Add ImageEditorStrokeItem.

This commit is contained in:
Matthew Chen 2018-12-14 14:13:43 -05:00
parent 8704ffe93c
commit 04440ed1e6

View file

@ -12,6 +12,7 @@ import UIKit
@objc
public enum ImageEditorItemType: Int {
case test
case stroke
}
// MARK: -
@ -27,7 +28,7 @@ public class ImageEditorItem: NSObject {
public let itemType: ImageEditorItemType
@objc
public required init(itemType: ImageEditorItemType) {
public init(itemType: ImageEditorItemType) {
self.itemId = UUID().uuidString
self.itemType = itemType
@ -35,8 +36,8 @@ public class ImageEditorItem: NSObject {
}
@objc
public required init(itemId: String,
itemType: ImageEditorItemType) {
public init(itemId: String,
itemType: ImageEditorItemType) {
self.itemId = itemId
self.itemType = itemType
@ -46,6 +47,50 @@ public class ImageEditorItem: NSObject {
// MARK: -
@objc
public class ImageEditorStrokeItem: ImageEditorItem {
// Until we need to serialize these items,
// just use UIColor.
@objc
public let color: UIColor
// Represented in a "ULO unit" coordinate system
// for source image.
//
// "ULO" coordinate system is "upper-left-origin".
//
// "Unit" coordinate system means values are expressed
// in terms of some other values, in this case the
// width and height of the source image.
//
// * 0.0 = left edge
// * 1.0 = right edge
// * 0.0 = top edge
// * 1.0 = bottom edge
public typealias StrokeSample = CGPoint
@objc
public let unitSamples: [StrokeSample]
// Expressed as a "Unit" value as a fraction of
// max(width, height) of the source image.
@objc
public let unitStrokeWidth: CGFloat
@objc
public init(color: UIColor,
unitSamples: [StrokeSample],
unitStrokeWidth: CGFloat) {
self.color = color
self.unitSamples = unitSamples
self.unitStrokeWidth = unitStrokeWidth
super.init(itemType: .stroke)
}
}
// MARK: -
// Instances of ImageEditorContents should be treated
// as immutable, once configured.
public class ImageEditorContents: NSObject {