Fix build break.

// FREEBIE
This commit is contained in:
Matthew Chen 2017-02-27 14:46:19 -05:00
parent b5403175f1
commit c1aea91d1b

View file

@ -194,7 +194,7 @@ import AVFoundation
vibrate()
handleCallEnded()
handleCallEnded(call:call)
}
private func handleBusy(call: SignalCall) {
@ -204,7 +204,7 @@ import AVFoundation
play(sound: Sound.busy, call: call)
// Let the busy sound play for 4 seconds. The full file is longer than necessary
DispatchQueue.main.asyncAfter(deadline: DispatchTime.now() + 4.0) {
self.handleCallEnded()
self.handleCallEnded(call: call)
}
}
@ -280,7 +280,7 @@ import AVFoundation
func vibrate() {
// TODO implement HapticAdapter for iPhone7 and up
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate)
}
private func setAudioSession(category: String,