session-ios/SessionSnodeKit/OnionRequestAPI.swift

672 lines
35 KiB
Swift

import Foundation
import CryptoSwift
import PromiseKit
import SessionUtilitiesKit
public protocol OnionRequestAPIType {
static func sendOnionRequest(to snode: Snode, invoking method: Snode.Method, with parameters: JSON, using version: OnionRequestAPI.Version, associatedWith publicKey: String?) -> Promise<Data>
static func sendOnionRequest(_ request: URLRequest, to server: String, using version: OnionRequestAPI.Version, with x25519PublicKey: String) -> Promise<(OnionRequestResponseInfoType, Data?)>
}
public extension OnionRequestAPIType {
static func sendOnionRequest(to snode: Snode, invoking method: Snode.Method, with parameters: JSON, using version: OnionRequestAPI.Version = .v3) -> Promise<Data> {
return sendOnionRequest(to: snode, invoking: method, with: parameters, using: version, associatedWith: nil)
}
static func sendOnionRequest(_ request: URLRequest, to server: String, with x25519PublicKey: String) -> Promise<(OnionRequestResponseInfoType, Data?)> {
sendOnionRequest(request, to: server, using: .v4, with: x25519PublicKey)
}
}
/// See the "Onion Requests" section of [The Session Whitepaper](https://arxiv.org/pdf/2002.04609.pdf) for more information.
public enum OnionRequestAPI: OnionRequestAPIType {
private static var buildPathsPromise: Promise<[Path]>? = nil
/// - Note: Should only be accessed from `Threading.workQueue` to avoid race conditions.
private static var pathFailureCount: [Path:UInt] = [:]
/// - Note: Should only be accessed from `Threading.workQueue` to avoid race conditions.
private static var snodeFailureCount: [Snode:UInt] = [:]
/// - Note: Should only be accessed from `Threading.workQueue` to avoid race conditions.
public static var guardSnodes: Set<Snode> = []
public static var paths: [Path] = [] // Not a set to ensure we consistently show the same path to the user
// MARK: Settings
public static let maxRequestSize = 10_000_000 // 10 MB
/// The number of snodes (including the guard snode) in a path.
private static let pathSize: UInt = 3
/// The number of times a path can fail before it's replaced.
private static let pathFailureThreshold: UInt = 3
/// The number of times a snode can fail before it's replaced.
private static let snodeFailureThreshold: UInt = 3
/// The number of paths to maintain.
public static let targetPathCount: UInt = 2
/// The number of guard snodes required to maintain `targetPathCount` paths.
private static var targetGuardSnodeCount: UInt { return targetPathCount } // One per path
// MARK: Path
public typealias Path = [Snode]
// MARK: Onion Building Result
private typealias OnionBuildingResult = (guardSnode: Snode, finalEncryptionResult: AESGCM.EncryptionResult, destinationSymmetricKey: Data)
// MARK: Private API
/// Tests the given snode. The returned promise errors out if the snode is faulty; the promise is fulfilled otherwise.
private static func testSnode(_ snode: Snode) -> Promise<Void> {
let (promise, seal) = Promise<Void>.pending()
DispatchQueue.global(qos: .userInitiated).async {
let url = "\(snode.address):\(snode.port)/get_stats/v1"
let timeout: TimeInterval = 3 // Use a shorter timeout for testing
HTTP.execute(.get, url, timeout: timeout).done2 { json in
guard let version = json["version"] as? String else { return seal.reject(Error.missingSnodeVersion) }
if version >= "2.0.7" {
seal.fulfill(())
} else {
SNLog("Unsupported snode version: \(version).")
seal.reject(Error.unsupportedSnodeVersion(version))
}
}.catch2 { error in
seal.reject(error)
}
}
return promise
}
/// Finds `targetGuardSnodeCount` guard snodes to use for path building. The returned promise errors out with `Error.insufficientSnodes`
/// if not enough (reliable) snodes are available.
private static func getGuardSnodes(reusing reusableGuardSnodes: [Snode]) -> Promise<Set<Snode>> {
if guardSnodes.count >= targetGuardSnodeCount {
return Promise<Set<Snode>> { $0.fulfill(guardSnodes) }
} else {
SNLog("Populating guard snode cache.")
