session-ios/SessionSnodeKit/Jobs/GetSnodePoolJob.swift

61 lines
2.0 KiB
Swift

// Copyright © 2022 Rangeproof Pty Ltd. All rights reserved.
import Foundation
import Combine
import GRDB
import SignalCoreKit
import SessionUtilitiesKit
public enum GetSnodePoolJob: JobExecutor {
public static let maxFailureCount: Int = -1
public static let requiresThreadId: Bool = false
public static let requiresInteractionId: Bool = false
public static func run(
_ job: Job,
queue: DispatchQueue,
success: @escaping (Job, Bool) -> (),
failure: @escaping (Job, Error?, Bool) -> (),
deferred: @escaping (Job) -> ()
) {
// If the user doesn't exist then don't do anything (when the user registers we run this
// job directly)
guard Identity.userExists() else {
deferred(job)
return
}
// If we already have cached Snodes then we still want to trigger the 'SnodeAPI.getSnodePool'
// but we want to succeed this job immediately (since it's marked as blocking), this allows us
// to block if we have no Snode pool and prevent other jobs from failing but avoids having to
// wait if we already have a potentially valid snode pool
guard !SnodeAPI.hasCachedSnodesInclusingExpired() else {
SnodeAPI.getSnodePool().sinkUntilComplete()
success(job, false)
return
}
SnodeAPI.getSnodePool()
.subscribe(on: queue)
.receive(on: queue)
.sinkUntilComplete(
receiveCompletion: { result in
switch result {
case .finished: success(job, false)
case .failure(let error): failure(job, error, false)
}
}
)
}
public static func run() {
GetSnodePoolJob.run(
Job(variant: .getSnodePool),
queue: DispatchQueue.global(qos: .background),
success: { _, _ in },
failure: { _, _, _ in },
deferred: { _ in }
)
}
}