mirror of
https://github.com/oxen-io/session-ios.git
synced 2023-12-13 21:30:14 +01:00
d639d6557e
// FREEBIE
97 lines
2.8 KiB
Swift
97 lines
2.8 KiB
Swift
//
|
|
// Copyright (c) 2017 Open Whisper Systems. All rights reserved.
|
|
//
|
|
|
|
import UIKit
|
|
|
|
@objc class AudioProgressView: UIView {
|
|
|
|
override var bounds: CGRect {
|
|
didSet {
|
|
if oldValue != bounds {
|
|
updateSubviews()
|
|
}
|
|
}
|
|
}
|
|
|
|
override var frame: CGRect {
|
|
didSet {
|
|
if oldValue != frame {
|
|
updateSubviews()
|
|
}
|
|
}
|
|
}
|
|
|
|
var horizontalBarColor = UIColor.black {
|
|
didSet {
|
|
updateContent()
|
|
}
|
|
}
|
|
|
|
var progressColor = UIColor.blue {
|
|
didSet {
|
|
updateContent()
|
|
}
|
|
}
|
|
|
|
private let horizontalBarLayer: CAShapeLayer
|
|
private let progressLayer: CAShapeLayer
|
|
|
|
var progress: CGFloat = 0 {
|
|
didSet {
|
|
if oldValue != progress {
|
|
updateContent()
|
|
}
|
|
}
|
|
}
|
|
|
|
@available(*, unavailable, message:"use init() constructor instead.")
|
|
required init?(coder aDecoder: NSCoder) {
|
|
self.horizontalBarLayer = CAShapeLayer()
|
|
self.progressLayer = CAShapeLayer()
|
|
|
|
super.init(coder: aDecoder)
|
|
|
|
owsFail("\(self.tag) Invalid constructor")
|
|
}
|
|
|
|
public required init() {
|
|
self.horizontalBarLayer = CAShapeLayer()
|
|
self.progressLayer = CAShapeLayer()
|
|
|
|
super.init(frame:CGRect.zero)
|
|
|
|
self.layer.addSublayer(self.horizontalBarLayer)
|
|
self.layer.addSublayer(self.progressLayer)
|
|
}
|
|
|
|
internal func updateSubviews() {
|
|
AssertIsOnMainThread()
|
|
|
|
self.horizontalBarLayer.frame = self.bounds
|
|
self.progressLayer.frame = self.bounds
|
|
|
|
updateContent()
|
|
}
|
|
|
|
internal func updateContent() {
|
|
AssertIsOnMainThread()
|
|
|
|
let horizontalBarPath = UIBezierPath()
|
|
let horizontalBarHeightFraction = CGFloat(0.25)
|
|
let horizontalBarHeight = bounds.size.height * horizontalBarHeightFraction
|
|
horizontalBarPath.append(UIBezierPath(rect: CGRect(x: 0, y:(bounds.size.height - horizontalBarHeight) * 0.5, width:bounds.size.width, height:horizontalBarHeight)))
|
|
horizontalBarLayer.path = horizontalBarPath.cgPath
|
|
horizontalBarLayer.fillColor = horizontalBarColor.cgColor
|
|
|
|
let progressHeight = bounds.self.height
|
|
let progressWidth = progressHeight * 0.15
|
|
let progressX = (bounds.self.width - progressWidth) * max(0.0, min(1.0, progress))
|
|
let progressBounds = CGRect(x:progressX, y:0, width:progressWidth, height:progressHeight)
|
|
let progressCornerRadius = progressWidth * 0.5
|
|
let progressPath = UIBezierPath()
|
|
progressPath.append(UIBezierPath(roundedRect: progressBounds, cornerRadius: progressCornerRadius))
|
|
progressLayer.path = progressPath.cgPath
|
|
progressLayer.fillColor = progressColor.cgColor
|
|
}
|
|
}
|