var unusedSnodes = SnodeAPI.snodePool.subtracting(reusableGuardSnodes) // Sync on LokiAPI.workQueue
let reusableGuardSnodeCount = UInt(reusableGuardSnodes.count)
guard unusedSnodes.count >= (targetGuardSnodeCount - reusableGuardSnodeCount) else { return Promise(error: Error.insufficientSnodes) }
func getGuardSnode() -> Promise<Snode> {
// randomElement() uses the system's default random generator, which is cryptographically secure
guard let candidate = unusedSnodes.randomElement() else { return Promise<Snode> { $0.reject(Error.insufficientSnodes) } }
unusedSnodes.remove(candidate) // All used snodes should be unique
SNLog("Testing guard snode: \(candidate).")
// Loop until a reliable guard snode is found
return testSnode(candidate).map2 { candidate }.recover(on: DispatchQueue.main) { _ in
withDelay(0.1, completionQueue: Threading.workQueue) { getGuardSnode() }
}
}
let promises = (0..<(targetGuardSnodeCount - reusableGuardSnodeCount)).map { _ in getGuardSnode() }
return when(fulfilled: promises).map2 { guardSnodes in
let guardSnodesAsSet = Set(guardSnodes + reusableGuardSnodes)
OnionRequestAPI.guardSnodes = guardSnodesAsSet
return guardSnodesAsSet
}
}
}
/// Builds and returns `targetPathCount` paths. The returned promise errors out with `Error.insufficientSnodes`
/// if not enough (reliable) snodes are available.
@discardableResult
private static func buildPaths(reusing reusablePaths: [Path]) -> Promise<[Path]> {
if let existingBuildPathsPromise = buildPathsPromise { return existingBuildPathsPromise }
SNLog("Building onion request paths.")
DispatchQueue.main.async {
NotificationCenter.default.post(name: .buildingPaths, object: nil)
}
let reusableGuardSnodes = reusablePaths.map { $0[0] }
let promise: Promise<[Path]> = getGuardSnodes(reusing: reusableGuardSnodes).map2 { guardSnodes -> [Path] in
var unusedSnodes = SnodeAPI.snodePool.subtracting(guardSnodes).subtracting(reusablePaths.flatMap { $0 })
let reusableGuardSnodeCount = UInt(reusableGuardSnodes.count)
let pathSnodeCount = (targetGuardSnodeCount - reusableGuardSnodeCount) * pathSize - (targetGuardSnodeCount - reusableGuardSnodeCount)
guard unusedSnodes.count >= pathSnodeCount else { throw Error.insufficientSnodes }
// Don't test path snodes as this would reveal the user's IP to them
return guardSnodes.subtracting(reusableGuardSnodes).map { guardSnode in
let result = [ guardSnode ] + (0..<(pathSize - 1)).map { _ in
// randomElement() uses the system's default random generator, which is cryptographically secure
let pathSnode = unusedSnodes.randomElement()! // Safe because of the pathSnodeCount check above
unusedSnodes.remove(pathSnode) // All used snodes should be unique
return pathSnode
}
SNLog("Built new onion request path: \(result.prettifiedDescription).")
return result
}
}.map2 { paths in
OnionRequestAPI.paths = paths + reusablePaths
SNSnodeKitConfiguration.shared.storage.writeSync { transaction in
SNLog("Persisting onion request paths to database.")
SNSnodeKitConfiguration.shared.storage.setOnionRequestPaths(to: paths, using: transaction)
}
DispatchQueue.main.async {
NotificationCenter.default.post(name: .pathsBuilt, object: nil)
}
return paths
}
promise.done2 { _ in buildPathsPromise = nil }
promise.catch2 { _ in buildPathsPromise = nil }
buildPathsPromise = promise
return promise
}
/// Returns a `Path` to be used for building an onion request. Builds new paths as needed.
