session-ios/Session/Conversations/ConversationVC.swift
Morgan Pretty 3514ed4f50 Updated the JobRunner to have multiple job queues (needs more testing)
Added a backoff to the Poller retry
Updated the "blocking" behaviour of the JobRunner
Tweaked the Job dependency handling to better handle orphaned dependencies
Fixed an issue where the Conversation screen wasn't observing database changes
2022-05-28 17:25:38 +10:00

1312 lines
57 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import UIKit
import GRDB
import DifferenceKit
import SessionUIKit
import SessionMessagingKit
import SessionUtilitiesKit
import SignalUtilitiesKit
// TODO:
// Slight paging glitch when scrolling up and loading more content
// Photo rounding (the small corners don't have the correct rounding)
// Remaining search glitchiness
final class ConversationVC: BaseVC, OWSConversationSettingsViewDelegate, ConversationSearchControllerDelegate, UITableViewDataSource, UITableViewDelegate {
private static let loadingHeaderHeight: CGFloat = 20
internal let viewModel: ConversationViewModel
private var dataChangeObservable: DatabaseCancellable?
private var hasLoadedInitialThreadData: Bool = false
private var hasLoadedInitialInteractionData: Bool = false
private var currentTargetOffset: CGPoint?
private var isAutoLoadingNextPage: Bool = false
private var isLoadingMore: Bool = false
/// This flag indicates whether the thread data has been reloaded after a disappearance (it defaults to true as it will
/// never have disappeared before - this is only needed for value observers since they run asynchronously)
private var hasReloadedThreadDataAfterDisappearance: Bool = true
var focusedInteractionId: Int64?
var shouldHighlightNextScrollToInteraction: Bool = false
var scrollButtonBottomConstraint: NSLayoutConstraint?
var scrollButtonMessageRequestsBottomConstraint: NSLayoutConstraint?
var messageRequestsViewBotomConstraint: NSLayoutConstraint?
// Search
var isShowingSearchUI = false
// Audio playback & recording
var audioPlayer: OWSAudioPlayer?
var audioRecorder: AVAudioRecorder?
var audioTimer: Timer?
// Context menu
var contextMenuWindow: ContextMenuWindow?
var contextMenuVC: ContextMenuVC?
// Mentions
var currentMentionStartIndex: String.Index?
var mentions: [ConversationViewModel.MentionInfo] = []
// Scrolling & paging
var isUserScrolling = false
var didFinishInitialLayout = false
var scrollDistanceToBottomBeforeUpdate: CGFloat?
var baselineKeyboardHeight: CGFloat = 0
var audioSession: OWSAudioSession { Environment.shared.audioSession }
/// This flag is used to temporarily prevent the ConversationVC from becoming the first responder (primarily used with
/// custom transitions from preventing them from being buggy
var delayFirstResponder: Bool = false
override var canBecomeFirstResponder: Bool { !delayFirstResponder }
override var inputAccessoryView: UIView? {
guard
viewModel.threadData.threadVariant != .closedGroup ||
viewModel.threadData.currentUserIsClosedGroupMember == true
else { return nil }
return (isShowingSearchUI ? searchController.resultsBar : snInputView)
}
/// The height of the visible part of the table view, i.e. the distance from the navigation bar (where the table view's origin is)
/// to the top of the input view (`tableView.adjustedContentInset.bottom`).
var tableViewUnobscuredHeight: CGFloat {
let bottomInset = tableView.adjustedContentInset.bottom
return tableView.bounds.height - bottomInset
}
/// The offset at which the table view is exactly scrolled to the bottom.
var lastPageTop: CGFloat {
return tableView.contentSize.height - tableViewUnobscuredHeight
}
var isCloseToBottom: Bool {
let margin = (self.lastPageTop - self.tableView.contentOffset.y)
return margin <= ConversationVC.scrollToBottomMargin
}
lazy var mnemonic: String = {
if let hexEncodedSeed: String = Identity.fetchHexEncodedSeed() {
return Mnemonic.encode(hexEncodedString: hexEncodedSeed)
}
// Legacy account
return Mnemonic.encode(hexEncodedString: Identity.fetchUserPrivateKey()!.toHexString())
}()
// FIXME: Would be good to create a Swift-based cache and replace this
lazy var mediaCache: NSCache<NSString, AnyObject> = {
let result = NSCache<NSString, AnyObject>()
result.countLimit = 40
return result
}()
lazy var recordVoiceMessageActivity = AudioActivity(audioDescription: "Voice message", behavior: .playAndRecord)
lazy var searchController: ConversationSearchController = {
let result: ConversationSearchController = ConversationSearchController(
threadId: self.viewModel.threadData.threadId
)
result.uiSearchController.obscuresBackgroundDuringPresentation = false
result.delegate = self
return result
}()
// MARK: - UI
private static let messageRequestButtonHeight: CGFloat = 34
lazy var titleView: ConversationTitleView = {
let result: ConversationTitleView = ConversationTitleView()
let tapGestureRecognizer = UITapGestureRecognizer(
target: self,
action: #selector(handleTitleViewTapped)
)
result.addGestureRecognizer(tapGestureRecognizer)
return result
}()
lazy var tableView: InsetLockableTableView = {
let result: InsetLockableTableView = InsetLockableTableView()
result.separatorStyle = .none
result.backgroundColor = .clear
result.showsVerticalScrollIndicator = false
result.contentInsetAdjustmentBehavior = .never
result.keyboardDismissMode = .interactive
result.contentInset = UIEdgeInsets(
top: 0,
leading: 0,
bottom: Values.mediumSpacing,
trailing: 0
)
result.registerHeaderFooterView(view: UITableViewHeaderFooterView.self)
result.register(view: VisibleMessageCell.self)
result.register(view: InfoMessageCell.self)
result.register(view: TypingIndicatorCell.self)
result.dataSource = self
