session-ios/Session/Conversations V2/Context Menu/ContextMenuVC.swift

118 lines
4.4 KiB
Swift

final class ContextMenuVC : UIViewController {
private let snapshot: UIView
private let viewItem: ConversationViewItem
private let frame: CGRect
private let delegate: ContextMenuActionDelegate
private let dismiss: () -> Void
// MARK: UI Components
private lazy var blurView = UIVisualEffectView(effect: nil)
private lazy var menuView: UIView = {
let result = UIView()
result.layer.shadowColor = UIColor.black.cgColor
result.layer.shadowOffset = CGSize.zero
result.layer.shadowOpacity = 0.4
result.layer.shadowRadius = 4
return result
}()
// MARK: Settings
private static let actionViewHeight: CGFloat = 40
// MARK: Lifecycle
init(snapshot: UIView, viewItem: ConversationViewItem, frame: CGRect, delegate: ContextMenuActionDelegate, dismiss: @escaping () -> Void) {
self.snapshot = snapshot
self.viewItem = viewItem
self.frame = frame
self.delegate = delegate
self.dismiss = dismiss
super.init(nibName: nil, bundle: nil)
}
override init(nibName: String?, bundle: Bundle?) {
preconditionFailure("Use init(snapshot:) instead.")
}
required init?(coder: NSCoder) {
preconditionFailure("Use init(coder:) instead.")
}
override func viewDidLoad() {
super.viewDidLoad()
// Background color
view.backgroundColor = .clear
// Blur
view.addSubview(blurView)
blurView.pin(to: view)
// Snapshot
snapshot.layer.shadowColor = UIColor.black.cgColor
snapshot.layer.shadowOffset = CGSize.zero
snapshot.layer.shadowOpacity = 0.4
snapshot.layer.shadowRadius = 4
view.addSubview(snapshot)
snapshot.pin(.left, to: .left, of: view, withInset: frame.origin.x)
snapshot.pin(.top, to: .top, of: view, withInset: frame.origin.y)
snapshot.set(.width, to: frame.width)
snapshot.set(.height, to: frame.height)
// Menu
let menuBackgroundView = UIView()
menuBackgroundView.backgroundColor = Colors.receivedMessageBackground
menuBackgroundView.layer.cornerRadius = Values.messageBubbleCornerRadius
menuBackgroundView.layer.masksToBounds = true
menuView.addSubview(menuBackgroundView)
menuBackgroundView.pin(to: menuView)
let actionViews = ContextMenuVC.actions(for: viewItem, delegate: delegate).map { ActionView(for: $0, dismiss: snDismiss) }
let menuStackView = UIStackView(arrangedSubviews: actionViews)
menuStackView.axis = .vertical
menuView.addSubview(menuStackView)
menuStackView.pin(to: menuView)
view.addSubview(menuView)
let menuHeight = CGFloat(actionViews.count) * ContextMenuVC.actionViewHeight
let spacing = Values.smallSpacing
let margin = max(UIApplication.shared.keyWindow!.safeAreaInsets.bottom, Values.mediumSpacing)
if frame.maxY + spacing + menuHeight > UIScreen.main.bounds.height - margin {
menuView.pin(.bottom, to: .top, of: snapshot, withInset: -spacing)
} else {
menuView.pin(.top, to: .bottom, of: snapshot, withInset: spacing)
}
switch viewItem.interaction.interactionType() {
case .outgoingMessage: menuView.pin(.right, to: .right, of: snapshot)
case .incomingMessage: menuView.pin(.left, to: .left, of: snapshot)
default: break // Should never occur
}
// Tap gesture
let mainTapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(handleTap))
view.addGestureRecognizer(mainTapGestureRecognizer)
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
UIView.animate(withDuration: 0.25) {
self.blurView.effect = UIBlurEffect(style: .regular)
self.menuView.alpha = 1
}
}
// MARK: Updating
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
menuView.layer.shadowPath = UIBezierPath(roundedRect: menuView.bounds, cornerRadius: Values.messageBubbleCornerRadius).cgPath
}
// MARK: Interaction
@objc private func handleTap() {
snDismiss()
}
func snDismiss() {
UIView.animate(withDuration: 0.25, animations: {
self.blurView.effect = nil
self.menuView.alpha = 0
}, completion: { _ in
self.dismiss()
})
}
}