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clean up comments per code review
// FREEBIE
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@ -13,10 +13,10 @@ struct AudioSource: Hashable {
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let localizedName: String
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let portDescription: AVAudioSessionPortDescription?
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// The built in loud speaker / aka speakerphone
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// The built-in loud speaker / aka speakerphone
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let isBuiltInSpeaker: Bool
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// The build in quiet speaker, aka the normal phone handset receiver earpiece
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// The built-in quiet speaker, aka the normal phone handset receiver earpiece
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let isBuiltInEarPiece: Bool
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init(localizedName: String, image: UIImage, isBuiltInSpeaker: Bool, isBuiltInEarPiece: Bool, portDescription: AVAudioSessionPortDescription? = nil) {
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@ -176,11 +176,12 @@ struct AudioSource: Hashable {
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return
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}
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// Disallow bluetooth when user has explicitly chosen the built in receiver.
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// I'm actually not sure why this is required - it seems like we should just be able
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// Disallow bluetooth while (and only while) the user has explicitly chosen the built in receiver.
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//
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// NOTE: I'm actually not sure why this is required - it seems like we should just be able
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// to setPreferredInput to call.audioSource.portDescription in this case,
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// but in practice I'm seeing the call revert to the bluetooth headset.
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// Presumably something else (in WebRTC?) is touching our shared AudioSession.
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// Presumably something else (in WebRTC?) is touching our shared AudioSession. - mjk
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let options: AVAudioSessionCategoryOptions = call.audioSource?.isBuiltInEarPiece == true ? [] : [.allowBluetooth]
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if call.state == .localRinging {
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@ -207,7 +208,7 @@ struct AudioSource: Hashable {
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let session = AVAudioSession.sharedInstance()
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do {
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// It's importent to set preferred input *after* ensuring properAudioSession
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// It's important to set preferred input *after* ensuring properAudioSession
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// because some sources are only valid for certain category/option combinations.
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let existingPreferredInput = session.preferredInput
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if existingPreferredInput != call.audioSource?.portDescription {
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