result.delegate = self
return result
}()
lazy var snInputView: InputView = InputView(
threadVariant: self.viewModel.threadData.threadVariant,
delegate: self
)
lazy var unreadCountView: UIView = {
let result: UIView = UIView()
result.backgroundColor = Colors.text.withAlphaComponent(Values.veryLowOpacity)
result.set(.width, greaterThanOrEqualTo: ConversationVC.unreadCountViewSize)
result.set(.height, to: ConversationVC.unreadCountViewSize)
result.layer.masksToBounds = true
result.layer.cornerRadius = (ConversationVC.unreadCountViewSize / 2)
return result
}()
lazy var unreadCountLabel: UILabel = {
let result: UILabel = UILabel()
result.font = .boldSystemFont(ofSize: Values.verySmallFontSize)
result.textColor = Colors.text
result.textAlignment = .center
return result
}()
lazy var blockedBanner: InfoBanner = {
let result: InfoBanner = InfoBanner(
message: self.viewModel.blockedBannerMessage,
backgroundColor: Colors.destructive
)
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(unblock))
result.addGestureRecognizer(tapGestureRecognizer)
return result
}()
lazy var footerControlsStackView: UIStackView = {
let result: UIStackView = UIStackView()
result.translatesAutoresizingMaskIntoConstraints = false
result.axis = .vertical
result.alignment = .trailing
result.distribution = .equalSpacing
result.spacing = 10
result.layoutMargins = UIEdgeInsets(top: 0, left: 20, bottom: 0, right: 20)
result.isLayoutMarginsRelativeArrangement = true
return result
}()
lazy var scrollButton: ScrollToBottomButton = ScrollToBottomButton(delegate: self)
lazy var messageRequestView: UIView = {
let result: UIView = UIView()
result.translatesAutoresizingMaskIntoConstraints = false
result.isHidden = (self.viewModel.threadData.threadIsMessageRequest == false)
result.setGradient(Gradients.defaultBackground)
return result
}()
private let messageRequestDescriptionLabel: UILabel = {
let result: UILabel = UILabel()
result.translatesAutoresizingMaskIntoConstraints = false
result.font = UIFont.systemFont(ofSize: 12)
result.text = NSLocalizedString("MESSAGE_REQUESTS_INFO", comment: "")
result.textColor = Colors.sessionMessageRequestsInfoText
result.textAlignment = .center
result.numberOfLines = 2
return result
}()
private lazy var messageRequestAcceptButton: UIButton = {
let result: UIButton = UIButton()
result.translatesAutoresizingMaskIntoConstraints = false
result.clipsToBounds = true
result.titleLabel?.font = UIFont.boldSystemFont(ofSize: 18)
result.setTitle(NSLocalizedString("TXT_DELETE_ACCEPT", comment: ""), for: .normal)
result.setTitleColor(Colors.sessionHeading, for: .normal)
result.setBackgroundImage(
Colors.sessionHeading
.withAlphaComponent(isDarkMode ? 0.2 : 0.06)
.toImage(isDarkMode: isDarkMode),
for: .highlighted
)
result.layer.cornerRadius = (ConversationVC.messageRequestButtonHeight / 2)
result.layer.borderColor = {
if #available(iOS 13.0, *) {
return Colors.sessionHeading
.resolvedColor(
// Note: This is needed for '.cgColor' to support dark mode
with: UITraitCollection(userInterfaceStyle: isDarkMode ? .dark : .light)
).cgColor
}
return Colors.sessionHeading.cgColor
}()
result.layer.borderWidth = 1
result.addTarget(self, action: #selector(acceptMessageRequest), for: .touchUpInside)
return result
}()
private lazy var messageRequestDeleteButton: UIButton = {
let result: UIButton = UIButton()
result.translatesAutoresizingMaskIntoConstraints = false
result.clipsToBounds = true
result.titleLabel?.font = UIFont.boldSystemFont(ofSize: 18)
result.setTitle(NSLocalizedString("TXT_DELETE_TITLE", comment: ""), for: .normal)
result.setTitleColor(Colors.destructive, for: .normal)
result.setBackgroundImage(
Colors.destructive
.withAlphaComponent(isDarkMode ? 0.2 : 0.06)
.toImage(isDarkMode: isDarkMode),
for: .highlighted
)
result.layer.cornerRadius = (ConversationVC.messageRequestButtonHeight / 2)
result.layer.borderColor = {
if #available(iOS 13.0, *) {
return Colors.destructive
.resolvedColor(
// Note: This is needed for '.cgColor' to support dark mode
with: UITraitCollection(userInterfaceStyle: isDarkMode ? .dark : .light)
).cgColor
}
return Colors.destructive.cgColor
}()
result.layer.borderWidth = 1
result.addTarget(self, action: #selector(deleteMessageRequest), for: .touchUpInside)
return result
}()
// MARK: - Settings
static let unreadCountViewSize: CGFloat = 20
/// The table view's bottom inset (content will have this distance to the bottom if the table view is fully scrolled down).
static let bottomInset = Values.mediumSpacing
/// The table view will start loading more content when the content offset becomes less than this.
static let loadMoreThreshold: CGFloat = 120
/// The button will be fully visible once the user has scrolled this amount from the bottom of the table view.
static let scrollButtonFullVisibilityThreshold: CGFloat = 80
/// The button will be invisible until the user has scrolled at least this amount from the bottom of the table view.
static let scrollButtonNoVisibilityThreshold: CGFloat = 20
/// Automatically scroll to the bottom of the conversation when sending a message if the scroll distance from the bottom is less than this number.
static let scrollToBottomMargin: CGFloat = 60
// MARK: - Initialization
init?(threadId: String, focusedInteractionId: Int64? = nil) {
guard let viewModel: ConversationViewModel = ConversationViewModel(threadId: threadId, focusedInteractionId: focusedInteractionId) else {
return nil
}
self.viewModel = viewModel
GRDBStorage.shared.addObserver(viewModel.pagedDataObserver)
super.init(nibName: nil, bundle: nil)
}
required init?(coder: NSCoder) {
preconditionFailure("Use init(thread:) instead.")
