session-ios/Session/Settings/NotificationSoundViewModel....

174 lines
6.7 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import Foundation
import Combine
import GRDB
import DifferenceKit
import SessionUIKit
import SessionMessagingKit
import SessionUtilitiesKit
class NotificationSoundViewModel: SessionTableViewModel<NotificationSoundViewModel.NavButton, NotificationSettingsViewModel.Section, Preferences.Sound> {
// MARK: - Config
enum NavButton: Equatable {
case cancel
case save
}
public enum Section: SessionTableSection {
case content
}
// FIXME: Remove `threadId` once we ditch the per-thread notification sound
private let threadId: String?
private var audioPlayer: OWSAudioPlayer?
private var storedSelection: Preferences.Sound?
private var currentSelection: CurrentValueSubject<Preferences.Sound?, Never> = CurrentValueSubject(nil)
// MARK: - Initialization
init(threadId: String? = nil) {
self.threadId = threadId
}
deinit {
self.audioPlayer?.stop()
self.audioPlayer = nil
}
// MARK: - Navigation
override var leftNavItems: AnyPublisher<[NavItem]?, Never> {
Just([
NavItem(
id: .cancel,
systemItem: .cancel,
accessibilityIdentifier: "Cancel button"
) { [weak self] in
self?.dismissScreen()
}
]).eraseToAnyPublisher()
}
override var rightNavItems: AnyPublisher<[NavItem]?, Never> {
currentSelection
.removeDuplicates()
.map { [weak self] currentSelection in (self?.storedSelection != currentSelection) }
.map { isChanged in
guard isChanged else { return [] }
return [
NavItem(
id: .save,
systemItem: .save,
accessibilityIdentifier: "Save button"
) { [weak self] in
self?.saveChanges()
self?.dismissScreen()
}
]
}
.eraseToAnyPublisher()
}
// MARK: - Content
override var title: String { "NOTIFICATIONS_STYLE_SOUND_TITLE".localized() }
public override var observableTableData: ObservableData { _observableTableData }
/// This is all the data the screen needs to populate itself, please see the following link for tips to help optimise
/// performance https://github.com/groue/GRDB.swift#valueobservation-performance
///
/// **Note:** This observation will be triggered twice immediately (and be de-duped by the `removeDuplicates`)
/// this is due to the behaviour of `ValueConcurrentObserver.asyncStartObservation` which triggers it's own
/// fetch (after the ones in `ValueConcurrentObserver.asyncStart`/`ValueConcurrentObserver.syncStart`)
/// just in case the database has changed between the two reads - unfortunately it doesn't look like there is a way to prevent this
private lazy var _observableTableData: ObservableData = ValueObservation
.trackingConstantRegion { [weak self] db -> [SectionModel] in
self?.storedSelection = try {
guard let threadId: String = self?.threadId else {
return db[.defaultNotificationSound]
.defaulting(to: .defaultNotificationSound)
}
return try SessionThread
.filter(id: threadId)
.select(.notificationSound)
.asRequest(of: Preferences.Sound.self)
.fetchOne(db)
.defaulting(
to: db[.defaultNotificationSound]
.defaulting(to: .defaultNotificationSound)
)
}()
self?.currentSelection.send(self?.currentSelection.value ?? self?.storedSelection)
return [
SectionModel(
model: .content,
elements: Preferences.Sound.notificationSounds
.map { sound in
SessionCell.Info(
id: sound,
title: {
guard sound != .note else {
return String(
format: "SETTINGS_AUDIO_DEFAULT_TONE_LABEL_FORMAT".localized(),
sound.displayName
)
}
return sound.displayName
}(),
rightAccessory: .radio(
isSelected: { (self?.currentSelection.value == sound) }
),
onTap: {
self?.currentSelection.send(sound)
// Play the sound (to prevent UI lag we dispatch this to the next
// run loop
DispatchQueue.main.async {
self?.audioPlayer?.stop()
self?.audioPlayer = Preferences.Sound.audioPlayer(
for: sound,
behavior: .playback
)
self?.audioPlayer?.isLooping = false
self?.audioPlayer?.play()
}
}
)
}
)
]
}
.removeDuplicates()
.publisher(in: Storage.shared)
.mapToSessionTableViewData(for: self)
// MARK: - Functions
private func saveChanges() {
guard let currentSelection: Preferences.Sound = self.currentSelection.value else { return }
let threadId: String? = self.threadId
Storage.shared.writeAsync { db in
guard let threadId: String = threadId else {
db[.defaultNotificationSound] = currentSelection
return
}
try SessionThread
.filter(id: threadId)
.updateAll(
db,
SessionThread.Columns.notificationSound.set(to: currentSelection)
)
}
}
}