fix: set isPlaying onPlayerStart

This commit is contained in:
jubb 2021-07-14 14:02:21 +10:00
parent b6134b42c4
commit eedeeb61a7
1 changed files with 3 additions and 2 deletions

View File

@ -79,7 +79,9 @@ class VoiceMessageView : LinearLayout, AudioSlidePlayer.Listener {
}
}
override fun onPlayerStart(player: AudioSlidePlayer) {}
override fun onPlayerStart(player: AudioSlidePlayer) {
isPlaying = true
}
override fun onPlayerProgress(player: AudioSlidePlayer, progress: Double, unused: Long) {
if (progress == 1.0) {
@ -102,7 +104,6 @@ class VoiceMessageView : LinearLayout, AudioSlidePlayer.Listener {
}
override fun onPlayerStop(player: AudioSlidePlayer) {
Log.d("Loki", "Player stopped")
isPlaying = false
}