session-ios/SignalMessaging/attachments/OWSAudioAttachmentPlayer.m
Michael Kirk c646f76335 Garther audio concerns, clean up session when done
- sync speakerphone state manipulated from system call screen
  - Revert audio session after call failure, ensures media plays out of
    speaker after placing a failing call.
  - Replace notification with delegate pattern since we're already using
    delegate pattern here.
- Fixes voiceover accessibility after voice memo
- Avoid audio blip after pressing hangup
- Rename CallAudioSession -> OWSAudioSession
  Going to start using it for other non-call things since we want to
  gather all our audio session concerns.
- Resume background audio when done playing video
  - Extract OWSVideoPlayer which ensures audio is in proper state before
    playback
  - Move recording session logic to shared OWSAudioSession
  - Deactivate audio session when complete

// FREEBIE
2018-02-06 18:45:51 -08:00

164 lines
4.6 KiB
Objective-C

//
// Copyright (c) 2018 Open Whisper Systems. All rights reserved.
//
#import "OWSAudioAttachmentPlayer.h"
#import "TSAttachmentStream.h"
#import <AVFoundation/AVFoundation.h>
#import <SignalMessaging/SignalMessaging-Swift.h>
#import <SignalServiceKit/NSTimer+OWS.h>
NS_ASSUME_NONNULL_BEGIN
@interface OWSAudioAttachmentPlayer () <AVAudioPlayerDelegate>
@property (nonatomic, readonly) NSURL *mediaUrl;
@property (nonatomic, nullable) AVAudioPlayer *audioPlayer;
@property (nonatomic, nullable) NSTimer *audioPlayerPoller;
@end
#pragma mark -
@implementation OWSAudioAttachmentPlayer
- (instancetype)initWithMediaUrl:(NSURL *)mediaUrl delegate:(id<OWSAudioAttachmentPlayerDelegate>)delegate
{
self = [super init];
if (!self) {
return self;
}
OWSAssert(mediaUrl);
OWSAssert(delegate);
_delegate = delegate;
_mediaUrl = mediaUrl;
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(applicationDidEnterBackground:)
name:OWSApplicationDidEnterBackgroundNotification
object:nil];
return self;
}
- (void)dealloc
{
[[NSNotificationCenter defaultCenter] removeObserver:self];
[DeviceSleepManager.sharedInstance removeBlockWithBlockObject:self];
[self stop];
}
- (void)applicationDidEnterBackground:(NSNotification *)notification
{
[self stop];
}
#pragma mark - Methods
- (void)play
{
OWSAssertIsOnMainThread();
OWSAssert(self.mediaUrl);
OWSAssert([self.delegate audioPlaybackState] != AudioPlaybackState_Playing);
[OWSAudioSession.shared setPlaybackCategory];
[self.audioPlayerPoller invalidate];
self.delegate.audioPlaybackState = AudioPlaybackState_Playing;
if (!self.audioPlayer) {
NSError *error;
self.audioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:self.mediaUrl error:&error];
if (error) {
DDLogError(@"%@ error: %@", self.logTag, error);
[self stop];
if ([error.domain isEqualToString:NSOSStatusErrorDomain]
&& (error.code == kAudioFileInvalidFileError || error.code == kAudioFileStreamError_InvalidFile)) {
[OWSAlerts showAlertWithTitle:NSLocalizedString(@"ALERT_ERROR_TITLE", @"")
message:NSLocalizedString(@"INVALID_AUDIO_FILE_ALERT_ERROR_MESSAGE",
@"Message for the alert indicating that an audio file is invalid.")];
}
return;
}
self.audioPlayer.delegate = self;
}
[self.audioPlayer play];
[self.audioPlayerPoller invalidate];
self.audioPlayerPoller = [NSTimer weakScheduledTimerWithTimeInterval:.05f
target:self
selector:@selector(audioPlayerUpdated:)
userInfo:nil
repeats:YES];
// Prevent device from sleeping while playing audio.
[DeviceSleepManager.sharedInstance addBlockWithBlockObject:self];
}
- (void)pause
{
OWSAssertIsOnMainThread();
self.delegate.audioPlaybackState = AudioPlaybackState_Paused;
[self.audioPlayer pause];
[self.audioPlayerPoller invalidate];
[self.delegate setAudioProgress:[self.audioPlayer currentTime] duration:[self.audioPlayer duration]];
[OWSAudioSession.shared endAudioActivity];
[DeviceSleepManager.sharedInstance removeBlockWithBlockObject:self];
}
- (void)stop
{
OWSAssertIsOnMainThread();
self.delegate.audioPlaybackState = AudioPlaybackState_Stopped;
[self.audioPlayer pause];
[self.audioPlayerPoller invalidate];
[self.delegate setAudioProgress:0 duration:0];
[OWSAudioSession.shared endAudioActivity];
[DeviceSleepManager.sharedInstance removeBlockWithBlockObject:self];
}
- (void)togglePlayState
{
OWSAssertIsOnMainThread();
if (self.delegate.audioPlaybackState == AudioPlaybackState_Playing) {
[self pause];
} else {
[self play];
}
}
#pragma mark - Events
- (void)audioPlayerUpdated:(NSTimer *)timer
{
OWSAssertIsOnMainThread();
OWSAssert(self.audioPlayer);
OWSAssert(self.audioPlayerPoller);
[self.delegate setAudioProgress:[self.audioPlayer currentTime] duration:[self.audioPlayer duration]];
}
- (void)audioPlayerDidFinishPlaying:(AVAudioPlayer *)player successfully:(BOOL)flag
{
OWSAssertIsOnMainThread();
[self stop];
}
@end
NS_ASSUME_NONNULL_END