diff --git a/Rules.md b/Rules.md index 0d1ec3c..352148b 100644 --- a/Rules.md +++ b/Rules.md @@ -636,10 +636,10 @@ ranges and their own set of traits that their species provide. character of that species, which takes attribute and trait costs into account. **Attribute Modifiers:** Many species have attributes that are above or -below the capabilities of humans. For every higher rating, the character loses -10 skill points and adds 10 attribute points, allowing them to buy higher -ratings. For every lower rating the character loses 5 attribute points and -gains 5 skill points. +below the capabilities of humans. These modifiers are added after buying +attributes. For every higher rating, the character loses 10 skill points and +adds 10 attribute points, allowing them to buy higher ratings. For every lower +rating the character loses 5 attribute points and gains 5 skill points. **Traits:** Species trait costs are taken out of their available attribute points.