Cleaned up the Dependencies so that tests can run synchronously without having to custom set queues as much
Sorted out the crypto and network dependencies to avoid needing weird dependency inheritance
Fixed the flaky tests so they are no longer flaky
Fixed some unexpected JobRunner behaviours
Updated the CI config to use a local build directory for derivedData (now works with build tweaks)
Created a ConfigMessageReceiveJob just to clean up the logs a bit
Updated the poller to make any MessageReceive jobs dependant on any ConfigMessageReceive jobs which are created
Updated legacy groups to delete the group content when you are removed
Fixed an issue where the JobRunner wouldn't stop pending jobs while clearing data
Fixed another issue with the profile view in the message cell
Added logic to indicate when a sync message failed to send (and the ability to retry)
Added the retry/resync button to the long press message menu
Updated sync messages to run via the MessageSendJob
Updated the delivery status to always show on the last outgoing message
Updated the logic to update the delivery status when retrying to send a failed message
Removed the convoluted recursion logic for turning self-send messages into sync messages
Fixed a couple of issues with the ConfigurationSyncJob logic
Moved the proto parsing out of the MessageReceiveJob write block (to reduce time blocking writes)
Removed difficulty from the SendMessageResponse (deprecated and removed)
Updated the onboarding to attempt to retrieve the current user profile config and skip display name collection if it already exists
Updated the logic to get the snode pool and build paths immediately on launch even if the user hasn't been created yet (faster onboarding)
Removed the iOS-specific concurrent dual snode '/store' behaviour
Cleaned up the profile updating logic
Fixed an issue where the pollers could end up deadlocking the main thread if too many tried to start concurrently
Fixed a bug where notifications could incorrectly appear for messages in the current thread
Fixed a bug where swiping left/right on images in the MediaDetailViewController could load images from other threads
Fixed a bug where the unread count wouldn't appear correctly when opening a conversation
Fixed a bug where the unread count on the conversation cell could get truncated
Fixed a bug where notifications weren't working correctly when the app is in the foreground
Fixed a bug where we weren't clearing the 'received X new messages' count when in the foreground
Fixed a bug where outgoing messages could get marked as read in a very specific case
Updated the "group notification" logic to only apply to Open Groups (and always doing it rather than just in the background)
Added a placeholder person icon when you have a closed group with a single member
Added a couple of indexes to improve the HomeVC database query performance (reduce launch time by ~15% in some cases)
Added a background task to give message sending the chance to complete when sending the app to the background
Removed an unneeded query from the HomeViewModel init (reduce launch time by ~10% in some cases)
Optimised one of the queries used to load the data needed for the conversation screen
Added a cache to the Identicon to prevent unneeded image generation
Replaced some 'withTint' calls to use the standard 'withRenderingMode' instead
Fixed a bug where the background would remain when swiping to reply
Fixed a crash which could occur with String-based settings
Fixed an issue where all messages in a thread wouldn't get marked as read when opening the thread (ie. existing behaviour)
Fixed a bug where going to the all media screen from a specific
Fixed a bug where the 'areCallsEnabled' preference wasn't getting migrated
Fixed a bug where you couldn't join any of the default open groups
Fixed a bug where it was polling for the invalid placeholder default open group
Fixed a few threading issues related to PromiseKit defaulting to run on the main thread
Updated and number of processes to run on "default" priority queues intead of "userInitiated" ones (since the docs suggest those are blocking)
Optimised the PagedDatabaseObserver to do a much more efficient count query
Updated the PagedDatabaseObserver to allow for triggering content updates when data changes outside of the paged or associated tables changes
Updated the HomeVC and MessageRequestsViewController to use paged queries
Made some optimisations to prevent unneeded database changes
Updated the YDB to GRDB migrations to include some progress when importing swarms & interactions (ie. the slow parts we can't properly show progress for)
Changed the MessageReceiveJob into a MessageHandlingJob (when receiving a message we now parse and store everything immediately to avoid a number of weird edge-cases)
Fixed a bug where the Poller would drop a Snode when returning from the background because it's last request would generally time out
Fixed a few bugs with invalid attachments
Added the ability to retry downloading a failed attachment
Added back the search results limit
Removed some more legacy code
Added back logic similar to the pre-processing de-duping logic (was resulting in "unsent" messages reappearing)
Added a number of updated view files
Fixed a couple of issues around the duplicate messages handling
Fixed a few issues with ClosedGroup polling and ClosedGroup control message handling
Started working through updating the MediaGallery
Tested and fixed a couple of issues with the disappearingMessages job
Added a simple dependency system for jobs (primarily for the AttachmentUploadJob, but will likely be others later)
Setup the AttachmentUploadJob again (looks like there are cases which use it)
Prevented a possible infinite job deferral loop from causing the app to crash (the loop is still technically possible but the app will continue to run now)
Updated the interactions unique constraints based on testing and discussions around how the serverHash works
Deleted the legacy ReadReceipt handling (now managed via the 'interaction.wasRead' flag and 'SendReadReceiptsJob')
Deleted the unused SSKIncrementingIdFinder
Moved the JobRunner into SessionUtilitiesKit so it can be used by SessionSnodeKit
Exposed a 'sharedLokiProject' value on UserDefaults to remove the hard-coded group name used everywhere
Added "blocking" job support for 'OnLaunch' and 'OnActive' jobs to the JobRunner (will retry until it succeeds)
Added the UpdateProfilePicture and RetrieveDefaultOpenGroupRooms jobs
Fixed an issue where the hash retrieved when fetching messages from the service node might not be the latest one
Updated the MessageReceiveJob to batch process messages (on failure only the failed messages will retry)
Fixed a few job migration issues
Fixed an issue with the closed group key pair management (wasn't storing keys correctly)
Refactored the OWSSound (now Preferences.Sound)
Added the logic for the AttachmentDownloadJob and enabled jobs to be cascade deleted via interactions
Optimised the HomeViewModel database observation query (fetch specific columns so changes outside those don't trigger updates)
Updated to the latest GRDB (ran into a deadlock which should be fixed in a newer version)
Refactored the AppDelegate from Objective C to Swift
Updated the HomeVC to use GRDB
Refactored a number of the Job types to be driven via GRDB and the new JobRunner
Fixed a bug where the LinkPreviewView wouldn't render correctly in dark mode