Toasterbirb
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b1b4865444
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Timestep tweaks and increased text rendering quality
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2022-02-14 17:29:17 +02:00 |
Toasterbirb
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52b9af2ff8
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Operator overloads, testing and math stuff
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2022-01-26 22:35:04 +02:00 |
Toasterbirb
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bd0a45fc70
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Maths and testing for those said maths
- Operation overloads for Vectors
- Distance calculations with Vectors
- Centerpoint between two vectors
- Testing for everything listed above
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2022-01-25 19:31:28 +02:00 |
Toasterbirb
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092311a2e5
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Optimized animation frame timing a bit
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2022-01-24 21:42:34 +02:00 |
Toasterbirb
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e11ea35c4c
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Minor README update and some git hassles
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2022-01-24 21:13:15 +02:00 |
Toasterbirb
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296a65b062
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Physics and some other tweaks
The game window size can now be locked. There's also now a few functions
for handling collisions
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2022-01-18 21:32:04 +02:00 |
Toasterbirb
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77db031342
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A small namespace rework
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2022-01-18 13:32:01 +02:00 |
Toasterbirb
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360877207a
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Updated entity system a bit and added a new color to values
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2022-01-17 18:07:29 +02:00 |
Toasterbirb
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3e0195dc17
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Fixed some memory leak and added sum stuff to make SeedSplit possible
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2022-01-17 00:43:04 +02:00 |
Toasterbirb
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e948cb4db7
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Moved license and readme back to the root directory
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2022-01-01 03:36:28 +02:00 |
Toasterbirb
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668bc35226
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Got sound working
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2021-12-31 22:44:19 +02:00 |
Toasterbirb
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868bc065b7
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Rewriting continues...
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2021-12-31 05:52:13 +02:00 |
Toasterbirb
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54dd81593b
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Complete rewrite
Started a complite rewrite. Might cleanup the repo a bit later on (and
get rid of the legacy code)
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2021-12-30 22:01:37 +02:00 |
Toasterbirb
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0387b42e85
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Initial commit (commit history cleanup)
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2021-12-10 08:31:09 +02:00 |