}
deinit {
NotificationCenter.default.removeObserver(self)
}
// MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
// Gradient
setUpGradientBackground()
// Nav bar
setUpNavBarStyle()
navigationItem.titleView = titleView
titleView.update(
with: viewModel.threadData.displayName,
mutedUntilTimestamp: viewModel.threadData.threadMutedUntilTimestamp,
onlyNotifyForMentions: (viewModel.threadData.threadOnlyNotifyForMentions == true),
userCount: viewModel.threadData.userCount
)
updateNavBarButtons(threadData: viewModel.threadData)
// Constraints
view.addSubview(tableView)
tableView.pin(to: view)
// Blocked banner
addOrRemoveBlockedBanner(threadIsBlocked: (viewModel.threadData.threadIsBlocked == true))
// Message requests view & scroll to bottom
view.addSubview(scrollButton)
view.addSubview(messageRequestView)
messageRequestView.addSubview(messageRequestDescriptionLabel)
messageRequestView.addSubview(messageRequestAcceptButton)
messageRequestView.addSubview(messageRequestDeleteButton)
scrollButton.pin(.right, to: .right, of: view, withInset: -20)
messageRequestView.pin(.left, to: .left, of: view)
messageRequestView.pin(.right, to: .right, of: view)
self.messageRequestsViewBotomConstraint = messageRequestView.pin(.bottom, to: .bottom, of: view, withInset: -16)
self.scrollButtonBottomConstraint = scrollButton.pin(.bottom, to: .bottom, of: view, withInset: -16)
self.scrollButtonBottomConstraint?.isActive = false // Note: Need to disable this to avoid a conflict with the other bottom constraint
self.scrollButtonMessageRequestsBottomConstraint = scrollButton.pin(.bottom, to: .top, of: messageRequestView, withInset: -16)
self.scrollButtonMessageRequestsBottomConstraint?.isActive = (viewModel.threadData.threadIsMessageRequest == true)
self.scrollButtonBottomConstraint?.isActive = (viewModel.threadData.threadIsMessageRequest == false)
messageRequestDescriptionLabel.pin(.top, to: .top, of: messageRequestView, withInset: 10)
messageRequestDescriptionLabel.pin(.left, to: .left, of: messageRequestView, withInset: 40)
messageRequestDescriptionLabel.pin(.right, to: .right, of: messageRequestView, withInset: -40)
messageRequestAcceptButton.pin(.top, to: .bottom, of: messageRequestDescriptionLabel, withInset: 20)
messageRequestAcceptButton.pin(.left, to: .left, of: messageRequestView, withInset: 20)
messageRequestAcceptButton.pin(.bottom, to: .bottom, of: messageRequestView)
messageRequestAcceptButton.set(.height, to: ConversationVC.messageRequestButtonHeight)
messageRequestAcceptButton.pin(.top, to: .bottom, of: messageRequestDescriptionLabel, withInset: 20)
messageRequestAcceptButton.pin(.left, to: .left, of: messageRequestView, withInset: 20)
messageRequestAcceptButton.pin(.bottom, to: .bottom, of: messageRequestView)
messageRequestAcceptButton.set(.height, to: ConversationVC.messageRequestButtonHeight)
messageRequestDeleteButton.pin(.top, to: .bottom, of: messageRequestDescriptionLabel, withInset: 20)
messageRequestDeleteButton.pin(.left, to: .right, of: messageRequestAcceptButton, withInset: 20)
messageRequestDeleteButton.pin(.right, to: .right, of: messageRequestView, withInset: -20)
messageRequestDeleteButton.pin(.bottom, to: .bottom, of: messageRequestView)
messageRequestDeleteButton.set(.width, to: .width, of: messageRequestAcceptButton)
messageRequestDeleteButton.set(.height, to: ConversationVC.messageRequestButtonHeight)
// Unread count view
view.addSubview(unreadCountView)
unreadCountView.addSubview(unreadCountLabel)
unreadCountLabel.pin(.top, to: .top, of: unreadCountView)
unreadCountLabel.pin(.bottom, to: .bottom, of: unreadCountView)
unreadCountView.pin(.leading, to: .leading, of: unreadCountLabel, withInset: -4)
unreadCountView.pin(.trailing, to: .trailing, of: unreadCountLabel, withInset: 4)
unreadCountView.centerYAnchor.constraint(equalTo: scrollButton.topAnchor).isActive = true
unreadCountView.center(.horizontal, in: scrollButton)
updateUnreadCountView(unreadCount: viewModel.threadData.threadUnreadCount)
// Notifications
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationDidBecomeActive(_:)),
name: UIApplication.didBecomeActiveNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(applicationDidResignActive(_:)),
name: UIApplication.didEnterBackgroundNotification, object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(handleKeyboardWillChangeFrameNotification(_:)),
name: UIResponder.keyboardWillChangeFrameNotification,
object: nil
)
NotificationCenter.default.addObserver(
self,
selector: #selector(handleKeyboardWillHideNotification(_:)),
name: UIResponder.keyboardWillHideNotification,
object: nil
)
// Draft
if let draft: String = viewModel.threadData.threadMessageDraft, !draft.isEmpty {
snInputView.text = draft
}
// Update the input state
snInputView.setEnabledMessageTypes(viewModel.threadData.enabledMessageTypes, message: nil)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
startObservingChanges()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
// Perform the initial scroll and highlight if needed (if we started with a focused message
// this will have already been called to instantly snap to the destination but we don't
// trigger the highlight until after the screen has appeared to make it more obvious)
performInitialScrollIfNeeded()
// Flag that the initial layout has been completed (the flag blocks and unblocks a number
// of different behaviours)
//
// Note: This MUST be set after the above 'performInitialScrollIfNeeded' is called as it
// won't run if this flag is set to true
didFinishInitialLayout = true
if delayFirstResponder || isShowingSearchUI {
delayFirstResponder = false
DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(50)) { [weak self] in
(self?.isShowingSearchUI == false ?
