Update build number
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9cbc2921e3
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340b9fcdf0
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@ -5138,7 +5138,7 @@
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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COPY_PHASE_STRIP = NO;
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CURRENT_PROJECT_VERSION = 246;
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CURRENT_PROJECT_VERSION = 247;
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DEBUG_INFORMATION_FORMAT = dwarf;
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DEVELOPMENT_TEAM = SUQ8J2PCT7;
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FRAMEWORK_SEARCH_PATHS = "$(inherited)";
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@ -5207,7 +5207,7 @@
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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COPY_PHASE_STRIP = NO;
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CURRENT_PROJECT_VERSION = 246;
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CURRENT_PROJECT_VERSION = 247;
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DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
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DEVELOPMENT_TEAM = SUQ8J2PCT7;
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ENABLE_NS_ASSERTIONS = NO;
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@ -5268,7 +5268,7 @@
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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COPY_PHASE_STRIP = NO;
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CURRENT_PROJECT_VERSION = 246;
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CURRENT_PROJECT_VERSION = 247;
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DEBUG_INFORMATION_FORMAT = dwarf;
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DEVELOPMENT_TEAM = SUQ8J2PCT7;
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FRAMEWORK_SEARCH_PATHS = "$(inherited)";
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@ -5338,7 +5338,7 @@
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CODE_SIGN_STYLE = Automatic;
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COPY_PHASE_STRIP = NO;
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CURRENT_PROJECT_VERSION = 246;
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CURRENT_PROJECT_VERSION = 247;
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DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
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DEVELOPMENT_TEAM = SUQ8J2PCT7;
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ENABLE_NS_ASSERTIONS = NO;
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@ -6223,7 +6223,7 @@
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CODE_SIGN_ENTITLEMENTS = Session/Meta/Signal.entitlements;
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CODE_SIGN_IDENTITY = "iPhone Developer";
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CURRENT_PROJECT_VERSION = 246;
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CURRENT_PROJECT_VERSION = 247;
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DEVELOPMENT_TEAM = SUQ8J2PCT7;
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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@ -6291,7 +6291,7 @@
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CODE_SIGN_ENTITLEMENTS = Session/Meta/Signal.entitlements;
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CODE_SIGN_IDENTITY = "iPhone Developer";
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"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
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CURRENT_PROJECT_VERSION = 246;
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CURRENT_PROJECT_VERSION = 247;
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DEVELOPMENT_TEAM = SUQ8J2PCT7;
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FRAMEWORK_SEARCH_PATHS = (
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"$(inherited)",
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@ -231,10 +231,10 @@ final class HomeVC : BaseVC, UITableViewDataSource, UITableViewDelegate, NewConv
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}
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}
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tableView.endUpdates()
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// HACK: Moves can have conflicts with other 3 types of change.
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// Just batch perform all the moves seperately to prevent crashing.
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// Since all the changes are from original state to final state,
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// it will still be correct if we pick the Moves out.
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// HACK: Moves can have conflicts with the other 3 types of change.
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// Just batch perform all the moves separately to prevent crashing.
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// Since all the changes are from the original state to the final state,
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// it will still be correct if we pick the moves out.
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tableView.beginUpdates()
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rowChanges.forEach { rowChange in
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let rowChange = rowChange as! YapDatabaseViewRowChange
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