Fixed an issue with the Emoji generation
Fixed the SessionThread 'isPinned' property
Fixed an issue when migrating from a pre 2.3.0 version to the latest version
Added logic to broadcast the community message request acceptance to SOGS so we can communicate it to message request senders
Fixed an issue where database setting changes wouldn't trigger a live update on a settings screen
Fixed an issue where some setting toggles wouldn't animate the state change
Fixed a rarw force-unwrap crash
Sorted out some more threading issues
Removed a redundant SyncPushTokensJob run
Fixed an issue where the NotificationServiceExtension could incorrectly setup the database before setting up it's context
Fixed a few warnings
Removed a bunch of legacy code
Refactored the MainAppContext from Objective C into Swift
Updated to the latest libSession to increase the available size for config message content (size check now happens after compression rather than before)
Added some additional logs for config size info
Fixed a bug where the database could be accessed before the migrations ran which could result in unexpected behaviours
Fixed a bug where you couldn't mark a non one-to-one thread as read/unread
Fixed a bug where a database initialization failure wouldn't result in a migration failure (user would be stuck on the splash screen indefinitely)
Fixed a bug where if a message was too large for the screen the conversation would open it centered on the screen (now it will be positioned to the top)
Started looking at broken unit tests
Increased the build number
Added timestamps to the Profile table to avoid overriding current profile info with older info
Updated the MessageReceiver to ignore the rest of the messages invalidated by the config
Updated to the latest libSession
Updated the JobRunner to expose some more info about the currently running jobs
Made some tweaks to the ConfigurationSyncJob to better support concurrent jobs running for different targets
Added a number of feature flag checks to config updates
Added legacy group disappearing message timer handling
Updated the string linter to clean up the build logs a little
Split the initial config dump generation into it's own migration so it can run the launch after the feature flag is toggled
Fixed a few issues with the initial config dump creation
Fixed an issue where "shadow" conversations would be left in the database by opening a thread and never sending a message
Fixed a bug where duplicate members could be added to legacy groups
Fixed a bug with using animated images for the avatar
Fixed a bug where avatar images which were already on disk could be re-downloaded
Updated the SharedConfigMessage type to have a TTL of 30 days
Updated the SnodeAPI to have a 'poll' method to be more consistent with the OpenGroupAPI (it also does multiple things now so is cleaner)
Added logic to limit the number of config messages to be retrieved per poll
Added the 'ValidatableResponse' protocol to standardise SnodeAPI response validation
Added the libSession version to the logs
Fixed an issue where the user profile pic wouldn't get synced correctly due to memory going out of scope
Fixed some threading issues
Refactored the thread variants to follow the updated terminology (will think about refactoring other code areas later)
Cleaned up the Combine error handling
Started fixing broken unit tests
Added the logic to sync the last read state for a conversation
Added the legacyClosedGroup thread variant
Updated the config handling to be able to update the 'mergeResult' and require a dump/push due to local changes
Fixed an issue where the name on the CallVC could go off the screen
Fixed an issue where OpenGroup info could sometimes incorrectly get deleted
Fixed an issue where the ConfirmationModal on a SessionTableViewController wouldn't trigger it's action
Fixed an issue where the config handling could incorrectly trigger a contacts update when there were no changes
Added an isHidden flag to the GroupMember
Reset the OpenGroup 'infoUpdates' value to force a re-fetch of the data and fix users affected by this bug
Fixed the broken unit tests
Fixed a bug where notifications might not work for messages
Fixed a bug where auto-playing audio messages wouldn't update the states correctly
Fixed a bug where a user wouldn't be able to join an open group with blinding enabled
Fixed some broken file paths
Fixed a couple of bugs with closed groups
Fixed a few migration issues
Fixed a bug with the ProfilePictureView in open groups (was including the open parenthesis in the initials)
Migrated the Id Blinding changes to work with GRDB
Migrated the call logic to work with GRDB
Updated the code to work the with hard fork changes
Added the rest of the interaction structure to the database (testing some migration logic now - still needs to be finalised)
Updated the YDBToGRDB migrations to wrap their inserts in autorelease pools (helps memory slightly, unfortunately it's caching the YDB data which uses the most memory but we have opted for speed over RAM at the moment)
Updated the MockDataGenerator so it should now "chunk" the code generation (crazy large figures were previously resulting in excessive memory usage)
Added migrations for contacts and started working through thread migration (have contact and closed group threads migrating)
Deprecated usage of ECKeyPair in the migrations (want to be able to remove Curve25519Kit in the future)
Changed the min OS version to iOS 13.0 (support for 'Identifiable')
Removed the alternate approaches to fetching the userKeyPair and userPublicKeyHexString (no consistently routed through the caching method)
Migrated the 'OWSIdentityManager' logic to use the new 'Identity' type
Added the 'Setting' table and got the pattern working fairly nicely (unfortunately there isn't a good way to avoid key collision without proper enums)
Updated the SessionSnodeKit to migration it's data from YDB to GRDB
Updated the SessionSnodeKit to use GRDB throughout it's logic
Fixed a couple of merge build errors
Made some tweaks to the MockDataGenerator to more-properly create open groups
Added some progress logging to the MockDataGenerator
Updated the MockDataGenerator to support generating threads with a fixed number of messages (ie. to compare performance based on message count)
Renamed the setter for the SOGS 'Server' object for consistency
Updated the Curve25519Kit repo to use an Oxen fork
Updated the MockDataGenerator to accomodate the latest changes
Updated the ConversationVC to better support getting replaced when the conversion from blinded to unblinded happens while on that screen
Added a cache for the mapping between blinded ids and standard ids (gets cached whenever a valid match is found)
Added a migration to remove the old 'authToken, 'lastMessageServerId' and 'lastDeletionServerId' collections (redundant in SOGS V4)
Possibly fixed a crash due to a database deadlock
Fixed a crash when the first message requests gets added if there are no other threads
Added code to generate a bunch of random thread data (Needs some testing to ensure no data leaves the device)