session-ios/Session/Media Viewing & Editing/Transitions/MediaDismissAnimationContro...

245 lines
10 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import UIKit
import PromiseKit
class MediaDismissAnimationController: NSObject {
private let mediaItem: Media
public let interactionController: MediaInteractiveDismiss?
var fromView: UIView?
var transitionView: UIView?
var fromTransitionalOverlayView: UIView?
var toTransitionalOverlayView: UIView?
var fromMediaFrame: CGRect?
var pendingCompletion: (() -> ())?
init(galleryItem: MediaGalleryViewModel.Item, interactionController: MediaInteractiveDismiss? = nil) {
self.mediaItem = .gallery(galleryItem)
self.interactionController = interactionController
}
init(image: UIImage, interactionController: MediaInteractiveDismiss? = nil) {
self.mediaItem = .image(image)
self.interactionController = interactionController
}
}
extension MediaDismissAnimationController: UIViewControllerAnimatedTransitioning {
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
return 0.3
}
func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
let containerView = transitionContext.containerView
let fromContextProvider: MediaPresentationContextProvider
let toContextProvider: MediaPresentationContextProvider
guard let fromVC: UIViewController = transitionContext.viewController(forKey: .from) else {
transitionContext.completeTransition(false)
return
}
guard let toVC: UIViewController = transitionContext.viewController(forKey: .to) else {
transitionContext.completeTransition(false)
return
}
switch fromVC {
case let contextProvider as MediaPresentationContextProvider:
fromContextProvider = contextProvider
case let navController as UINavigationController:
guard let contextProvider = navController.topViewController as? MediaPresentationContextProvider else {
transitionContext.completeTransition(false)
return
}
fromContextProvider = contextProvider
default:
transitionContext.completeTransition(false)
return
}
switch toVC {
case let contextProvider as MediaPresentationContextProvider:
toVC.view.layoutIfNeeded()
toContextProvider = contextProvider
case let navController as UINavigationController:
guard let contextProvider = navController.topViewController as? MediaPresentationContextProvider else {
transitionContext.completeTransition(false)
return
}
toVC.view.layoutIfNeeded()
toContextProvider = contextProvider
default:
transitionContext.completeTransition(false)
return
}
guard let fromMediaContext: MediaPresentationContext = fromContextProvider.mediaPresentationContext(mediaItem: mediaItem, in: containerView) else {
transitionContext.completeTransition(false)
return
}
guard let presentationImage: UIImage = mediaItem.image else {
transitionContext.completeTransition(true)
return
}
// fromView will be nil if doing a presentation, in which case we don't want to add the view -
// it will automatically be added to the view hierarchy, in front of the VC we're presenting from
if let fromView: UIView = transitionContext.view(forKey: .from) {
self.fromView = fromView
containerView.addSubview(fromView)
}
// toView will be nil if doing a modal dismiss, in which case we don't want to add the view -
// it's already in the view hierarchy, behind the VC we're dismissing.
