session-ios/SessionMessagingKit/Sending & Receiving/Pollers/Poller.swift

120 lines
5.0 KiB
Swift

import SessionSnodeKit
import PromiseKit
@objc(LKPoller)
public final class Poller : NSObject {
private let storage = OWSPrimaryStorage.shared()
private var isPolling = false
private var usedSnodes = Set<Snode>()
private var pollCount = 0
// MARK: Settings
private static let pollInterval: TimeInterval = 1.5
private static let retryInterval: TimeInterval = 0.25
/// After polling a given snode this many times we always switch to a new one.
///
/// The reason for doing this is that sometimes a snode will be giving us successful responses while
/// it isn't actually getting messages from other snodes.
private static let maxPollCount: UInt = 6
// MARK: Error
private enum Error : LocalizedError {
case pollLimitReached
var localizedDescription: String {
switch self {
case .pollLimitReached: return "Poll limit reached for current snode."
}
}
}
// MARK: Public API
@objc public func startIfNeeded() {
guard !isPolling else { return }
SNLog("Started polling.")
isPolling = true
setUpPolling()
}
@objc public func stop() {
SNLog("Stopped polling.")
isPolling = false
usedSnodes.removeAll()
}
// MARK: Private API
private func setUpPolling() {
guard isPolling else { return }
let _ = SnodeAPI.getSwarm(for: getUserHexEncodedPublicKey()).then2 { [weak self] _ -> Promise<Void> in
guard let strongSelf = self else { return Promise { $0.fulfill(()) } }
strongSelf.usedSnodes.removeAll()
let (promise, seal) = Promise<Void>.pending()
strongSelf.pollNextSnode(seal: seal)
return promise
}.ensure(on: DispatchQueue.main) { [weak self] in // Timers don't do well on background queues
guard let strongSelf = self, strongSelf.isPolling else { return }
Timer.scheduledTimer(withTimeInterval: Poller.retryInterval, repeats: false) { _ in
guard let strongSelf = self else { return }
strongSelf.setUpPolling()
}
}
}
private func pollNextSnode(seal: Resolver<Void>) {
let userPublicKey = getUserHexEncodedPublicKey()
let swarm = SnodeAPI.swarmCache[userPublicKey] ?? []
let unusedSnodes = Set(swarm).subtracting(usedSnodes)
if !unusedSnodes.isEmpty {
// randomElement() uses the system's default random generator, which is cryptographically secure
let nextSnode = unusedSnodes.randomElement()!
usedSnodes.insert(nextSnode)
poll(nextSnode, seal: seal).done2 {
seal.fulfill(())
}.catch2 { [weak self] error in
if let error = error as? Error, error == .pollLimitReached {
self?.pollCount = 0
} else {
SNLog("Polling \(nextSnode) failed; dropping it and switching to next snode.")
SnodeAPI.dropSnodeFromSwarmIfNeeded(nextSnode, publicKey: userPublicKey)
}
self?.pollNextSnode(seal: seal)
}
} else {
seal.fulfill(())
}
}
private func poll(_ snode: Snode, seal longTermSeal: Resolver<Void>) -> Promise<Void> {
guard isPolling else { return Promise { $0.fulfill(()) } }
let userPublicKey = getUserHexEncodedPublicKey()
return SnodeAPI.getRawMessages(from: snode, associatedWith: userPublicKey).then(on: DispatchQueue.main) { [weak self] rawResponse -> Promise<Void> in
guard let strongSelf = self, strongSelf.isPolling else { return Promise { $0.fulfill(()) } }
let messages = SnodeAPI.parseRawMessagesResponse(rawResponse, from: snode, associatedWith: userPublicKey)
if !messages.isEmpty {
SNLog("Received \(messages.count) new message(s).")
}
messages.forEach { json in
guard let envelope = SNProtoEnvelope.from(json) else { return }
do {
let data = try envelope.serializedData()
let job = MessageReceiveJob(data: data, isBackgroundPoll: false)
SNMessagingKitConfiguration.shared.storage.write { transaction in
SessionMessagingKit.JobQueue.shared.add(job, using: transaction)
}
} catch {
SNLog("Failed to deserialize envelope due to error: \(error).")
}
}
strongSelf.pollCount += 1
if strongSelf.pollCount == Poller.maxPollCount {
throw Error.pollLimitReached
} else {
return withDelay(Poller.pollInterval, completionQueue: DispatchQueue.main) {
guard let strongSelf = self, strongSelf.isPolling else { return Promise { $0.fulfill(()) } }
return strongSelf.poll(snode, seal: longTermSeal)
}
}
}
}
}