session-android/libsession/src/main/java/org/session/libsession/messaging/sending_receiving/pollers/ClosedGroupPollerV2.kt

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Kotlin
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package org.session.libsession.messaging.sending_receiving.pollers
import nl.komponents.kovenant.Promise
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import nl.komponents.kovenant.functional.bind
import nl.komponents.kovenant.functional.map
import nl.komponents.kovenant.task
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import org.session.libsession.messaging.MessagingModuleConfiguration
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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import org.session.libsession.messaging.jobs.BatchMessageReceiveJob
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import org.session.libsession.messaging.jobs.JobQueue
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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import org.session.libsession.messaging.jobs.MessageReceiveParameters
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import org.session.libsession.snode.SnodeAPI
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import org.session.libsession.utilities.GroupUtil
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import org.session.libsignal.crypto.getRandomElementOrNull
import org.session.libsignal.utilities.Log
import org.session.libsignal.utilities.Namespace
import org.session.libsignal.utilities.defaultRequiresAuth
import org.session.libsignal.utilities.hasNamespaces
import java.text.DateFormat
import java.util.Date
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import java.util.concurrent.Executors
import java.util.concurrent.ScheduledFuture
import java.util.concurrent.TimeUnit
import kotlin.math.min
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class ClosedGroupPollerV2 {
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private val executorService = Executors.newScheduledThreadPool(4)
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private var isPolling = mutableMapOf<String, Boolean>()
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private var futures = mutableMapOf<String, ScheduledFuture<*>>()
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private fun isPolling(groupPublicKey: String): Boolean {
return isPolling[groupPublicKey] ?: false
}
companion object {
private val minPollInterval = 4 * 1000
private val maxPollInterval = 4 * 60 * 1000
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@JvmStatic
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val shared = ClosedGroupPollerV2()
}
class InsufficientSnodesException() : Exception("No snodes left to poll.")
class PollingCanceledException() : Exception("Polling canceled.")
fun start() {
val storage = MessagingModuleConfiguration.shared.storage
val allGroupPublicKeys = storage.getAllClosedGroupPublicKeys()
Add a global search (#834) * feat: modifying search functionalities to include contacts * feat: add global search UI input layouts and color attributes * feat: add global search repository and model content * feat: adding diff callbacks and wiring up global search vm to views * feat: adding scroll to message, figuring out new query for recipient thread search * feat: messing with the search and highlighting functionality after wiring up bindings * fix: compile error from merge * fix: gradlew build errors * feat: filtering contacts by existing un-archived threads * refactor: prevent note to self breaking, update queries and logic in search repo to include member->group reverse searches * feat: adding home screen new redesigns for search * feat: replacing designs and adding new group subtitle text * feat: small design improvements and incrementing gradle build number to install on device * feat: add scrollbars for search * feat: replace isVisible for cancel button now that GlobalSearchInputLayout.kt replaces header * refactor: all queries are debounced not just all but 2 char * refactor: remove visibility modifiers for cancel icon * refactor: use simplified non-db and context related models in display, remove db get group members call from binding data * fix: use threadId instead of group's address * refactor: better close on cancel, removing only yourself from group member list in open groups * refactor: seed view back to inflated on create and visibility for empty placeholder and seed view text * refactor: fixing build issues and new designs for message list * refactor: use dynamic limit * refactor: include raw session ID string search for non-empty threads * fix: build lint errors * fix: build issues * feat: add in path to the settings activity * refactor: remove wildcard imports