if let toView: UIView = transitionContext.view(forKey: .to) {
containerView.insertSubview(toView, at: 0)
}
let toMediaContext: MediaPresentationContext? = toContextProvider.mediaPresentationContext(mediaItem: mediaItem, in: containerView)
let duration: CGFloat = transitionDuration(using: transitionContext)
fromMediaContext.mediaView.alpha = 0
toMediaContext?.mediaView.alpha = 0
let transitionView = UIImageView(image: presentationImage)
transitionView.frame = fromMediaContext.presentationFrame
transitionView.contentMode = MediaView.contentMode
transitionView.layer.masksToBounds = true
transitionView.layer.cornerRadius = fromMediaContext.cornerRadius
transitionView.layer.maskedCorners = (toMediaContext?.cornerMask ?? fromMediaContext.cornerMask)
containerView.addSubview(transitionView)
// Add any UI elements which should appear above the media view
self.fromTransitionalOverlayView = {
guard let (overlayView, overlayViewFrame) = fromContextProvider.snapshotOverlayView(in: containerView) else {
return nil
}
overlayView.frame = overlayViewFrame
containerView.addSubview(overlayView)
return overlayView
}()
self.toTransitionalOverlayView = { [weak self] in
guard let (overlayView, overlayViewFrame) = toContextProvider.snapshotOverlayView(in: containerView) else {
return nil
}
// Only fade in the 'toTransitionalOverlayView' if it's bigger than the origin
// one (makes it look cleaner as you don't get the crossfade effect)
if (self?.fromTransitionalOverlayView?.frame.size.height ?? 0) > overlayViewFrame.height {
overlayView.alpha = 0
}
overlayView.frame = overlayViewFrame
if let fromTransitionalOverlayView = self?.fromTransitionalOverlayView {
containerView.insertSubview(overlayView, belowSubview: fromTransitionalOverlayView)
}
else {
containerView.addSubview(overlayView)
}
return overlayView
}()
self.transitionView = transitionView
self.fromMediaFrame = transitionView.frame
self.pendingCompletion = {
let destinationFromAlpha: CGFloat
let destinationFrame: CGRect
let destinationCornerRadius: CGFloat
if transitionContext.transitionWasCancelled {
destinationFromAlpha = 1
destinationFrame = fromMediaContext.presentationFrame
destinationCornerRadius = fromMediaContext.cornerRadius
}
else if let toMediaContext: MediaPresentationContext = toMediaContext {
destinationFromAlpha = 0
destinationFrame = toMediaContext.presentationFrame
destinationCornerRadius = toMediaContext.cornerRadius
}
else {
// `toMediaContext` can be nil if the target item is scrolled off of the
// contextProvider's screen, so we synthesize a context to dismiss the item
// off screen
destinationFromAlpha = 0
destinationFrame = fromMediaContext.presentationFrame
.offsetBy(dx: 0, dy: (containerView.bounds.height * 2))
destinationCornerRadius = fromMediaContext.cornerRadius
}
UIView.animate(
withDuration: duration,
delay: 0,
options: [.beginFromCurrentState, .curveEaseInOut],
animations: { [weak self] in
self?.fromTransitionalOverlayView?.alpha = destinationFromAlpha
self?.fromView?.alpha = destinationFromAlpha
self?.toTransitionalOverlayView?.alpha = (1.0 - destinationFromAlpha)
transitionView.frame = destinationFrame
transitionView.layer.cornerRadius = destinationCornerRadius
},
completion: { [weak self] _ in
self?.fromView?.alpha = 1
fromMediaContext.mediaView.alpha = 1
toMediaContext?.mediaView.alpha = 1
transitionView.removeFromSuperview()
self?.fromTransitionalOverlayView?.removeFromSuperview()
self?.toTransitionalOverlayView?.removeFromSuperview()
if transitionContext.transitionWasCancelled {
// The "to" view will be nil if we're doing a modal dismiss, in which case
// we wouldn't want to remove the toView.
transitionContext.view(forKey: .to)?.removeFromSuperview()
// Note: We shouldn't need to do this but for some reason it's not
// automatically getting re-enabled so we manually enable it
transitionContext.view(forKey: .from)?.isUserInteractionEnabled = true
}
else {
transitionContext.view(forKey: .from)?.removeFromSuperview()
// Note: We shouldn't need to do this but for some reason it's not
// automatically getting re-enabled so we manually enable it
transitionContext.view(forKey: .to)?.isUserInteractionEnabled = true
}
transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
}
)
}
// The interactive transition will call the 'pendingCompletion' when it completes so don't call it here
guard !transitionContext.isInteractive else { return }
self.pendingCompletion?()
self.pendingCompletion = nil
}
}
extension MediaDismissAnimationController: InteractiveDismissDelegate {
func interactiveDismissUpdate(_ interactiveDismiss: UIPercentDrivenInteractiveTransition, didChangeTouchOffset offset: CGPoint) {
guard let transitionView: UIView = transitionView else { return } // Transition hasn't started yet
guard let fromMediaFrame: CGRect = fromMediaFrame else { return }
fromView?.alpha = (1.0 - interactiveDismiss.percentComplete)
transitionView.center = fromMediaFrame.offsetBy(dx: offset.x, dy: offset.y).center
}
func interactiveDismissDidFinish(_ interactiveDismiss: UIPercentDrivenInteractiveTransition) {
self.pendingCompletion?()
self.pendingCompletion = nil
}
}