session-desktop/ts/session/sending/MessageSender.ts

347 lines
11 KiB
TypeScript

// REMOVE COMMENT AFTER: This can just export pure functions as it doesn't need state
import { RawMessage } from '../types/RawMessage';
import { SignalService } from '../../protobuf';
import { MessageEncrypter } from '../crypto';
import pRetry from 'p-retry';
import { PubKey } from '../types';
import { OpenGroupRequestCommonType } from '../apis/open_group_api/opengroupV2/ApiUtil';
import { OpenGroupMessageV2 } from '../apis/open_group_api/opengroupV2/OpenGroupMessageV2';
import { fromUInt8ArrayToBase64 } from '../utils/String';
import { OpenGroupVisibleMessage } from '../messages/outgoing/visibleMessage/OpenGroupVisibleMessage';
import { addMessagePadding } from '../crypto/BufferPadding';
import _ from 'lodash';
import { getSwarmFor } from '../apis/snode_api/snodePool';
import { MessageSender } from '.';
import { Data, Snode } from '../../../ts/data/data';
import { getConversationController } from '../conversations';
import { ed25519Str } from '../onions/onionPath';
import { EmptySwarmError } from '../utils/errors';
import ByteBuffer from 'bytebuffer';
import {
sendMessageOnionV4BlindedRequest,
sendSogsMessageOnionV4,
} from '../apis/open_group_api/sogsv3/sogsV3SendMessage';
import { AbortController } from 'abort-controller';
import { SnodeAPIStore } from '../apis/snode_api/storeMessage';
import { StoreOnNodeParams } from '../apis/snode_api/SnodeRequestTypes';
import { GetNetworkTime } from '../apis/snode_api/getNetworkTime';
import { SnodeNamespace, SnodeNamespaces } from '../apis/snode_api/namespaces';
import { SnodeSignature, SnodeSignatureResult } from '../apis/snode_api/snodeSignatures';
import { UserUtils } from '../utils';
// ================ SNODE STORE ================
function overwriteOutgoingTimestampWithNetworkTimestamp(message: RawMessage) {
const networkTimestamp = GetNetworkTime.getNowWithNetworkOffset();
const { plainTextBuffer } = message;
const contentDecoded = SignalService.Content.decode(plainTextBuffer);
const { dataMessage, dataExtractionNotification, typingMessage } = contentDecoded;
if (dataMessage && dataMessage.timestamp && dataMessage.timestamp > 0) {
// this is a sync message, do not overwrite the message timestamp
if (dataMessage.syncTarget) {
return {
overRiddenTimestampBuffer: plainTextBuffer,
networkTimestamp: _.toNumber(dataMessage.timestamp),
};
}
dataMessage.timestamp = networkTimestamp;
}
if (
dataExtractionNotification &&
dataExtractionNotification.timestamp &&
dataExtractionNotification.timestamp > 0
) {
dataExtractionNotification.timestamp = networkTimestamp;
}
if (typingMessage && typingMessage.timestamp && typingMessage.timestamp > 0) {
typingMessage.timestamp = networkTimestamp;
}
const overRiddenTimestampBuffer = SignalService.Content.encode(contentDecoded).finish();
return { overRiddenTimestampBuffer, networkTimestamp };
}
export function getMinRetryTimeout() {
return 1000;
}
/**
* Send a message via service nodes.
*
* @param message The message to send.
* @param attempts The amount of times to attempt sending. Minimum value is 1.
*/
export async function send(
message: RawMessage,
attempts: number = 3,
retryMinTimeout?: number, // in ms
isSyncMessage?: boolean
): Promise<{ wrappedEnvelope: Uint8Array; effectiveTimestamp: number }> {
return pRetry(
async () => {
const recipient = PubKey.cast(message.device);
const { encryption, ttl } = message;
let namespace = message.namespace;
const {
overRiddenTimestampBuffer,
networkTimestamp,
} = overwriteOutgoingTimestampWithNetworkTimestamp(message);
const { envelopeType, cipherText } = await MessageEncrypter.encrypt(
recipient,
overRiddenTimestampBuffer,
encryption
);
const envelope = await buildEnvelope(
envelopeType,
recipient.key,
networkTimestamp,
cipherText
);
const data = wrapEnvelope(envelope);
// make sure to update the local sent_at timestamp, because sometimes, we will get the just pushed message in the receiver side
// before we return from the await below.
// and the isDuplicate messages relies on sent_at timestamp to be valid.
const found = await Data.getMessageById(message.identifier);
// make sure to not update the sent timestamp if this a currently syncing message
if (found && !found.get('sentSync')) {
found.set({ sent_at: networkTimestamp });
await found.commit();
}
// right when we upgrade from not having namespaces stored in the outgoing cached messages our messages won't have a namespace associated.
// So we need to keep doing the lookup of where they should go if the namespace is not set.
