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Fix build break.
// FREEBIE
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@ -194,7 +194,7 @@ import AVFoundation
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vibrate()
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handleCallEnded()
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handleCallEnded(call:call)
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}
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private func handleBusy(call: SignalCall) {
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@ -204,7 +204,7 @@ import AVFoundation
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play(sound: Sound.busy, call: call)
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// Let the busy sound play for 4 seconds. The full file is longer than necessary
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DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 4.0) {
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self.handleCallEnded()
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self.handleCallEnded(call: call)
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}
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}
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@ -280,7 +280,7 @@ import AVFoundation
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func vibrate() {
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// TODO implement HapticAdapter for iPhone7 and up
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AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
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AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)
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}
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private func setAudioSession(category: String,
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