self :
self?.searchController.uiSearchController.searchBar
)?.becomeFirstResponder()
}
}
viewModel.markAllAsRead()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
stopObservingChanges()
viewModel.updateDraft(to: snInputView.text)
inputAccessoryView?.resignFirstResponder()
}
override func viewDidDisappear(_ animated: Bool) {
super.viewDidDisappear(animated)
mediaCache.removeAllObjects()
hasReloadedThreadDataAfterDisappearance = false
}
@objc func applicationDidBecomeActive(_ notification: Notification) {
startObservingChanges()
}
@objc func applicationDidResignActive(_ notification: Notification) {
stopObservingChanges()
}
// MARK: - Updating
private func startObservingChanges() {
// Start observing for data changes
dataChangeObservable = GRDBStorage.shared.start(
viewModel.observableThreadData,
onError: { _ in },
onChange: { [weak self] maybeThreadData in
guard let threadData: ConversationCell.ViewModel = maybeThreadData else { return }
// The default scheduler emits changes on the main thread
self?.handleThreadUpdates(threadData)
self?.performInitialScrollIfNeeded()
}
)
self.viewModel.onInteractionChange = { [weak self] updatedInteractionData in
self?.handleInteractionUpdates(updatedInteractionData)
}
}
private func stopObservingChanges() {
// Stop observing database changes
dataChangeObservable?.cancel()
self.viewModel.onInteractionChange = nil
}
private func handleThreadUpdates(_ updatedThreadData: ConversationCell.ViewModel, initialLoad: Bool = false) {
// Ensure the first load or a load when returning from a child screen runs without animations (if
// we don't do this the cells will animate in from a frame of CGRect.zero or have a buggy transition)
guard hasLoadedInitialThreadData && hasReloadedThreadDataAfterDisappearance else {
hasLoadedInitialThreadData = true
hasReloadedThreadDataAfterDisappearance = true
UIView.performWithoutAnimation { handleThreadUpdates(updatedThreadData, initialLoad: true) }
return
}
// Update general conversation UI
if
initialLoad ||
viewModel.threadData.displayName != updatedThreadData.displayName ||
viewModel.threadData.threadMutedUntilTimestamp != updatedThreadData.threadMutedUntilTimestamp ||
viewModel.threadData.threadOnlyNotifyForMentions != updatedThreadData.threadOnlyNotifyForMentions ||
viewModel.threadData.userCount != updatedThreadData.userCount
{
titleView.update(
with: updatedThreadData.displayName,
mutedUntilTimestamp: updatedThreadData.threadMutedUntilTimestamp,
onlyNotifyForMentions: (updatedThreadData.threadOnlyNotifyForMentions == true),
userCount: updatedThreadData.userCount
)
}
if
initialLoad ||
viewModel.threadData.threadRequiresApproval != updatedThreadData.threadRequiresApproval ||
viewModel.threadData.profile != updatedThreadData.profile
{
updateNavBarButtons(threadData: updatedThreadData)
}
if viewModel.threadData.currentUserIsClosedGroupMember != updatedThreadData.currentUserIsClosedGroupMember {
reloadInputViews()
}
if initialLoad || viewModel.threadData.enabledMessageTypes != updatedThreadData.enabledMessageTypes {
snInputView.setEnabledMessageTypes(
updatedThreadData.enabledMessageTypes,
message: nil
)
}
if initialLoad || viewModel.threadData.threadIsBlocked != updatedThreadData.threadIsBlocked {
addOrRemoveBlockedBanner(threadIsBlocked: (updatedThreadData.threadIsBlocked == true))
}
if initialLoad || viewModel.threadData.threadUnreadCount != updatedThreadData.threadUnreadCount {
updateUnreadCountView(unreadCount: updatedThreadData.threadUnreadCount)
}
}
private func handleInteractionUpdates(_ updatedData: [ConversationViewModel.SectionModel], initialLoad: Bool = false) {
// Ensure the first load or a load when returning from a child screen runs without animations (if
// we don't do this the cells will animate in from a frame of CGRect.zero or have a buggy transition)
guard self.hasLoadedInitialInteractionData else {
self.hasLoadedInitialInteractionData = true
self.viewModel.updateInteractionData(updatedData)
UIView.performWithoutAnimation {
self.tableView.reloadData()
self.performInitialScrollIfNeeded()
}
return
}
// Determine if we are inserting content at the top of the collectionView
struct ItemChangeInfo {
let insertedAtTop: Bool
let firstIndexIsVisible: Bool
let visibleInteractionId: Int64
let visibleIndexPath: IndexPath
let oldVisibleIndexPath: IndexPath
init(
insertedAtTop: Bool,
firstIndexIsVisible: Bool = false,
visibleInteractionId: Int64 = -1,
visibleIndexPath: IndexPath = IndexPath(row: 0, section: 0),
oldVisibleIndexPath: IndexPath = IndexPath(row: 0, section: 0)
) {
self.insertedAtTop = insertedAtTop
self.firstIndexIsVisible = firstIndexIsVisible
self.visibleInteractionId = visibleInteractionId
self.visibleIndexPath = visibleIndexPath
self.oldVisibleIndexPath = oldVisibleIndexPath
}
}
let itemChangeInfo: ItemChangeInfo = {
guard
let oldSectionIndex: Int = self.viewModel.interactionData.firstIndex(where: { $0.model == .messages }),
let newSectionIndex: Int = updatedData.firstIndex(where: { $0.model == .messages }),
let newFirstItemIndex: Int = updatedData[newSectionIndex].elements
.firstIndex(where: { item -> Bool in
item.id == self.viewModel.interactionData[oldSectionIndex].elements.first?.id
}),
let firstVisibleIndexPath: IndexPath = self.tableView.indexPathsForVisibleRows?
