diff --git a/cheatsheets/gdscript cheatsheet.md b/cheatsheets/gdscript cheatsheet.md
index e76639a..9033e1e 100644
--- a/cheatsheets/gdscript cheatsheet.md
+++ b/cheatsheets/gdscript cheatsheet.md
@@ -14,6 +14,7 @@ Only the differences between the languages are mentioned.
| built-in types | basic:
`bool`, `int`, `float`, `complex`, `str`
container:
`list`, `dict`, `tuple`, `set`, ... | basic:
`null`, `bool`, `int`, `float`, `String`
container:
`Array`, `Dictionary`, `PoolByteArray`, ...
vector:
`Vector2`, `Vector3`, `Rect2`, `Transform2D`,`Transform`, `Basis`, `Quat`, `AABB`
engine:
`Color`, `NodePath`, `RID`, `Object`
| basic constants | `None`, `True`, `False` | `null`, `true`, `false` |
| constructor name | `__init__` | `_init`
+| module importing | `import` keyword | `preload` keyword
| `self` variable | only in class functions, has to be an explicit argument (e.g. `__init__(self)`) | is always implicitly present (in non-static functions)
| variable definition | `x = 5` | `var x = 5`
or to assign when the node is ready:
`onready var x = 5`
or to export to GUI interface and save:
`export var x = 5`
| call superclass method | `super(SelfClass,self).method()` | `.method()` |