session-ios/SignalUtilitiesKit/Shared Views/GalleryRailView.swift

364 lines
12 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import UIKit
import SessionUIKit
// MARK: - GalleryRailItem
public protocol GalleryRailItem {
func buildRailItemView() -> UIView
func isEqual(to other: GalleryRailItem?) -> Bool
}
// MARK: - GalleryRailCellViewDelegate
protocol GalleryRailCellViewDelegate: AnyObject {
func didTapGalleryRailCellView(_ galleryRailCellView: GalleryRailCellView)
}
// MARK: - GalleryRailCellView
public class GalleryRailCellView: UIView {
public let cellBorderWidth: CGFloat = 3
public var item: GalleryRailItem?
fileprivate weak var delegate: GalleryRailCellViewDelegate?
private(set) var isSelected: Bool = false
// MARK: - UI
let contentContainer: UIView = {
let view = UIView()
view.autoPinToSquareAspectRatio()
view.clipsToBounds = true
return view
}()
// MARK: - Initialization
override init(frame: CGRect) {
super.init(frame: frame)
layoutMargins = .zero
clipsToBounds = false
addSubview(contentContainer)
contentContainer.autoPinEdgesToSuperviewMargins()
contentContainer.layer.cornerRadius = 4.8
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(didTap(sender:)))
addGestureRecognizer(tapGesture)
}
public required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - Actions
@objc
func didTap(sender: UITapGestureRecognizer) {
self.delegate?.didTapGalleryRailCellView(self)
}
// MARK: Content
func configure(item: GalleryRailItem, delegate: GalleryRailCellViewDelegate) {
self.item = item
self.delegate = delegate
for view in contentContainer.subviews {
view.removeFromSuperview()
}
let itemView = item.buildRailItemView()
contentContainer.addSubview(itemView)
itemView.autoPinEdgesToSuperviewEdges()
}
// MARK: - Selected
func setIsSelected(_ isSelected: Bool) {
self.isSelected = isSelected
// Reserve space for the selection border whether or not the cell is selected.
layoutMargins = UIEdgeInsets(top: 0, left: cellBorderWidth, bottom: 0, right: cellBorderWidth)
if isSelected {
contentContainer.themeBorderColor = .primary
contentContainer.layer.borderWidth = cellBorderWidth
}
else {
contentContainer.layer.borderWidth = 0
}
}
}
// MARK: - GalleryRailViewDelegate
public protocol GalleryRailViewDelegate: AnyObject {
func galleryRailView(_ galleryRailView: GalleryRailView, didTapItem imageRailItem: GalleryRailItem)
}
// MARK: - GalleryRailView
public class GalleryRailView: UIView, GalleryRailCellViewDelegate {
public enum ScrollFocusMode {
case keepCentered
case keepWithinBounds
}
public var scrollFocusMode: ScrollFocusMode = .keepCentered
public var cellViews: [GalleryRailCellView] = []
public weak var delegate: GalleryRailViewDelegate?
private var album: [GalleryRailItem]?
private var oldSize: CGSize = .zero
var cellViewItems: [GalleryRailItem] {
get { return cellViews.compactMap { $0.item } }
}
// MARK: - Initializers
override init(frame: CGRect) {
super.init(frame: frame)
clipsToBounds = false
addSubview(scrollView)
scrollView.autoPinEdgesToSuperviewMargins()
scrollView.addSubview(stackClippingView)
stackClippingView.addSubview(stackView)
stackClippingView.autoPinEdgesToSuperviewEdges()
stackClippingView.autoMatch(.height, to: .height, of: scrollView)
stackView.autoPinEdgesToSuperviewEdges()
}
public required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: - UI
private let scrollView: UIScrollView = {
let result: UIScrollView = UIScrollView()
result.clipsToBounds = false
result.layoutMargins = .zero
result.isScrollEnabled = true
result.scrollIndicatorInsets = UIEdgeInsets(top: 0, leading: 0, bottom: -10, trailing: 0)
return result
}()
private let stackClippingView: UIView = {
let result: UIView = UIView()
result.clipsToBounds = true
return result
}()
private let stackView: UIStackView = {
let result: UIStackView = UIStackView()
result.clipsToBounds = false
result.axis = .horizontal
result.spacing = 0
return result
}()
// MARK: - Public
public func configureCellViews(album: [GalleryRailItem], focusedItem: GalleryRailItem?, cellViewBuilder: (GalleryRailItem) -> GalleryRailCellView) {
let animationDuration: TimeInterval = 0.2
let zippedItems = zip(album, self.cellViewItems)
// Check if the album has changed
guard
album.count != self.cellViewItems.count ||
zippedItems.contains(where: { lhs, rhs in !lhs.isEqual(to: rhs) })
else {
UIView.animate(withDuration: animationDuration) {
self.updateFocusedItem(focusedItem)
self.layoutIfNeeded()
}
return
}
// If so update to the new album
self.album = album
// Check if there are multiple items in the album (if not then just slide it away)
