Some maintenance

* moved all SoftLK source files to src/
* moved all external libraries to external/
* updated README
This commit is contained in:
Captain4LK 2020-07-19 14:45:36 +02:00
parent 6a76767bb1
commit 542c1e4f9d
27 changed files with 906 additions and 169 deletions

View file

@ -39,8 +39,13 @@ SoftLK should work on any plattform that has a C compiler, SDL2 and OpenGL 2.1,
## Library Credits
* [stb_image](https://github.com/nothings/stb/blob/master/stb_image.h)
* [stb_image_write](https://github.com/nothings/stb/blob/master/stb_image_write.h)
Here I shall list all external libraries used by SoftLK:
* [SDL2](https://www.libsdl.org/)
* [glad](https://glad.dav1d.de/)
* [stb_image](https://github.com/nothings/stb/blob/master/stb_image.h)
* [stb_image_write](https://github.com/nothings/stb/blob/master/stb_image_write.h)
* [stb_rect_pack](https://github.com/nothings/stb/blob/master/stb_rect_pack.h)
## Gallery

View file

@ -630,7 +630,7 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "../../include/glad/glad.h"
#include "glad.h"
static void* get_proc(const char *namez);

View file

@ -1,4 +1,4 @@
/* stb_image - v2.25 - public domain image loader - http://nothings.org/stb
/* stb_image - v2.26 - public domain image loader - http://nothings.org/stb
no warranty implied; use at your own risk
Do this:
@ -48,6 +48,7 @@ LICENSE
RECENT REVISION HISTORY:
2.26 (2020-07-13) many minor fixes
2.25 (2020-02-02) fix warnings
2.24 (2020-02-02) fix warnings; thread-local failure_reason and flip_vertically
2.23 (2019-08-11) fix clang static analysis warning
@ -93,22 +94,30 @@ RECENT REVISION HISTORY:
Carmelo J Fdez-Aguera
Bug & warning fixes
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
Christpher Lloyd Jerry Jansson Joseph Thomson Phil Jordan
Dave Moore Roy Eltham Hayaki Saito Nathan Reed
Won Chun Luke Graham Johan Duparc Nick Verigakis
the Horde3D community Thomas Ruf Ronny Chevalier github:rlyeh
Janez Zemva John Bartholomew Michal Cichon github:romigrou
Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
Laurent Gomila Cort Stratton Sergio Gonzalez github:snagar
Aruelien Pocheville Thibault Reuille Cass Everitt github:Zelex
Ryamond Barbiero Paul Du Bois Engin Manap github:grim210
Aldo Culquicondor Philipp Wiesemann Dale Weiler github:sammyhw
Oriol Ferrer Mesia Josh Tobin Matthew Gregan github:phprus
Julian Raschke Gregory Mullen Baldur Karlsson github:poppolopoppo
Christian Floisand Kevin Schmidt JR Smith github:darealshinji
Brad Weinberger Matvey Cherevko github:Michaelangel007
Blazej Dariusz Roszkowski Alexander Veselov
Marc LeBlanc David Woo Guillaume George Martins Mozeiko
Christpher Lloyd Jerry Jansson Joseph Thomson Blazej Dariusz Roszkowski
Phil Jordan Dave Moore Roy Eltham
Hayaki Saito Nathan Reed Won Chun
Luke Graham Johan Duparc Nick Verigakis the Horde3D community
Thomas Ruf Ronny Chevalier github:rlyeh
Janez Zemva John Bartholomew Michal Cichon github:romigrou
Jonathan Blow Ken Hamada Tero Hanninen github:svdijk
Laurent Gomila Cort Stratton github:snagar
Aruelien Pocheville Sergio Gonzalez Thibault Reuille github:Zelex
Cass Everitt Ryamond Barbiero github:grim210
Paul Du Bois Engin Manap Aldo Culquicondor github:sammyhw
Philipp Wiesemann Dale Weiler Oriol Ferrer Mesia github:phprus
Josh Tobin Matthew Gregan github:poppolopoppo
Julian Raschke Gregory Mullen Christian Floisand github:darealshinji
Baldur Karlsson Kevin Schmidt JR Smith github:Michaelangel007
Brad Weinberger Matvey Cherevko [reserved]
Luca Sas Alexander Veselov Zack Middleton [reserved]
Ryan C. Gordon [reserved] [reserved]
DO NOT ADD YOUR NAME HERE
To add your name to the credits, pick a random blank space in the middle and fill it.
80% of merge conflicts on stb PRs are due to people adding their name at the end
of the credits.
*/
#ifndef STBI_INCLUDE_STB_IMAGE_H
@ -318,7 +327,14 @@ RECENT REVISION HISTORY:
// - If you use STBI_NO_PNG (or _ONLY_ without PNG), and you still
// want the zlib decoder to be available, #define STBI_SUPPORT_ZLIB
//
// - If you define STBI_MAX_DIMENSIONS, stb_image will reject images greater
// than that size (in either width or height) without further processing.
// This is to let programs in the wild set an upper bound to prevent
// denial-of-service attacks on untrusted data, as one could generate a
// valid image of gigantic dimensions and force stb_image to allocate a
// huge block of memory and spend disproportionate time decoding it. By
// default this is set to (1 << 24), which is 16777216, but that's still
// very big.
#ifndef STBI_NO_STDIO
#include <stdio.h>