.filter({ $0.section == oldSectionIndex })
.sorted()
.first,
let newVisibleIndex: Int = updatedData[newSectionIndex].elements
.firstIndex(where: { item in
item.id == self.viewModel.interactionData[oldSectionIndex]
.elements[firstVisibleIndexPath.row]
.id
}),
(
newSectionIndex > oldSectionIndex ||
newFirstItemIndex > 0
)
else { return ItemChangeInfo(insertedAtTop: false) }
return ItemChangeInfo(
insertedAtTop: true,
firstIndexIsVisible: (firstVisibleIndexPath.row == 0),
visibleInteractionId: updatedData[newSectionIndex].elements[newVisibleIndex].id,
visibleIndexPath: IndexPath(row: newVisibleIndex, section: newSectionIndex),
oldVisibleIndexPath: firstVisibleIndexPath
)
}()
/// If we are inserting at the top then we want to maintain the same visual position from before the table view was updated,
/// unfortunately the UITableView does some weird things when updating (where it won't have updated data until after it
/// performs the next layout); the below code checks a condition on layout and if it passes it calls a closure
///
/// In the below case we set the tableView offset of the first row to the same offset it had before the UI loaded with new
/// data (including the difference in height in case the date header was removed when loading the new cell)
if itemChangeInfo.insertedAtTop {
let numItemsInUpdatedData: [Int] = updatedData.map { $0.elements.count }
let cellSorting: (MessageCell, MessageCell) -> Bool = { lhs, rhs -> Bool in
if !lhs.isHidden && rhs.isHidden { return true }
if lhs.isHidden && !rhs.isHidden { return false }
return (lhs.frame.minY < rhs.frame.minY)
}
let oldRect: CGRect = (self.tableView.subviews
.compactMap { $0 as? MessageCell }
.sorted(by: cellSorting)
.first(where: { cell -> Bool in cell.viewModel?.id == itemChangeInfo.visibleInteractionId })?
.frame)
.defaulting(to: self.tableView.rectForRow(at: itemChangeInfo.oldVisibleIndexPath))
let oldContentSize: CGSize = self.tableView.contentSize
let oldContentOffset: CGPoint = self.tableView.contentOffset
// Distance of 64 when paging works properly
self.tableView.afterNextLayoutSubviews(
when: { numSections, numRowsInSections -> Bool in
numSections == updatedData.count &&
numRowsInSections == numItemsInUpdatedData
},
then: { [weak self] in
self?.tableView.scrollToRow(at: itemChangeInfo.visibleIndexPath, at: .top, animated: false)
self?.tableView.layoutIfNeeded()
/// **Note:** I wasn't able to get a prober equation to handle both "insert above first item" and "insert
/// at top off screen", it seems that the 'contentOffset' value won't expose negative values (eg. when you
/// over-scroll and trigger the bounce effect) and this results in requiring the conditional logic below
if itemChangeInfo.firstIndexIsVisible {
let newRect: CGRect = (self?.tableView.subviews
.compactMap { $0 as? MessageCell }
.sorted(by: cellSorting)
.first(where: { $0.viewModel?.id == itemChangeInfo.visibleInteractionId })?
.frame)
.defaulting(to: oldRect)
let heightDiff: CGFloat = (oldRect.height - newRect.height)
self?.tableView.contentOffset.y = (newRect.minY - (oldRect.minY + heightDiff))
}
else {
let newContentSize: CGSize = (self?.tableView.contentSize)
.defaulting(to: oldContentSize)
let contentSizeDiff: CGFloat = (newContentSize.height - oldContentSize.height)
self?.tableView.contentOffset.y = (contentSizeDiff + oldContentOffset.y)
}
if let focusedInteractionId: Int64 = self?.focusedInteractionId {
DispatchQueue.main.async {
self?.searchController.resultsBar.stopLoading()
self?.scrollToInteractionIfNeeded(
with: focusedInteractionId,
isAnimated: true,
highlight: (self?.shouldHighlightNextScrollToInteraction == true)
)
}
}
// Complete page loading
self?.isLoadingMore = false
self?.autoLoadNextPageIfNeeded()
}
)
}
// Reload the table content (animate changes if we aren't inserting at the top)
self.tableView.reload(
using: StagedChangeset(source: viewModel.interactionData, target: updatedData),
deleteSectionsAnimation: .none,
insertSectionsAnimation: .none,
reloadSectionsAnimation: .none,
deleteRowsAnimation: .bottom,
insertRowsAnimation: .bottom,
reloadRowsAnimation: .none,
interrupt: { itemChangeInfo.insertedAtTop || $0.changeCount > ConversationViewModel.pageSize }
) { [weak self] updatedData in
self?.viewModel.updateInteractionData(updatedData)
}
// Scroll to the bottom if we just inserted a message and are close enough
// to the bottom
if
changeset.contains(where: { !$0.elementInserted.isEmpty }) && (
updatedViewData.items.last?.interactionVariant == .standardOutgoing ||
isCloseToBottom
)
{
scrollToBottom(isAnimated: true)
}
// Mark received messages as read
viewModel.markAllAsRead()
viewModel.sentMessageBeforeUpdate = false
}
private func performInitialScrollIfNeeded() {
guard !didFinishInitialLayout && hasLoadedInitialThreadData && hasLoadedInitialInteractionData else { return }
// Scroll to the last unread message if possible; otherwise scroll to the bottom.
// When the unread message count is more than the number of view items of a page,
// the screen will scroll to the bottom instead of the first unread message
DispatchQueue.main.async {
if let focusedInteractionId: Int64 = self.viewModel.focusedInteractionId {
self.scrollToInteractionIfNeeded(with: focusedInteractionId, isAnimated: false, highlight: true)
}
else if let firstUnreadInteractionId: Int64 = self.viewModel.threadData.threadFirstUnreadInteractionId {
self.scrollToInteractionIfNeeded(with: firstUnreadInteractionId, position: .top, isAnimated: false)
self.unreadCountView.alpha = self.scrollButton.alpha
}
else {
self.scrollToBottom(isAnimated: false)
}
self.scrollButton.alpha = self.getScrollButtonOpacity()
// Now that the data has loaded we need to check if either of the "load more" sections are
// visible and trigger them if so
//
// Note: We do it this way as we want to trigger the load behaviour for the first section
// if it has one before trying to trigger the load behaviour for the last section
self.autoLoadNextPageIfNeeded()
}
}
private func autoLoadNextPageIfNeeded() {
guard !self.isAutoLoadingNextPage && !self.isLoadingMore else { return }
self.isAutoLoadingNextPage = true
DispatchQueue.main.asyncAfter(deadline: .now() + PagedData.autoLoadNextPageDelay) { [weak self] in
self?.isAutoLoadingNextPage = false
// Note: We sort the headers as we want to prioritise loading newer pages over older ones
let sections: [(ConversationViewModel.Section, CGRect)] = (self?.viewModel.interactionData
.enumerated()
.map { index, section in (section.model, (self?.tableView.rectForHeader(inSection: 0) ?? .zero)) })
.defaulting(to: [])
let shouldLoadOlder: Bool = sections
.contains { section, headerRect in
section == .loadOlder &&
headerRect != .zero &&
(self?.tableView.bounds.contains(headerRect) == true)
}
let shouldLoadNewer: Bool = sections
.contains { section, headerRect in
section == .loadNewer &&
headerRect != .zero &&
(self?.tableView.bounds.contains(headerRect) == true)
}
guard shouldLoadOlder || shouldLoadNewer else { return }
self?.isLoadingMore = true
DispatchQueue.global(qos: .default).async { [weak self] in
// Attachments are loaded in descending order so 'loadOlder' actually corresponds with
// 'pageAfter' in this case
self?.viewModel.pagedDataObserver?.load(shouldLoadOlder ?
