fadeOut(duration: Long = 150) {
animate().setDuration(duration).alpha(0.0f).setListener(object : AnimatorListenerAdapter() {
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override fun onAnimationEnd(animation: Animator) {
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super.onAnimationEnd(animation)
visibility = View.GONE
}
})
}
fun View.hideKeyboard() {
val imm = this.context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
imm.hideSoftInputFromWindow(this.windowToken, 0)
}
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fun View.drawToBitmap(config: Bitmap.Config = Bitmap.Config.ARGB_8888, longestWidth: Int = 2000): Bitmap {
val size = Size(measuredWidth, measuredHeight).coerceAtMost(longestWidth)
val scale = size.width / measuredWidth.toFloat()
return Bitmap.createBitmap(size.width, size.height, config).applyCanvas {
scale(scale, scale)
translate(-scrollX.toFloat(), -scrollY.toFloat())
draw(this)
}
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}
fun Size.coerceAtMost(longestWidth: Int): Size =
(width.toFloat() / height).let { aspect ->
if (aspect > 1) {
width.coerceAtMost(longestWidth).let { Size(it, (it / aspect).roundToInt()) }
} else {
height.coerceAtMost(longestWidth).let { Size((it * aspect).roundToInt(), it) }
}
}