private static func getPath(excluding snode: Snode?) -> Promise<Path> {
guard pathSize >= 1 else { preconditionFailure("Can't build path of size zero.") }
var paths = OnionRequestAPI.paths
if paths.isEmpty {
paths = SNSnodeKitConfiguration.shared.storage.getOnionRequestPaths()
OnionRequestAPI.paths = paths
if !paths.isEmpty {
guardSnodes.formUnion([ paths[0][0] ])
if paths.count >= 2 {
guardSnodes.formUnion([ paths[1][0] ])
}
}
}
// randomElement() uses the system's default random generator, which is cryptographically secure
if paths.count >= targetPathCount {
if let snode = snode {
return Promise { $0.fulfill(paths.filter { !$0.contains(snode) }.randomElement()!) }
} else {
return Promise { $0.fulfill(paths.randomElement()!) }
}
} else if !paths.isEmpty {
if let snode = snode {
if let path = paths.first(where: { !$0.contains(snode) }) {
buildPaths(reusing: paths) // Re-build paths in the background
return Promise { $0.fulfill(path) }
} else {
return buildPaths(reusing: paths).map2 { paths in
return paths.filter { !$0.contains(snode) }.randomElement()!
}
}
} else {
buildPaths(reusing: paths) // Re-build paths in the background
return Promise { $0.fulfill(paths.randomElement()!) }
}
} else {
return buildPaths(reusing: []).map2 { paths in
if let snode = snode {
return paths.filter { !$0.contains(snode) }.randomElement()!
} else {
return paths.randomElement()!
}
}
}
}
private static func dropGuardSnode(_ snode: Snode) {
#if DEBUG
dispatchPrecondition(condition: .onQueue(Threading.workQueue))
#endif
guardSnodes = guardSnodes.filter { $0 != snode }
}
private static func drop(_ snode: Snode) throws {
#if DEBUG
dispatchPrecondition(condition: .onQueue(Threading.workQueue))
#endif
// We repair the path here because we can do it sync. In the case where we drop a whole
// path we leave the re-building up to getPath(excluding:) because re-building the path
// in that case is async.
OnionRequestAPI.snodeFailureCount[snode] = 0
var oldPaths = paths
guard let pathIndex = oldPaths.firstIndex(where: { $0.contains(snode) }) else { return }
var path = oldPaths[pathIndex]
guard let snodeIndex = path.firstIndex(of: snode) else { return }
path.remove(at: snodeIndex)
let unusedSnodes = SnodeAPI.snodePool.subtracting(oldPaths.flatMap { $0 })
guard !unusedSnodes.isEmpty else { throw Error.insufficientSnodes }
// randomElement() uses the system's default random generator, which is cryptographically secure
path.append(unusedSnodes.randomElement()!)
// Don't test the new snode as this would reveal the user's IP
oldPaths.remove(at: pathIndex)
let newPaths = oldPaths + [ path ]
paths = newPaths
SNSnodeKitConfiguration.shared.storage.writeSync { transaction in
SNLog("Persisting onion request paths to database.")
SNSnodeKitConfiguration.shared.storage.setOnionRequestPaths(to: newPaths, using: transaction)
}
}
private static func drop(_ path: Path) {
#if DEBUG
dispatchPrecondition(condition: .onQueue(Threading.workQueue))
#endif
OnionRequestAPI.pathFailureCount[path] = 0
var paths = OnionRequestAPI.paths
guard let pathIndex = paths.firstIndex(of: path) else { return }
paths.remove(at: pathIndex)
OnionRequestAPI.paths = paths
SNSnodeKitConfiguration.shared.storage.writeSync { transaction in
if !paths.isEmpty {
SNLog("Persisting onion request paths to database.")
SNSnodeKitConfiguration.shared.storage.setOnionRequestPaths(to: paths, using: transaction)
} else {
SNLog("Clearing onion request paths.")
SNSnodeKitConfiguration.shared.storage.setOnionRequestPaths(to: [], using: transaction)
}
}
}
/// Builds an onion around `payload` and returns the result.
private static func buildOnion(around payload: String, targetedAt destination: Destination, version: Version) -> Promise<OnionBuildingResult> {
var guardSnode: Snode!
var targetSnodeSymmetricKey: Data! // Needed by invoke(_:on:with:) to decrypt the response sent back by the destination
var encryptionResult: AESGCM.EncryptionResult!
var snodeToExclude: Snode?
if case .snode(let snode) = destination { snodeToExclude = snode }
return getPath(excluding: snodeToExclude).then2 { path -> Promise<AESGCM.EncryptionResult> in
guardSnode = path.first!