.pageAfter :
.pageBefore
)
}
}
}
func updateNavBarButtons(threadData: ConversationCell.ViewModel) {
navigationItem.hidesBackButton = isShowingSearchUI
if isShowingSearchUI {
navigationItem.leftBarButtonItem = nil
navigationItem.rightBarButtonItems = []
}
else {
guard threadData.threadRequiresApproval == false else {
// Note: Adding an empty button because without it the title alignment is
// busted (Note: The size was taken from the layout inspector for the back
// button in Xcode
navigationItem.rightBarButtonItem = UIBarButtonItem(
customView: UIView(
frame: CGRect(
x: 0,
y: 0,
width: (44 - 16), // Width of the standard back button
height: 44
)
)
)
return
}
switch threadData.threadVariant {
case .contact:
let profilePictureView = ProfilePictureView()
profilePictureView.size = Values.verySmallProfilePictureSize
profilePictureView.update(
publicKey: threadData.threadId, // Contact thread uses the contactId
profile: threadData.profile,
threadVariant: threadData.threadVariant
)
profilePictureView.set(.width, to: (44 - 16)) // Width of the standard back button
profilePictureView.set(.height, to: Values.verySmallProfilePictureSize)
let tapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(openSettings))
profilePictureView.addGestureRecognizer(tapGestureRecognizer)
let rightBarButtonItem: UIBarButtonItem = UIBarButtonItem(customView: profilePictureView)
rightBarButtonItem.accessibilityLabel = "Settings button"
rightBarButtonItem.isAccessibilityElement = true
navigationItem.rightBarButtonItem = rightBarButtonItem
default:
let rightBarButtonItem: UIBarButtonItem = UIBarButtonItem(image: UIImage(named: "Gear"), style: .plain, target: self, action: #selector(openSettings))
rightBarButtonItem.accessibilityLabel = "Settings button"
rightBarButtonItem.isAccessibilityElement = true
navigationItem.rightBarButtonItem = rightBarButtonItem
}
}
}
// MARK: - Notifications
@objc func handleKeyboardWillChangeFrameNotification(_ notification: Notification) {
// Please refer to https://github.com/mapbox/mapbox-navigation-ios/issues/1600
// and https://stackoverflow.com/a/25260930 to better understand what we are
// doing with the UIViewAnimationOptions
let userInfo: [AnyHashable: Any] = (notification.userInfo ?? [:])
let duration = ((userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? TimeInterval) ?? 0)
let curveValue: Int = ((userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? Int) ?? Int(UIView.AnimationOptions.curveEaseInOut.rawValue))
let options: UIView.AnimationOptions = UIView.AnimationOptions(rawValue: UInt(curveValue << 16))
let keyboardRect: CGRect = ((userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect) ?? CGRect.zero)
// Calculate new positions (Need the ensure the 'messageRequestView' has been layed out as it's
// needed for proper calculations, so force an initial layout if it doesn't have a size)
var hasDoneLayout: Bool = true
if messageRequestView.bounds.height <= CGFloat.leastNonzeroMagnitude {
hasDoneLayout = false
UIView.performWithoutAnimation {
self.view.layoutIfNeeded()
}
}
let keyboardTop = (UIScreen.main.bounds.height - keyboardRect.minY)
let messageRequestsOffset: CGFloat = (messageRequestView.isHidden ? 0 : messageRequestView.bounds.height + 16)
let oldContentInset: UIEdgeInsets = tableView.contentInset
let newContentInset: UIEdgeInsets = UIEdgeInsets(
top: 0,
leading: 0,
bottom: (Values.mediumSpacing + keyboardTop + messageRequestsOffset),
trailing: 0
)
let newContentOffsetY: CGFloat = (tableView.contentOffset.y + (newContentInset.bottom - oldContentInset.bottom))
let changes = { [weak self] in
self?.scrollButtonBottomConstraint?.constant = -(keyboardTop + 16)
self?.messageRequestsViewBotomConstraint?.constant = -(keyboardTop + 16)
self?.tableView.contentInset = newContentInset
self?.tableView.contentOffset.y = newContentOffsetY
let scrollButtonOpacity: CGFloat = (self?.getScrollButtonOpacity() ?? 0)
self?.scrollButton.alpha = scrollButtonOpacity
self?.view.setNeedsLayout()
self?.view.layoutIfNeeded()
}
// Perform the changes (don't animate if the initial layout hasn't been completed)
guard hasDoneLayout else {
UIView.performWithoutAnimation {
changes()
}
return
}
UIView.animate(
withDuration: duration,
delay: 0,
options: options,
animations: changes,
completion: nil
)
}
@objc func handleKeyboardWillHideNotification(_ notification: Notification) {
// Please refer to https://github.com/mapbox/mapbox-navigation-ios/issues/1600
// and https://stackoverflow.com/a/25260930 to better understand what we are
// doing with the UIViewAnimationOptions
let userInfo: [AnyHashable: Any] = (notification.userInfo ?? [:])
let duration = ((userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as? TimeInterval) ?? 0)
let curveValue: Int = ((userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as? Int) ?? Int(UIView.AnimationOptions.curveEaseInOut.rawValue))
let options: UIView.AnimationOptions = UIView.AnimationOptions(rawValue: UInt(curveValue << 16))
let keyboardRect: CGRect = ((userInfo[UIResponder.keyboardFrameEndUserInfoKey] as? CGRect) ?? CGRect.zero)
let keyboardTop = (UIScreen.main.bounds.height - keyboardRect.minY)
UIView.animate(
withDuration: duration,
delay: 0,
options: options,
animations: { [weak self] in
self?.scrollButtonBottomConstraint?.constant = -(keyboardTop + 16)
self?.messageRequestsViewBotomConstraint?.constant = -(keyboardTop + 16)
let scrollButtonOpacity: CGFloat = (self?.getScrollButtonOpacity() ?? 0)
self?.scrollButton.alpha = scrollButtonOpacity
self?.unreadCountView.alpha = scrollButtonOpacity
self?.view.setNeedsLayout()
self?.view.layoutIfNeeded()
},
completion: nil
)
}
// MARK: - General
func addOrRemoveBlockedBanner(threadIsBlocked: Bool) {