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allGroupPublicKeys.iterator().forEach { startPolling(it) }
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}
fun startPolling(groupPublicKey: String) {
if (isPolling(groupPublicKey)) { return }
isPolling[groupPublicKey] = true
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setUpPolling(groupPublicKey)
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}
fun stop() {
val storage = MessagingModuleConfiguration.shared.storage
val allGroupPublicKeys = storage.getAllClosedGroupPublicKeys()
Add a global search (#834) * feat: modifying search functionalities to include contacts * feat: add global search UI input layouts and color attributes * feat: add global search repository and model content * feat: adding diff callbacks and wiring up global search vm to views * feat: adding scroll to message, figuring out new query for recipient thread search * feat: messing with the search and highlighting functionality after wiring up bindings * fix: compile error from merge * fix: gradlew build errors * feat: filtering contacts by existing un-archived threads * refactor: prevent note to self breaking, update queries and logic in search repo to include member->group reverse searches * feat: adding home screen new redesigns for search * feat: replacing designs and adding new group subtitle text * feat: small design improvements and incrementing gradle build number to install on device * feat: add scrollbars for search * feat: replace isVisible for cancel button now that GlobalSearchInputLayout.kt replaces header * refactor: all queries are debounced not just all but 2 char * refactor: remove visibility modifiers for cancel icon * refactor: use simplified non-db and context related models in display, remove db get group members call from binding data * fix: use threadId instead of group's address * refactor: better close on cancel, removing only yourself from group member list in open groups * refactor: seed view back to inflated on create and visibility for empty placeholder and seed view text * refactor: fixing build issues and new designs for message list * refactor: use dynamic limit * refactor: include raw session ID string search for non-empty threads * fix: build lint errors * fix: build issues * feat: add in path to the settings activity * refactor: remove wildcard imports
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allGroupPublicKeys.iterator().forEach { stopPolling(it) }
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}
fun stopPolling(groupPublicKey: String) {
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futures[groupPublicKey]?.cancel(false)
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isPolling[groupPublicKey] = false
}
private fun setUpPolling(groupPublicKey: String) {
poll(groupPublicKey).success {
pollRecursively(groupPublicKey)
}.fail {
// The error is logged in poll(_:)
pollRecursively(groupPublicKey)
}
}
private fun pollRecursively(groupPublicKey: String) {
if (!isPolling(groupPublicKey)) { return }
// Get the received date of the last message in the thread. If we don't have any messages yet, pick some
// reasonable fake time interval to use instead.
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val storage = MessagingModuleConfiguration.shared.storage
val groupID = GroupUtil.doubleEncodeGroupID(groupPublicKey)
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val threadID = storage.getThreadId(groupID) ?: return
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val lastUpdated = storage.getLastUpdated(threadID)
val timeSinceLastMessage = if (lastUpdated != -1L) Date().time - lastUpdated else 5 * 60 * 1000
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val minPollInterval = Companion.minPollInterval
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val limit: Long = 12 * 60 * 60 * 1000
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val a = (Companion.maxPollInterval - minPollInterval).toDouble() / limit.toDouble()
val nextPollInterval = a * min(timeSinceLastMessage, limit) + minPollInterval
executorService?.schedule({
poll(groupPublicKey).success {
pollRecursively(groupPublicKey)
}.fail {
// The error is logged in poll(_:)
pollRecursively(groupPublicKey)
}
}, nextPollInterval.toLong(), TimeUnit.MILLISECONDS)
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}
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fun poll(groupPublicKey: String): Promise<Unit, Exception> {
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if (!isPolling(groupPublicKey)) { return Promise.of(Unit) }
val promise = SnodeAPI.getSwarm(groupPublicKey).bind { swarm ->
val snode = swarm.getRandomElementOrNull() ?: throw InsufficientSnodesException() // Should be cryptographically secure
