This commit is contained in:
Niels Andriesse 2019-07-24 12:48:42 +10:00
parent 1d7cb0d5bb
commit b3d76bfd28
2 changed files with 34 additions and 41 deletions

View file

@ -2720,7 +2720,7 @@ public class ConversationActivity extends PassphraseRequiredActionBarActivity
try {
messageSender.sendMessage(0, address, Optional.absent(), message); // The message ID doesn't matter
} catch (Exception e) {
Log.d("Loki", "Failed to send empty background message to: " + contactID + ".");
Log.d("Loki", "Failed to send background message to: " + contactID + ".");
}
}

View file

@ -257,8 +257,8 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
return;
}
// Loki - Handle friend request accepts
handleFriendRequestAcceptIfNeeded(envelope, content);
// Loki - Handle friend request acceptance if needed
acceptFriendRequestIfNeeded(envelope, content);
// Loki - Store pre key bundle if needed
if (content.lokiMessage.isPresent()) {
@ -305,8 +305,8 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
handleNeedsDeliveryReceipt(content, message);
}
// Loki - Handle friend request messages
handleFriendRequestMessageIfNeeded(envelope, content, message);
// Loki - Handle friend request logic if needed
updateFriendRequestStatusIfNeeded(envelope, content, message);
} else if (content.getSyncMessage().isPresent()) {
TextSecurePreferences.setMultiDevice(context, true);
@ -495,7 +495,7 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
try {
messageSender.sendMessage(0, address, Optional.absent(), message); // The message ID doesn't matter
} catch (Exception e) {
Log.d("Loki", "Failed to send empty background message to: " + contactID + ".");
Log.d("Loki", "Failed to send background message to: " + contactID + ".");
}
SecurityEvent.broadcastSecurityUpdateEvent(context);
@ -862,14 +862,30 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
}
}
private void handleFriendRequestMessageIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content, @NonNull SignalServiceDataMessage message) {
// Check if it's a friend request message
if (!envelope.isFriendRequest()) { return; }
Recipient contactID = getMessageDestination(content, message);
LokiThreadDatabase lokiThreadDatabase = DatabaseFactory.getLokiThreadDatabase(context);
private void acceptFriendRequestIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content) {
// If we get anything other than a friend request, we can assume that we have a session with the other user
if (envelope.isFriendRequest()) { return; }
Recipient contactID = Recipient.from(context, Address.fromSerialized(content.getSender()), false);
LokiThreadDatabase threadDatabase = DatabaseFactory.getLokiThreadDatabase(context);
long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(contactID);
LokiThreadFriendRequestStatus threadFriendRequestStatus = lokiThreadDatabase.getFriendRequestStatus(threadID);
LokiThreadFriendRequestStatus threadFriendRequestStatus = threadDatabase.getFriendRequestStatus(threadID);
if (threadFriendRequestStatus == LokiThreadFriendRequestStatus.FRIENDS) { return; }
SmsDatabase messageDatabase = DatabaseFactory.getSmsDatabase(context);
LokiMessageFriendRequestDatabase messageFriendRequestDatabase = DatabaseFactory.getLokiMessageFriendRequestDatabase(context);
int messageCount = messageDatabase.getMessageCountForThread(threadID);
// If the thread's friend request status is not `FRIENDS`, but we're receiving a message,
// it must be a friend request accepted message. Declining a friend request doesn't send a message.
threadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
long messageID = messageDatabase.getIDForMessageAtIndex(threadID, messageCount - 1);
messageFriendRequestDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
}
private void updateFriendRequestStatusIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content, @NonNull SignalServiceDataMessage message) {
if (!envelope.isFriendRequest()) { return; }
Recipient contactID = getMessageDestination(content, message);
LokiThreadDatabase threadDatabase = DatabaseFactory.getLokiThreadDatabase(context);
long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(contactID);