// Encrypt in reverse order, i.e. the destination first
return encrypt(payload, for: destination, with: version).then2 { r -> Promise<AESGCM.EncryptionResult> in
targetSnodeSymmetricKey = r.symmetricKey
// Recursively encrypt the layers of the onion (again in reverse order)
encryptionResult = r
var path = path
var rhs = destination
func addLayer() -> Promise<AESGCM.EncryptionResult> {
if path.isEmpty {
return Promise<AESGCM.EncryptionResult> { $0.fulfill(encryptionResult) }
} else {
let lhs = Destination.snode(path.removeLast())
return OnionRequestAPI.encryptHop(from: lhs, to: rhs, using: encryptionResult).then2 { r -> Promise<AESGCM.EncryptionResult> in
encryptionResult = r
rhs = lhs
return addLayer()
}
}
}
return addLayer()
}
}.map2 { _ in (guardSnode, encryptionResult, targetSnodeSymmetricKey) }
}
// MARK: - Public API
/// Sends an onion request to `snode`. Builds new paths as needed.
public static func sendOnionRequest(to snode: Snode, invoking method: Snode.Method, with parameters: JSON, using version: Version = .v3, associatedWith publicKey: String? = nil) -> Promise<Data> {
let payloadJson: JSON = [ "method": method.rawValue, "params": parameters ]
guard let jsonData: Data = try? JSONSerialization.data(withJSONObject: payloadJson, options: []), let payload: String = String(data: jsonData, encoding: .utf8) else {
return Promise(error: HTTP.Error.invalidJSON)
}
return sendOnionRequest(with: payload, to: Destination.snode(snode), version: version)
.map { _, maybeData in
guard let data: Data = maybeData else { throw HTTP.Error.invalidResponse }
return data
}
.recover2 { error -> Promise<Data> in
guard case OnionRequestAPI.Error.httpRequestFailedAtDestination(let statusCode, let json, _) = error else {
throw error
}
throw SnodeAPI.handleError(withStatusCode: statusCode, json: json, forSnode: snode, associatedWith: publicKey) ?? error
}
}
/// Sends an onion request to `server`. Builds new paths as needed.
public static func sendOnionRequest(_ request: URLRequest, to server: String, using version: Version = .v4, with x25519PublicKey: String) -> Promise<(OnionRequestResponseInfoType, Data?)> {
guard version != .v4 || server == "https://chat.lokinet.dev" else { // TODO: Remove this
return sendOnionRequest(request, to: server, using: .v3, with: x25519PublicKey)
}
guard let url = request.url, let host = request.url?.host else { return Promise(error: Error.invalidURL) }
let scheme: String? = url.scheme
let port: UInt16? = url.port.map { UInt16($0) }
guard let payload: String = generatePayload(for: request, with: version) else {
return Promise(error: Error.invalidRequestInfo)
}
let destination = Destination.server(host: host, target: version.rawValue, x25519PublicKey: x25519PublicKey, scheme: scheme, port: port)
let promise = sendOnionRequest(with: payload, to: destination, version: version)
promise.catch2 { error in
SNLog("Couldn't reach server: \(url) due to error: \(error).")
}
return promise
}
public static func sendOnionRequest(with payload: String, to destination: Destination, version: Version) -> Promise<(OnionRequestResponseInfoType, Data?)> {
let (promise, seal) = Promise<(OnionRequestResponseInfoType, Data?)>.pending()
var guardSnode: Snode?
Threading.workQueue.async { // Avoid race conditions on `guardSnodes` and `paths`
buildOnion(around: payload, targetedAt: destination, version: version).done2 { intermediate in
guardSnode = intermediate.guardSnode
let url = "\(guardSnode!.address):\(guardSnode!.port)/onion_req/v2"
let finalEncryptionResult = intermediate.finalEncryptionResult
let onion = finalEncryptionResult.ciphertext
if case Destination.server = destination, Double(onion.count) > 0.75 * Double(maxRequestSize) {
SNLog("Approaching request size limit: ~\(onion.count) bytes.")
