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cb884ded61
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2 changed files with 14 additions and 4 deletions
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@ -50,6 +50,8 @@ Item | Availability
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--- | :---:
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--- | :---:
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**Electronics** |
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**Electronics** |
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Geiger Counter | 0
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Geiger Counter | 0
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Laser Microphone | 1
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Multi Motor Drone | 1
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Power Bank | 0
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Power Bank | 0
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Powersol | 1
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Powersol | 1
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Radio | 1
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Radio | 1
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@ -76,6 +78,14 @@ The most common items modern characters use are electronic.
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**Geiger Counter:** a blocky device that can detects radiation up to 50 meters
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**Geiger Counter:** a blocky device that can detects radiation up to 50 meters
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away.
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away.
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**Laser Microphone:** Small listening device designed to pick up sound up to
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300 meters away using infra red laser to pick up sound vibrations off of smooth
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objects.
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**Multi Motor Drone:** a small 4 propeller flying drone with cameras, that can
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be controlled by a smart phone up to 250 meters away, for about 30 minutes
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before its batteries run out.
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**Power bank:** a small portable battery able to charge most portable
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**Power bank:** a small portable battery able to charge most portable
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electronics.
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electronics.
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8
Rules.md
8
Rules.md
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@ -636,10 +636,10 @@ ranges and their own set of traits that their species provide.
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character of that species, which takes attribute and trait costs into account.
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character of that species, which takes attribute and trait costs into account.
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**Attribute Modifiers:** Many species have attributes that are above or
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**Attribute Modifiers:** Many species have attributes that are above or
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below the capabilities of humans. For every higher rating, the character loses
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below the capabilities of humans. These modifiers are added after buying
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10 skill points and adds 10 attribute points, allowing them to buy higher
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attributes. For every higher rating, the character loses 10 skill points and
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ratings. For every lower rating the character loses 5 attribute points and
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adds 10 attribute points, allowing them to buy higher ratings. For every lower
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gains 5 skill points.
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rating the character loses 5 attribute points and gains 5 skill points.
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**Traits:** Species trait costs are taken out of their available attribute
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**Traits:** Species trait costs are taken out of their available attribute
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points.
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points.
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