LokiThreadFriendRequestStatus threadFriendRequestStatus = threadDatabase.getFriendRequestStatus(threadID);
SmsDatabase messageDatabase = DatabaseFactory.getSmsDatabase(context);
LokiMessageFriendRequestDatabase messageFriendRequestDatabase = DatabaseFactory.getLokiMessageFriendRequestDatabase(context);
int messageCount = messageDatabase.getMessageCountForThread(threadID);
@ -884,54 +900,31 @@ public class PushDecryptJob extends BaseJob implements InjectableType {
// before updating Alice's thread's friend request status to `FRIENDS`,
// we can end up in a deadlock where both users' threads' friend request statuses are
// `REQUEST_SENT`.
lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
threadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
long messageID = messageDatabase.getIDForMessageAtIndex(threadID, messageCount - 2); // The message before the one that was just received
messageFriendRequestDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
// Accept the friend request
sendEmptyBackgroundMessage(content.getSender());
sendBackgroundMessage(content.getSender());
} else if (threadFriendRequestStatus != LokiThreadFriendRequestStatus.FRIENDS) {
// Checking that the sender of the message isn't already a friend is necessary because otherwise
// the following situation can occur: Alice and Bob are friends. Bob loses his database and his
// friend request status is reset to `NONE`. Bob now sends Alice a friend
// request. Alice's thread's friend request status is reset to
// `REQUEST_RECEIVED`.
lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.REQUEST_RECEIVED);
threadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.REQUEST_RECEIVED);
long messageID = messageDatabase.getIDForMessageAtIndex(threadID, messageCount - 1); // The message that was just received
messageFriendRequestDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_PENDING);
}
}
private void handleFriendRequestAcceptIfNeeded(@NonNull SignalServiceEnvelope envelope, @NonNull SignalServiceContent content) {
// If we get any other envelope type then we can assume that we had to use signal cipher decryption
// and that means we must have a session with the other person.
if (envelope.isFriendRequest()) { return; }
Recipient contactID = Recipient.from(context, Address.fromSerialized(content.getSender()), false);
LokiThreadDatabase lokiThreadDatabase = DatabaseFactory.getLokiThreadDatabase(context);
long threadID = DatabaseFactory.getThreadDatabase(context).getThreadIdIfExistsFor(contactID);
LokiThreadFriendRequestStatus threadFriendRequestStatus = lokiThreadDatabase.getFriendRequestStatus(threadID);
if (threadFriendRequestStatus == LokiThreadFriendRequestStatus.FRIENDS) { return; }
SmsDatabase messageDatabase = DatabaseFactory.getSmsDatabase(context);
LokiMessageFriendRequestDatabase messageFriendRequestDatabase = DatabaseFactory.getLokiMessageFriendRequestDatabase(context);
int messageCount = messageDatabase.getMessageCountForThread(threadID);
// If the thread's friend request status is not `FRIENDS`, but we're receiving a message,
// it must be a friend request accepted message. Declining a friend request doesn't send a message.
lokiThreadDatabase.setFriendRequestStatus(threadID, LokiThreadFriendRequestStatus.FRIENDS);
long messageID = messageDatabase.getIDForMessageAtIndex(threadID, messageCount - 1); // The message before the one that was just received
messageFriendRequestDatabase.setFriendRequestStatus(messageID, LokiMessageFriendRequestStatus.REQUEST_ACCEPTED);
}
public void sendEmptyBackgroundMessage(String contactHexEncodedPublicKey) {
private void sendBackgroundMessage(String contactHexEncodedPublicKey) {
try {
SignalServiceAddress address = new SignalServiceAddress(contactHexEncodedPublicKey);
SignalServiceDataMessage message = new SignalServiceDataMessage(System.currentTimeMillis(), null);
Optional<UnidentifiedAccessPair> access = Optional.absent();
messageSender.sendMessage(0, address, access, message); // The message ID doesn't matter
} catch (Exception e) {
Log.d("Loki", "Failed to send empty background message to: " + contactHexEncodedPublicKey + ".");
Log.d("Loki", "Failed to send background message to: " + contactHexEncodedPublicKey + ".");
}
}