}
let parameters: JSON = [
"ephemeral_key" : finalEncryptionResult.ephemeralPublicKey.toHexString()
]
let body: Data
do {
body = try encode(ciphertext: onion, json: parameters)
} catch {
return seal.reject(error)
}
let destinationSymmetricKey = intermediate.destinationSymmetricKey
HTTP.updatedExecute(.post, url, body: body)
.done2 { responseData in
handleResponse(
responseData: responseData,
destinationSymmetricKey: destinationSymmetricKey,
version: version,
destination: destination,
seal: seal
)
}
.catch2 { error in
seal.reject(error)
}
}.catch2 { error in
seal.reject(error)
}
}
promise.catch2 { error in // Must be invoked on Threading.workQueue
guard case HTTP.Error.httpRequestFailed(let statusCode, let json) = error, let guardSnode = guardSnode else {
return
}
let path = paths.first { $0.contains(guardSnode) }
func handleUnspecificError() {
guard let path = path else { return }
var pathFailureCount = OnionRequestAPI.pathFailureCount[path] ?? 0
pathFailureCount += 1
if pathFailureCount >= pathFailureThreshold {
dropGuardSnode(guardSnode)
path.forEach { snode in
SnodeAPI.handleError(withStatusCode: statusCode, json: json, forSnode: snode) // Intentionally don't throw
}
drop(path)
}
else {
OnionRequestAPI.pathFailureCount[path] = pathFailureCount
}
}
let prefix = "Next node not found: "
if let message = json?["result"] as? String, message.hasPrefix(prefix) {
let ed25519PublicKey = message[message.index(message.startIndex, offsetBy: prefix.count)..<message.endIndex]
if let path = path, let snode = path.first(where: { $0.publicKeySet.ed25519Key == ed25519PublicKey }) {
var snodeFailureCount = OnionRequestAPI.snodeFailureCount[snode] ?? 0
snodeFailureCount += 1
if snodeFailureCount >= snodeFailureThreshold {
SnodeAPI.handleError(withStatusCode: statusCode, json: json, forSnode: snode) // Intentionally don't throw
do {
try drop(snode)
}
catch {
handleUnspecificError()
}
}
else {
OnionRequestAPI.snodeFailureCount[snode] = snodeFailureCount
}
} else {
// Do nothing
}
}
else if let message = json?["result"] as? String, message == "Loki Server error" {
// Do nothing
}
else if case .server(let host, _, _, _, _) = destination, host == "116.203.70.33" && statusCode == 0 {
// FIXME: Temporary thing to kick out nodes that can't talk to the V2 OGS yet
handleUnspecificError()
}
else if statusCode == 0 { // Timeout
// Do nothing
}
else {
handleUnspecificError()
}
}
return promise
}
// MARK: - Version Handling
private static func generatePayload(for request: URLRequest, with version: Version) -> String? {
guard let url = request.url else { return nil }
switch version {
// V2 and V3 Onion Requests have the same structure
case .v2, .v3:
var rawHeaders = request.allHTTPHeaderFields ?? [:]
rawHeaders.removeValue(forKey: "User-Agent")
var headers: JSON = rawHeaders.mapValues { value in
switch value.lowercased() {
case "true": return true
case "false": return false
default: return value
}
}
var endpoint = url.path.removingPrefix("/")
if let query = url.query { endpoint += "?\(query)" }
let bodyAsString: String
if let body: Data = request.httpBody {
headers["Content-Type"] = "application/json" // Assume data is JSON
bodyAsString = (String(data: body, encoding: .utf8) ?? "null")
}
else if let inputStream: InputStream = request.httpBodyStream, let body: Data = try? Data(from: inputStream) {
headers["Content-Type"] = request.allHTTPHeaderFields!["Content-Type"]
bodyAsString = "{ \"fileUpload\" : \"\(String(data: body.base64EncodedData(), encoding: .utf8) ?? "null")\" }"
}
else {
bodyAsString = "null"
}
let payload: JSON = [
"body" : bodyAsString,
"endpoint" : endpoint,
"method" : request.httpMethod!,
"headers" : headers
]
guard let jsonData: Data = try? JSONSerialization.data(withJSONObject: payload, options: []) else { return nil }
return String(data: jsonData, encoding: .utf8)
// V4 Onion Requests have a very different structure
case .v4:
// Note: We need to remove the leading forward slash unless we are explicitly hitting a legacy
// endpoint (in which case we need it to ensure the request signing works correctly
// TODO: Confirm the 'removingPrefix' isn't going to break the request signing on non-legacy endpoints
let endpoint: String = url.path
.appending(url.query.map { value in "?\(value)" })
let requestInfo: RequestInfo = RequestInfo(
method: (request.httpMethod ?? "GET"), // Default (if nil) is 'GET'
endpoint: endpoint,
headers: (request.allHTTPHeaderFields ?? [:])
.setting(
"Content-Type",
// TODO: Determine what 'Content-Type' 'httpBodyStream' should have???.