guard album.count > 1 else {
let oldFrame: CGRect = self.stackView.frame
UIView.animate(
withDuration: animationDuration,
animations: { [weak self] in
self?.isHidden = true
self?.stackView.frame = oldFrame.offsetBy(
dx: 0,
dy: oldFrame.height
)
},
completion: { [weak self] _ in
self?.stackView.arrangedSubviews.forEach { $0.removeFromSuperview() }
self?.stackView.frame = oldFrame
self?.cellViews = []
}
)
return
}
// Otherwise slide it away, recreate it and then slide it back
let newCellViews: [GalleryRailCellView] = buildCellViews(
items: album,
cellViewBuilder: cellViewBuilder
)
let animateOut: ((CGRect, @escaping (CGRect) -> CGRect, @escaping (CGRect) -> ()) -> ()) = { [weak self] oldFrame, layoutNewItems, animateIn in
UIView.animate(
withDuration: (animationDuration / 2),
delay: 0,
options: .curveEaseIn,
animations: {
self?.stackView.frame = oldFrame.offsetBy(
dx: 0,
dy: oldFrame.height
)
},
completion: { _ in
let updatedOldFrame: CGRect = layoutNewItems(oldFrame)
animateIn(updatedOldFrame)
}
)
}
let layoutNewItems: (CGRect) -> CGRect = { [weak self] oldFrame -> CGRect in
var updatedOldFrame: CGRect = oldFrame
// Update the UI (need to re-offset it as the position gets reset during
// during these changes)
UIView.performWithoutAnimation {
self?.stackView.arrangedSubviews.forEach { $0.removeFromSuperview() }
newCellViews.forEach { cellView in
self?.stackView.addArrangedSubview(cellView)
}
self?.cellViews = newCellViews
self?.stackView.layoutIfNeeded()
self?.updateFocusedItem(focusedItem)
self?.isHidden = false
updatedOldFrame = (self?.stackView.frame)
.defaulting(to: oldFrame)
self?.stackView.frame = updatedOldFrame.offsetBy(
dx: 0,
dy: oldFrame.height
)
}
return updatedOldFrame
}
let animateIn: (CGRect) -> () = { [weak self] oldFrame in
UIView.animate(
withDuration: (animationDuration / 2),
delay: 0,
options: .curveEaseOut,
animations: { [weak self] in
self?.stackView.frame = oldFrame
self?.isHidden = false
},
completion: nil
)
}
// If we don't have arranged subviews already we can skip the 'animateOut'
guard !self.stackView.arrangedSubviews.isEmpty else {
let updatedOldFrame: CGRect = layoutNewItems(self.stackView.frame)
// Hide self again because it would have previously been hidden and we want to
// properly animate it's appearance
self.isHidden = true
animateIn(updatedOldFrame)
return
}
animateOut(self.stackView.frame, layoutNewItems, animateIn)
}
// MARK: - GalleryRailCellViewDelegate
func didTapGalleryRailCellView(_ galleryRailCellView: GalleryRailCellView) {
guard let item = galleryRailCellView.item else { return }
delegate?.galleryRailView(self, didTapItem: item)
}
// MARK: - Subview Helpers
public override func layoutSubviews() {
super.layoutSubviews()
guard self.bounds.size != self.oldSize else { return }
self.oldSize = self.bounds.size
// If the bounds of the biew changed then update the focused item to ensure the
// alignment isn't broken
if let focusedItem: GalleryRailItem = self.cellViews.first(where: { $0.isSelected })?.item {
self.updateFocusedItem(focusedItem)
}
}
private func buildCellViews(items: [GalleryRailItem], cellViewBuilder: (GalleryRailItem) -> GalleryRailCellView) -> [GalleryRailCellView] {
return items.map { item in
let cellView = cellViewBuilder(item)
cellView.configure(item: item, delegate: self)
return cellView
}
}
func updateFocusedItem(_ focusedItem: GalleryRailItem?) {
let selectedCellView: GalleryRailCellView? = cellViews.first(where: { cellView -> Bool in
(cellView.item?.isEqual(to: focusedItem) == true)
})
cellViews.forEach { $0.setIsSelected(false) }
selectedCellView?.setIsSelected(true)
self.layoutIfNeeded()
self.stackView.layoutIfNeeded()
switch scrollFocusMode {
case .keepCentered:
guard
let selectedCell: UIView = selectedCellView,
let selectedCellSuperview: UIView = selectedCell.superview
else { return }
let cellViewCenter: CGPoint = selectedCellSuperview.convert(selectedCell.center, to: scrollView)
let additionalInset: CGFloat = ((scrollView.frame.width / 2) - cellViewCenter.x)
var inset: UIEdgeInsets = scrollView.contentInset
inset.left = additionalInset
scrollView.contentInset = inset
var offset: CGPoint = scrollView.contentOffset
offset.x = -additionalInset
scrollView.contentOffset = offset
case .keepWithinBounds:
guard
let selectedCell: UIView = selectedCellView,
let selectedCellSuperview: UIView = selectedCell.superview
else { return }
let cellFrame: CGRect = selectedCellSuperview.convert(selectedCell.frame, to: scrollView)
scrollView.scrollRectToVisible(cellFrame, animated: true)
}
}
}