guard threadIsBlocked else {
self.blockedBanner.removeFromSuperview()
return
}
self.view.addSubview(self.blockedBanner)
self.blockedBanner.pin([ UIView.HorizontalEdge.left, UIView.VerticalEdge.top, UIView.HorizontalEdge.right ], to: self.view)
}
// MARK: - UITableViewDataSource
func numberOfSections(in tableView: UITableView) -> Int {
return viewModel.interactionData.count
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let section: ConversationViewModel.SectionModel = viewModel.interactionData[section]
return section.elements.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let section: ConversationViewModel.SectionModel = viewModel.interactionData[indexPath.section]
switch section.model {
case .messages:
let cellViewModel: MessageCell.ViewModel = section.elements[indexPath.row]
let cell: MessageCell = tableView.dequeue(type: MessageCell.cellType(for: cellViewModel), for: indexPath)
cell.update(
with: cellViewModel,
mediaCache: mediaCache,
playbackInfo: viewModel.playbackInfo(for: cellViewModel) { updatedInfo, error in
DispatchQueue.main.async {
guard error == nil else {
OWSAlerts.showErrorAlert(message: "INVALID_AUDIO_FILE_ALERT_ERROR_MESSAGE".localized())
return
}
// TODO: Looks like the 'play/pause' icon isn't swapping when it auto-plays to the next item)
cell.dynamicUpdate(with: cellViewModel, playbackInfo: updatedInfo)
}
},
lastSearchText: viewModel.lastSearchedText
)
cell.delegate = self
return cell
default: preconditionFailure("Other sections should have no content")
}
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let section: ConversationViewModel.SectionModel = viewModel.interactionData[section]
switch section.model {
case .loadOlder, .loadNewer:
let loadingIndicator: UIActivityIndicatorView = UIActivityIndicatorView(style: .medium)
loadingIndicator.tintColor = Colors.text
loadingIndicator.alpha = 0.5
loadingIndicator.startAnimating()
let view: UIView = UIView()
view.addSubview(loadingIndicator)
loadingIndicator.center(in: view)
return view
case .messages: return nil
}
}
// MARK: - UITableViewDelegate
func tableView(_ tableView: UITableView, estimatedHeightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableView.automaticDimension
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
let section: ConversationViewModel.SectionModel = viewModel.interactionData[section]
switch section.model {
case .loadOlder, .loadNewer: return ConversationVC.loadingHeaderHeight
case .messages: return 0
}
}
func tableView(_ tableView: UITableView, willDisplayHeaderView view: UIView, forSection section: Int) {
guard self.didFinishInitialLayout && !self.isLoadingMore else { return }
let section: ConversationViewModel.SectionModel = self.viewModel.interactionData[section]
switch section.model {
case .loadOlder, .loadNewer:
self.isLoadingMore = true
DispatchQueue.global(qos: .default).async { [weak self] in
// Messages are loaded in descending order so 'loadOlder' actually corresponds with
// 'pageAfter' in this case
self?.viewModel.pagedDataObserver?.load(section.model == .loadOlder ?
.pageAfter :
.pageBefore
)
}
case .messages: break
}
}
func scrollToBottom(isAnimated: Bool) {
guard
!isUserScrolling,
let messagesSectionIndex: Int = self.viewModel.interactionData
.firstIndex(where: { $0.model == .messages }),
!self.viewModel.interactionData[messagesSectionIndex]
.elements
.isEmpty
else { return }
tableView.scrollToRow(
at: IndexPath(
row: viewModel.interactionData[messagesSectionIndex].elements.count - 1,
section: messagesSectionIndex
),
at: .bottom,
animated: isAnimated
)
}
func scrollViewWillBeginDragging(_ scrollView: UIScrollView) {
isUserScrolling = true
}
func scrollViewDidEndDragging(_ scrollView: UIScrollView, willDecelerate decelerate: Bool) {
isUserScrolling = false
}
func scrollViewDidScroll(_ scrollView: UIScrollView) {
scrollButton.alpha = getScrollButtonOpacity()
unreadCountView.alpha = scrollButton.alpha
}
func scrollViewDidEndScrollingAnimation(_ scrollView: UIScrollView) {
guard
let focusedInteractionId: Int64 = self.focusedInteractionId,
self.shouldHighlightNextScrollToInteraction
else {
self.focusedInteractionId = nil
return
}
self.highlightCellIfNeeded(interactionId: focusedInteractionId)
}
func updateUnreadCountView(unreadCount: UInt?) {
let unreadCount: Int = Int(unreadCount ?? 0)
let fontSize: CGFloat = (unreadCount < 10000 ? Values.verySmallFontSize : 8)
unreadCountLabel.text = (unreadCount < 10000 ? "\(unreadCount)" : "9999+")
unreadCountLabel.font = .boldSystemFont(ofSize: fontSize)
unreadCountView.isHidden = (unreadCount == 0)
}
func getScrollButtonOpacity() -> CGFloat {
let contentOffsetY = tableView.contentOffset.y
let x = (lastPageTop - ConversationVC.bottomInset - contentOffsetY).clamp(0, .greatestFiniteMagnitude)
let a = 1 / (ConversationVC.scrollButtonFullVisibilityThreshold - ConversationVC.scrollButtonNoVisibilityThreshold)
return a * x
}
// MARK: - Search
func conversationSettingsDidRequestConversationSearch(_ conversationSettingsViewController: OWSConversationSettingsViewController) {
showSearchUI()
guard presentedViewController != nil else {
self.navigationController?.popToViewController(self, animated: true, completion: nil)
return
}
dismiss(animated: true) {
self.navigationController?.popToViewController(self, animated: true, completion: nil)
}
}
func showSearchUI() {
isShowingSearchUI = true
// Search bar
let searchBar = searchController.uiSearchController.searchBar
searchBar.setUpSessionStyle()
navigationItem.titleView = searchBar
// Nav bar buttons
updateNavBarButtons(threadData: self.viewModel.threadData)
// Hack so that the ResultsBar stays on the screen when dismissing the search field
// keyboard.
