session-ios/Signal/src/util/PhoneNumberUtil.m

100 lines
3.7 KiB
Objective-C

#import "PhoneNumberUtil.h"
#import "ContactsManager.h"
#import "NBPhoneNumberUtil.h"
#import "Util.h"
@implementation PhoneNumberUtil
+ (NSString *)countryNameFromCountryCode:(NSString *)code {
NSDictionary *countryCodeComponent = @{NSLocaleCountryCode: code};
NSString *identifier = [NSLocale localeIdentifierFromComponents:countryCodeComponent];
NSString *country = [NSLocale.currentLocale displayNameForKey:NSLocaleIdentifier
value:identifier];
return country;
}
+ (NSString *)callingCodeFromCountryCode:(NSString *)code {
NSNumber *callingCode = [NBPhoneNumberUtil.sharedInstance getCountryCodeForRegion:code];
return [NSString stringWithFormat:@"%@%@", COUNTRY_CODE_PREFIX, callingCode];
}
+ (NSArray *)countryCodesForSearchTerm:(NSString *)searchTerm {
NSArray *countryCodes = NSLocale.ISOCountryCodes;
if (searchTerm) {
countryCodes = [countryCodes filter:^int(NSString *code) {
NSString *countryName = [self countryNameFromCountryCode:code];
return [ContactsManager name:countryName matchesQuery:searchTerm];
}];
}
return countryCodes;
}
+ (NSString*) normalizePhoneNumber:(NSString *) number {
return [NBPhoneNumberUtil.sharedInstance normalizePhoneNumber:number];
}
+(NSUInteger) translateCursorPosition:(NSUInteger)offset
from:(NSString*)source
to:(NSString*)target
stickingRightward:(bool)preferHigh {
require(source != nil);
require(target != nil);
require(offset <= source.length);
NSUInteger n = source.length;
NSUInteger m = target.length;
int moves[n+1][m+1];
{
// Wagner-Fischer algorithm for computing edit distance, with a tweaks:
// - Tracks best moves at each location, to allow reconstruction of edit path
// - Does not allow substitutions
// - Over-values digits relative to other characters, so they're "harder" to delete or insert
const int DIGIT_VALUE = 10;
NSUInteger scores[n+1][m+1];
moves[0][0] = 0; // (match) move up and left
scores[0][0] = 0;
for (NSUInteger i = 1; i <= n; i++) {
scores[i][0] = i;
moves[i][0] = -1; // (deletion) move left
}
for (NSUInteger j = 1; j <= m; j++) {
scores[0][j] = j;
moves[0][j] = +1; // (insertion) move up
}
NSCharacterSet* digits = NSCharacterSet.decimalDigitCharacterSet;
for (NSUInteger i = 1; i <= n; i++) {
unichar c1 = [source characterAtIndex:i-1];
bool isDigit1 = [digits characterIsMember:c1];
for (NSUInteger j = 1; j <= m; j++) {
unichar c2 = [target characterAtIndex:j-1];
bool isDigit2 = [digits characterIsMember:c2];
if (c1 == c2) {
scores[i][j] = scores[i-1][j-1];
moves[i][j] = 0; // move up-and-left
} else {
NSUInteger del = scores[i-1][j] + (isDigit1 ? DIGIT_VALUE : 1);
NSUInteger ins = scores[i][j-1] + (isDigit2 ? DIGIT_VALUE : 1);
bool isDel = del < ins;
scores[i][j] = isDel ? del : ins;
moves[i][j] = isDel ? -1 : +1;
}
}
}
}
// Backtrack to find desired corresponding offset
for (NSUInteger i = n, j = m; ; i -= 1) {
if (i == offset && preferHigh) return j; // early exit
while (moves[i][j] == +1) j -= 1; // zip upward
if (i == offset) return j; // late exit
if (moves[i][j] == 0) j -= 1;
}
}
@end