if (!isPolling(groupPublicKey)) { throw PollingCanceledException() }
val currentForkInfo = SnodeAPI.forkInfo
when {
currentForkInfo.defaultRequiresAuth() -> SnodeAPI.getRawMessages(snode, groupPublicKey, requiresAuth = false, namespace = Namespace.UNAUTHENTICATED_CLOSED_GROUP)
.map { SnodeAPI.parseRawMessagesResponse(it, snode, groupPublicKey, Namespace.UNAUTHENTICATED_CLOSED_GROUP) }
currentForkInfo.hasNamespaces() -> task {
val unAuthed = SnodeAPI.getRawMessages(snode, groupPublicKey, requiresAuth = false, namespace = Namespace.UNAUTHENTICATED_CLOSED_GROUP)
.map { SnodeAPI.parseRawMessagesResponse(it, snode, groupPublicKey, Namespace.UNAUTHENTICATED_CLOSED_GROUP) }
val default = SnodeAPI.getRawMessages(snode, groupPublicKey, requiresAuth = false, namespace = Namespace.DEFAULT)
.map { SnodeAPI.parseRawMessagesResponse(it, snode, groupPublicKey, Namespace.DEFAULT) }
val unAuthedResult = unAuthed.get()
val defaultResult = default.get()
val format = DateFormat.getTimeInstance()
if (unAuthedResult.isNotEmpty() || defaultResult.isNotEmpty()) {
Log.d("Poller", "@${format.format(Date())}Polled ${unAuthedResult.size} from -10, ${defaultResult.size} from 0")
}
unAuthedResult + defaultResult
}
else -> SnodeAPI.getRawMessages(snode, groupPublicKey, requiresAuth = false, namespace = Namespace.DEFAULT)
.map { SnodeAPI.parseRawMessagesResponse(it, snode, groupPublicKey) }
}
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}
promise.success { envelopes ->
if (!isPolling(groupPublicKey)) { return@success }
Add one on one calls over clearnet (#864) * feat: adding basic webrtc deps and test activity * more testing code * feat: add protos and bump version * feat: added basic call functionality * feat: adding UI and flipping cameras * feat: add stats and starting call bottom sheet * feat: hanging up and bottom sheet behaviors should work now * feat: add call stats report on frontend * feat: add relay toggle for answer and offer * fix: add keep screen on and more end call message on back pressed / on finish * refactor: removing and replacing dagger 1 dep with android hilt * feat: include latest proto * feat: update to utilise call ID * feat: add stun and turn * refactor: playing around with deps and transport types * feat: adding call service functionality and permissions for calls * feat: add call manager and more static intent building functions for WebRtcCallService.kt * feat: adding ringers and more audio boilerplate * feat: audio manager call service boilerplate * feat: update kotlin and add in call view model and more management functions * refactor: moving call code around to service and viewmodel interactions * feat: plugging CallManager.kt into view model and service, fixing up dependencies * feat: implementing more WebRtcCallService.kt functions and handlers for actions as well as lifecycle * feat: adding more lifecycle vm and callmanager / call service functionality * feat: adding more command handlers in WebRtcCallService.kt * feat: more commands handled, adding lock manager and bluetooth permissions * feat: adding remainder of basic functionality to services and CallManager.kt * feat: hooking up calls and fixing broken dependencies and compile errors * fix: add timestamp to incoming call * feat: some connection and service launching / ring lifecycle * feat: call establishing and displaying * fix: fixing call connect flows * feat: ringers and better state handling * feat: updating call layout * feat: add fixes to bluetooth and begin the network renegotiation * feat: add call related permissions and more network handover tests * fix: don't display call option in conversation and don't show notification if option not enabled * fix: incoming ringer fix on receiving call, call notification priorities and notification channel update * build: update build number for testing * fix: bluetooth auto-connection and re-connection fixes, removing finished todos, allowing self-send call messages for deduping answers * feat: add pre-offer information and action handling in web rtc call service * refactor: discard offer messages from non-matching pre-offers we are already expecting * build: build numbers and version name update * feat: handle discarding pending calls from linked devices * feat: add signing props to release config build * docs: fix comment on time being 300s (5m) instead of 30s * feat: adding call messages for incoming/outgoing/missed * refactor: handle in-thread call notifications better and replace deny button intent with denyCallIntent instead of hangup * feat: add a hangup via data channel message * feat: process microphone enabled events and remove debuggable from build.gradle * feat: add first call notification * refactor: set the buttons to match iOS in terms of enable disable and colours * refactor: change the call logos in control messages * refactor: more bluetooth improvements * refactor: move start ringer and init of audio manager to CallManager.kt and string fix up * build: remove debuggable for release build * refactor: replace call icons * feat: adding a call time display * refactor: change the call time to update every second * refactor: testing out the full screen intents * refactor: wrapper use corrected session description, set title to recipient displayName, indicate session calls * fix: crash on view with a parent already attached * refactor: aspect ratio fit preserved * refactor: add wantsToAnswer ability in pre-init for fullscreenintent * refactor: prevent calls from non hasSent participants * build: update gradle code * refactor: replace timeout schedule with a seconds count * fix: various bug fixes for calls * fix: remove end call from busy * refactor: use answerCall instead of manual intent building again * build: new version * feat: add silenced notifications for call notification builder. check pre-offer and connecting state for pending connection * build: update build number * fix: text color uses overridden style value * fix: remove wrap content for renderers and look more at recovering from network switches * build: update build number * refactor: remove whitespace * build: update build number * refactor: used shared number for BatchMessageReceiveJob.kt parameter across pollers * fix: glide in update crash * fix: bug fixes for self-send answer / hangup messages * build: update build number * build: update build.gradle number * refactor: compile errors and refactoring to view binding * fix: set the content to binding.root view * build: increase build number * build: update build numbers * feat: adding base for rotation and picking random subset of turn servers * feat: starting the screen rotation processing * feat: setting up rotation for the remote render view * refactor: applying rotation and mirroring based on front / rear cameras that wraps nicely, only scale reworking needed * refactor: calls video stretching but consistent * refactor: state machine and tests for the transition events * feat: new call state processing * refactor: adding reconnecting logic and visuals * feat: state machine reconnect logic wip * feat: add reconnecting and merge fixes * feat: check new session based off current state * feat: reconnection logic works correctly now * refactor: reduce TIMEOUT_SECONDS to 30 from 90 * feat: reset peer connection on DC to prevent ICE messages from old connection or stale state in reconnecting * refactor: add null case * fix: set approved on new outgoing threads, use approved more deeply and invalidate the options menu on recipient modified. Add approvedMe flag toggles for visible message receive * fix: add name update in action bar on modified, change where approvedMe is set * build: increment build number * build: update build number * fix: merge compile errors and increment build number * refactor: remove negotiation based on which party dropped connection * refactor: call reconnection improvement tested cross platform to re-establish * refactor: failed and disconnect events only handled if either the reconnect or the timeout runnables are not set * build: update version number * fix: reduce timeout * fix: fixes the incoming hangup logic for linked devices * refactor: match iOS styling for call activity closer * chore: upgrade build numbers * feat: add in call settings dialog for if calls is disabled in conversation * feat: add a first call missed control message and info popup with link to privacy settings * fix: looking at crash for specific large transaction in NotificationManager * refactor: removing the people in case transaction size reduces to fix notif crash * fix: comment out the entire send multiple to see if it fixes the issue * refactor: revert to including the full notification process in a try/catch to handle weird responses from NotificationManager * fix: add in notification settings prompt for calls and try to fall back to dirty full screen intent / start activity if we're allowed * build: upgrade build number
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val parameters = envelopes.map { (envelope, serverHash) ->
MessageReceiveParameters(envelope.toByteArray(), serverHash = serverHash)
}
parameters.chunked(BatchMessageReceiveJob.BATCH_DEFAULT_NUMBER).iterator().forEach { chunk ->
val job = BatchMessageReceiveJob(chunk)
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JobQueue.shared.add(job)
}
}
promise.fail {
Log.d("Loki", "Polling failed for closed group due to error: $it.")
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}
return promise.map { }
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}
}