//
// Details:
//
// When the search UI is activated, both the SearchField and the ConversationVC
// have the resultsBar as their inputAccessoryView.
//
// So when the SearchField is first responder, the ResultsBar is shown on top of the keyboard.
// When the ConversationVC is first responder, the ResultsBar is shown at the bottom of the
// screen.
//
// When the user swipes to dismiss the keyboard, trying to see more of the content while
// searching, we want the ResultsBar to stay at the bottom of the screen - that is, we
// want the ConversationVC to becomeFirstResponder.
//
// If the SearchField were a subview of ConversationVC.view, this would all be automatic,
// as first responder status is percolated up the responder chain via `nextResponder`, which
// basically travereses each superView, until you're at a rootView, at which point the next
// responder is the ViewController which controls that View.
//
// However, because SearchField lives in the Navbar, it's "controlled" by the
// NavigationController, not the ConversationVC.
//
// So here we stub the next responder on the navBar so that when the searchBar resigns
// first responder, the ConversationVC will be in it's responder chain - keeeping the
// ResultsBar on the bottom of the screen after dismissing the keyboard.
let navBar = navigationController!.navigationBar as! OWSNavigationBar
navBar.stubbedNextResponder = self
}
func hideSearchUI() {
isShowingSearchUI = false
navigationItem.titleView = titleView
updateNavBarButtons(threadData: self.viewModel.threadData)
let navBar: OWSNavigationBar? = navigationController?.navigationBar as? OWSNavigationBar
navBar?.stubbedNextResponder = nil
becomeFirstResponder()
reloadInputViews()
}
func didDismissSearchController(_ searchController: UISearchController) {
hideSearchUI()
}
func conversationSearchController(_ conversationSearchController: ConversationSearchController, didUpdateSearchResults results: [Int64]?, searchText: String?) {
tableView.reloadRows(at: tableView.indexPathsForVisibleRows ?? [], with: UITableView.RowAnimation.none)
}
func conversationSearchController(_ conversationSearchController: ConversationSearchController, didSelectInteractionId interactionId: Int64) {
scrollToInteractionIfNeeded(with: interactionId, highlight: true)
}
func scrollToInteractionIfNeeded(
with interactionId: Int64,
position: UITableView.ScrollPosition = .middle,
isAnimated: Bool = true,
highlight: Bool = false
) {
// Store the info incase we need to load more data (call will be re-triggered)
self.focusedInteractionId = interactionId
self.shouldHighlightNextScrollToInteraction = highlight
// Ensure the target interaction has been loaded
guard
let messageSectionIndex: Int = self.viewModel.interactionData
.firstIndex(where: { $0.model == .messages }),
let targetMessageIndex = self.viewModel.interactionData[messageSectionIndex]
.elements
.firstIndex(where: { $0.id == interactionId })
else {
// If not the make sure we have finished the initial layout before trying to
// load the up until the specified interaction
guard self.didFinishInitialLayout else { return }
self.searchController.resultsBar.startLoading()
DispatchQueue.global(qos: .default).async { [weak self] in
self?.viewModel.pagedDataObserver?.load(.untilInclusive(
id: interactionId,
padding: 5
))
}
return
}
let targetIndexPath: IndexPath = IndexPath(
row: targetMessageIndex,
section: messageSectionIndex
)
// If we aren't animating or aren't highlighting then everything can be run immediately
guard isAnimated && highlight else {
self.tableView.scrollToRow(
at: targetIndexPath,
at: position,
animated: (self.didFinishInitialLayout && isAnimated)
)
// Don't clear these values if we have't done the initial layout (we will call this
// method a second time to trigger the highlight after the screen appears)
guard self.didFinishInitialLayout else { return }
self.focusedInteractionId = nil
self.shouldHighlightNextScrollToInteraction = false
if highlight {
self.highlightCellIfNeeded(interactionId: interactionId)
}
return
}
// If we are animating and highlighting then determine if we want to scroll to the target
// cell (if we try to trigger the `scrollToRow` call and the animation doesn't occur then
// the highlight will not be triggered so if a cell is entirely on the screen then just
// don't bother scrolling)
let targetRect: CGRect = self.tableView.rectForRow(at: targetIndexPath)
guard !self.tableView.bounds.contains(targetRect) else {
self.highlightCellIfNeeded(interactionId: interactionId)
return
}
self.tableView.scrollToRow(at: targetIndexPath, at: position, animated: true)
}
func highlightCellIfNeeded(interactionId: Int64) {
self.shouldHighlightNextScrollToInteraction = false
self.focusedInteractionId = nil
// Trigger on the next run loop incase we are still finishing some other animation
DispatchQueue.main.async {
self.tableView
.visibleCells
.first(where: { ($0 as? VisibleMessageCell)?.viewModel?.id == interactionId })
.asType(VisibleMessageCell.self)?
.highlight()
}
}
}