if (namespace === null || namespace === undefined) {
namespace = getConversationController()
.get(recipient.key)
?.isClosedGroup()
? SnodeNamespaces.ClosedGroupMessage
: SnodeNamespaces.UserMessages;
}
let timestamp = networkTimestamp;
// the user config namespacesm requires a signature to be added
let signOpts: SnodeSignatureResult | undefined;
if (SnodeNamespace.isUserConfigNamespace(namespace)) {
signOpts = await SnodeSignature.getSnodeSignatureParams({
method: 'store' as 'store',
namespace,
ourPubkey: UserUtils.getOurPubKeyStrFromCache(),
pubkey: recipient.key,
});
}
await MessageSender.sendMessageToSnode({
pubKey: recipient.key,
data,
ttl,
timestamp,
isSyncMessage,
messageId: message.identifier,
namespace,
...signOpts,
});
return { wrappedEnvelope: data, effectiveTimestamp: networkTimestamp };
},
{
retries: Math.max(attempts - 1, 0),
factor: 1,
minTimeout: retryMinTimeout || MessageSender.getMinRetryTimeout(),
}
);
}
export type SendMessageSignatureOpts = {
signature?: string; // needed for some namespaces
namespace: SnodeNamespaces;
pubkey_ed25519?: string;
timestamp: number;
};
// tslint:disable-next-line: function-name
export async function sendMessageToSnode({
data,
namespace,
pubKey,
timestamp,
ttl,
isSyncMessage,
signature,
messageId,
pubkey_ed25519,
}: {
pubKey: string;
data: Uint8Array;
ttl: number;
namespace: SnodeNamespaces;
isSyncMessage?: boolean;
messageId?: string;
} & SendMessageSignatureOpts): Promise<void> {
const data64 = ByteBuffer.wrap(data).toString('base64');
const swarm = await getSwarmFor(pubKey);
const conversation = getConversationController().get(pubKey);
const isClosedGroup = conversation?.isClosedGroup();
// send parameters
const params: StoreOnNodeParams = {
pubkey: pubKey,
ttl: `${ttl}`,
timestamp: `${timestamp}`,
data: data64,
namespace,
};
if (signature && pubkey_ed25519) {
params.signature = signature;
params.pubkey_ed25519 = pubkey_ed25519;
}
const usedNodes = _.slice(swarm, 0, 1);
if (!usedNodes || usedNodes.length === 0) {
throw new EmptySwarmError(pubKey, 'Ran out of swarm nodes to query');
}
let successfulSendHash: string | undefined;
let snode: Snode | undefined;
const snodeTried = usedNodes[0];
try {
// No pRetry here as if this is a bad path it will be handled and retried in lokiOnionFetch.
// the only case we could care about a retry would be when the usedNode is not correct,
// but considering we trigger this request with a few snode in //, this should be fine.
const successfulSend = await SnodeAPIStore.storeOnNode(snodeTried, params);
if (successfulSend) {
if (_.isString(successfulSend)) {
successfulSendHash = successfulSend;
}
snode = snodeTried;
}
} catch (e) {
const snodeStr = snodeTried ? `${snodeTried.ip}:${snodeTried.port}` : 'null';
window?.log?.warn(
`loki_message:::sendMessage - "${e.code}:${e.message}" to ${pubKey} via snode:${snodeStr}`
);
throw e;
}
// If message also has a sync message, save that hash. Otherwise save the hash from the regular message send i.e. only closed groups in this case.
if (messageId && (isSyncMessage || isClosedGroup) && successfulSendHash) {
const message = await Data.getMessageById(messageId);
if (message) {
await message.updateMessageHash(successfulSendHash);
await message.commit();
window?.log?.info(
`updated message ${message.get('id')} with hash: ${message.get('messageHash')}`
);
}
}
if (snode) {
window?.log?.info(
`loki_message:::sendMessage - Successfully stored message to ${ed25519Str(pubKey)} via ${
snode.ip
}:${snode.port}`
);
}
}
async function buildEnvelope(
type: SignalService.Envelope.Type,
sskSource: string | undefined,
timestamp: number,
content: Uint8Array
): Promise<SignalService.Envelope> {
let source: string | undefined;
if (type === SignalService.Envelope.Type.CLOSED_GROUP_MESSAGE) {
source = sskSource;
}
return SignalService.Envelope.create({
type,
source,
timestamp,
content,
});
}
/**
* This is an outdated practice and we should probably just send the envelope data directly.
* Something to think about in the future.
*/
function wrapEnvelope(envelope: SignalService.Envelope): Uint8Array {
const request = SignalService.WebSocketRequestMessage.create({
id: 0,
body: SignalService.Envelope.encode(envelope).finish(),
verb: 'PUT',
path: '/api/v1/message',
});
const websocket = SignalService.WebSocketMessage.create({
type: SignalService.WebSocketMessage.Type.REQUEST,
request,
});
return SignalService.WebSocketMessage.encode(websocket).finish();
}
// ================ Open Group ================
/**
* Send a message to an open group v2.
* @param message The open group message.
*/
export async function sendToOpenGroupV2(
rawMessage: OpenGroupVisibleMessage,
roomInfos: OpenGroupRequestCommonType,
blinded: boolean,
filesToLink: Array<number>
): Promise<OpenGroupMessageV2 | boolean> {
// we agreed to pad message for opengroupv2
const paddedBody = addMessagePadding(rawMessage.plainTextBuffer());
const v2Message = new OpenGroupMessageV2({
sentTimestamp: GetNetworkTime.getNowWithNetworkOffset(),
base64EncodedData: fromUInt8ArrayToBase64(paddedBody),
filesToLink,
});
const msg = await sendSogsMessageOnionV4(
roomInfos.serverUrl,
roomInfos.roomId,
new AbortController().signal,
v2Message,
blinded
);
return msg;
}
/**
* Send a message to an open group v2.
* @param message The open group message.
*/
export async function sendToOpenGroupV2BlindedRequest(
encryptedContent: Uint8Array,
roomInfos: OpenGroupRequestCommonType,
recipientBlindedId: string
): Promise<{ serverId: number; serverTimestamp: number }> {
const v2Message = new OpenGroupMessageV2({
sentTimestamp: GetNetworkTime.getNowWithNetworkOffset(),
base64EncodedData: fromUInt8ArrayToBase64(encryptedContent),
});
// Warning: sendMessageOnionV4BlindedRequest throws
const msg = await sendMessageOnionV4BlindedRequest(
roomInfos.serverUrl,
roomInfos.roomId,
new AbortController().signal,
v2Message,
recipientBlindedId
);
return msg;
}