(request.httpBody == nil && request.httpBodyStream == nil ? nil :
((request.allHTTPHeaderFields ?? [:])["Content-Type"] ?? "application/json") // Default to JSON if not defined
)
)
.removingValue(forKey: "User-Agent")
)
guard let requestInfoData: Data = try? JSONEncoder().encode(requestInfo), let requestInfoString: String = String(data: requestInfoData, encoding: .ascii) else {
return nil
}
if let body: Data = request.httpBody {
guard let bodyString: String = String(data: body, encoding: .ascii) else {
return nil
}
return "l\(requestInfoString.count):\(requestInfoString)\(bodyString.count):\(bodyString)e"
}
else if let inputStream: InputStream = request.httpBodyStream, let body: Data = try? Data(from: inputStream), let bodyString: String = String(data: body, encoding: .ascii) {
// TODO: Handle this properly
// headers["Content-Type"] = request.allHTTPHeaderFields!["Content-Type"]
// bodyAsString = "{ \"fileUpload\" : \"\(String(data: body.base64EncodedData(), encoding: .utf8) ?? "null")\" }"
return "l\(requestInfoString.count):\(requestInfoString)\(bodyString.count):\(bodyString)e"
}
else {
return "l\(requestInfoString.count):\(requestInfoString)e"
}
}
}
private static func handleResponse(
responseData: Data,
destinationSymmetricKey: Data,
version: Version,
destination: Destination,
seal: Resolver<(OnionRequestResponseInfoType, Data?)>
) {
switch version {
// V2 and V3 Onion Requests have the same structure for responses
case .v2, .v3:
let json: JSON
if let processedJson = try? JSONSerialization.jsonObject(with: responseData, options: [ .fragmentsAllowed ]) as? JSON {
json = processedJson
}
else if let result: String = String(data: responseData, encoding: .utf8) {
json = [ "result": result ]
}
else {
return seal.reject(HTTP.Error.invalidJSON)
}
guard let base64EncodedIVAndCiphertext = json["result"] as? String, let ivAndCiphertext = Data(base64Encoded: base64EncodedIVAndCiphertext), ivAndCiphertext.count >= AESGCM.ivSize else {
return seal.reject(HTTP.Error.invalidJSON)
}
do {
let data = try AESGCM.decrypt(ivAndCiphertext, with: destinationSymmetricKey)
guard let json = try JSONSerialization.jsonObject(with: data, options: [ .fragmentsAllowed ]) as? JSON, let statusCode = json["status_code"] as? Int ?? json["status"] as? Int else {
return seal.reject(HTTP.Error.invalidJSON)
}
if statusCode == 406 { // Clock out of sync
SNLog("The user's clock is out of sync with the service node network.")
return seal.reject(SnodeAPI.Error.clockOutOfSync)
}
if let bodyAsString = json["body"] as? String {
guard let bodyAsData = bodyAsString.data(using: .utf8), let body = try JSONSerialization.jsonObject(with: bodyAsData, options: [ .fragmentsAllowed ]) as? JSON else {
return seal.reject(HTTP.Error.invalidJSON)
}
if let timestamp = body["t"] as? Int64 {
let offset = timestamp - Int64(NSDate.millisecondTimestamp())
SnodeAPI.clockOffset = offset
}
guard 200...299 ~= statusCode else {
return seal.reject(Error.httpRequestFailedAtDestination(statusCode: UInt(statusCode), json: body, destination: destination))
}
return seal.fulfill((OnionRequestAPI.ResponseInfo(code: statusCode, headers: [:]), bodyAsData))
}
guard 200...299 ~= statusCode else {
return seal.reject(Error.httpRequestFailedAtDestination(statusCode: UInt(statusCode), json: json, destination: destination))
}
return seal.fulfill((OnionRequestAPI.ResponseInfo(code: statusCode, headers: [:]), data))
}
catch {
return seal.reject(error)
}
// V4 Onion Requests have a very different structure for responses
case .v4:
guard responseData.count >= AESGCM.ivSize else { return seal.reject(HTTP.Error.invalidResponse) }
do {
let data: Data = try AESGCM.decrypt(responseData, with: destinationSymmetricKey)
// The data will be in the form of `l123:jsone` or `l123:json456:bodye` so we need to break the data into
// parts to properly process it
guard let responseString: String = String(data: data, encoding: .ascii), responseString.starts(with: "l") else {
return seal.reject(HTTP.Error.invalidResponse)
}
let stringParts: [String.SubSequence] = responseString.split(separator: ":")
guard stringParts.count > 1, let infoLength: Int = Int(stringParts[0].suffix(from: stringParts[0].index(stringParts[0].startIndex, offsetBy: 1))) else {
return seal.reject(HTTP.Error.invalidResponse)
}
let infoStringStartIndex: String.Index = responseString.index(responseString.startIndex, offsetBy: "l\(infoLength):".count)
let infoStringEndIndex: String.Index = responseString.index(infoStringStartIndex, offsetBy: infoLength)
let infoString: String = String(responseString[infoStringStartIndex..<infoStringEndIndex])
guard let infoStringData: Data = infoString.data(using: .utf8), let responseInfo: ResponseInfo = try? JSONDecoder().decode(ResponseInfo.self, from: infoStringData) else {
return seal.reject(HTTP.Error.invalidResponse)
}
// Custom handle a clock out of sync error
guard responseInfo.code != 406 else {
SNLog("The user's clock is out of sync with the service node network.")
return seal.reject(SnodeAPI.Error.clockOutOfSync)
}
// Handle error status codes
guard 200...299 ~= responseInfo.code else {
return seal.reject(
Error.httpRequestFailedAtDestination(
statusCode: UInt(responseInfo.code),
json: [:], // TODO: Remove the 'json' value??
destination: destination
)
)
}
// If there is no data in the response then just return the ResponseInfo
guard responseString.count > "l\(infoLength)\(infoString)e".count else {
return seal.fulfill((responseInfo, nil))
}
// TODO: Is this going to be done anymore...???
// if let timestamp = body["t"] as? Int64 {
// let offset = timestamp - Int64(NSDate.millisecondTimestamp())
// SnodeAPI.clockOffset = offset
// }
// Extract the response data as well
let dataString: String = String(responseString.suffix(from: infoStringEndIndex))
let dataStringParts: [String.SubSequence] = dataString.split(separator: ":")
guard dataStringParts.count > 1, let finalDataLength: Int = Int(dataStringParts[0]) else {
return seal.reject(HTTP.Error.invalidResponse)
}
let finalDataStringStartIndex: String.Index = responseString.index(infoStringEndIndex, offsetBy: "\(finalDataLength):".count)
let finalDataStringEndIndex: String.Index = responseString.index(finalDataStringStartIndex, offsetBy: finalDataLength)
let finalDataString: String = String(responseString[finalDataStringStartIndex..<finalDataStringEndIndex])
guard let finalData: Data = finalDataString.data(using: .ascii) else {
return seal.reject(HTTP.Error.invalidResponse)
}
return seal.fulfill((responseInfo, finalData))
}
catch {
return seal.reject(error)
}
}
}
}