@ -574,13 +590,19 @@ STBIDEF int stbi_zlib_decode_noheader_buffer(char *obuffer, int olen, const ch
#ifndef STBI_NO_THREAD_LOCALS
#if defined(__cplusplus) && __cplusplus >= 201103L
#define STBI_THREAD_LOCAL thread_local
#elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L
#define STBI_THREAD_LOCAL _Thread_local
#elif defined(__GNUC__)
#elif defined(__GNUC__) && __GNUC__ < 5
#define STBI_THREAD_LOCAL __thread
#elif defined(_MSC_VER)
#define STBI_THREAD_LOCAL __declspec(thread)
#endif
#elif defined (__STDC_VERSION__) && __STDC_VERSION__ >= 201112L && !defined(__STDC_NO_THREADS__)
#define STBI_THREAD_LOCAL _Thread_local
#endif
#ifndef STBI_THREAD_LOCAL
#if defined(__GNUC__)
#define STBI_THREAD_LOCAL __thread
#endif
#endif
#endif
#ifdef _MSC_VER
@ -734,6 +756,10 @@ static int stbi__sse2_available(void)
#define STBI_SIMD_ALIGN(type, name) type name
#endif
#ifndef STBI_MAX_DIMENSIONS
#define STBI_MAX_DIMENSIONS (1 << 24)
#endif
///////////////////////////////////////////////
//
// stbi__context struct and start_xxx functions
@ -751,6 +777,7 @@ typedef struct
int read_from_callbacks;
int buflen;
stbi_uc buffer_start[128];
int callback_already_read;
stbi_uc *img_buffer, *img_buffer_end;
stbi_uc *img_buffer_original, *img_buffer_original_end;
@ -764,6 +791,7 @@ static void stbi__start_mem(stbi__context *s, stbi_uc const *buffer, int len)
{
s->io.read = NULL;
s->read_from_callbacks = 0;
s->callback_already_read = 0;
s->img_buffer = s->img_buffer_original = (stbi_uc *) buffer;
s->img_buffer_end = s->img_buffer_original_end = (stbi_uc *) buffer+len;
}
@ -775,7 +803,8 @@ static void stbi__start_callbacks(stbi__context *s, stbi_io_callbacks *c, void *
s->io_user_data = user;
s->buflen = sizeof(s->buffer_start);
s->read_from_callbacks = 1;
s->img_buffer_original = s->buffer_start;
s->callback_already_read = 0;
s->img_buffer = s->img_buffer_original = s->buffer_start;
stbi__refill_buffer(s);
s->img_buffer_original_end = s->img_buffer_end;
}
@ -789,12 +818,17 @@ static int stbi__stdio_read(void *user, char *data, int size)
static void stbi__stdio_skip(void *user, int n)
{
int ch;
fseek((FILE*) user, n, SEEK_CUR);
ch = fgetc((FILE*) user); /* have to read a byte to reset feof()'s flag */
if (ch != EOF) {
ungetc(ch, (FILE *) user); /* push byte back onto stream if valid. */
}
}
static int stbi__stdio_eof(void *user)
{
return feof((FILE*) user);
return feof((FILE*) user) || ferror((FILE *) user);
}
static stbi_io_callbacks stbi__stdio_callbacks =
@ -1171,8 +1205,10 @@ static unsigned char *stbi__load_and_postprocess_8bit(stbi__context *s, int *x,
if (result == NULL)
return NULL;
// it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
if (ri.bits_per_channel != 8) {
STBI_ASSERT(ri.bits_per_channel == 16);
result = stbi__convert_16_to_8((stbi__uint16 *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
ri.bits_per_channel = 8;
}
@ -1195,8 +1231,10 @@ static stbi__uint16 *stbi__load_and_postprocess_16bit(stbi__context *s, int *x,
if (result == NULL)
return NULL;
// it is the responsibility of the loaders to make sure we get either 8 or 16 bit.
STBI_ASSERT(ri.bits_per_channel == 8 || ri.bits_per_channel == 16);
if (ri.bits_per_channel != 16) {
STBI_ASSERT(ri.bits_per_channel == 8);
result = stbi__convert_8_to_16((stbi_uc *) result, *x, *y, req_comp == 0 ? *comp : req_comp);
ri.bits_per_channel = 16;
}
@ -1499,6 +1537,7 @@ enum
static void stbi__refill_buffer(stbi__context *s)
{
int n = (s->io.read)(s->io_user_data,(char*)s->buffer_start,s->buflen);
s->callback_already_read += (int) (s->img_buffer - s->img_buffer_original);
if (n == 0) {
// at end of file, treat same as if from memory, but need to handle case
// where s->img_buffer isn't pointing to safe memory, e.g. 0-byte file
@ -1544,6 +1583,7 @@ stbi_inline static int stbi__at_eof(stbi__context *s)
#else
static void stbi__skip(stbi__context *s, int n)
{
if (n == 0) return; // already there!
if (n < 0) {
s->img_buffer = s->img_buffer_end;
return;
@ -1686,7 +1726,7 @@ static unsigned char *stbi__convert_format(unsigned char *data, int img_n, int r
STBI__CASE(4,1) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y(src[0],src[1],src[2]); dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
default: STBI_ASSERT(0);
default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return stbi__errpuc("unsupported", "Unsupported format conversion");
}
#undef STBI__CASE
}
@ -1743,7 +1783,7 @@ static stbi__uint16 *stbi__convert_format16(stbi__uint16 *data, int img_n, int r
STBI__CASE(4,1) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); } break;
STBI__CASE(4,2) { dest[0]=stbi__compute_y_16(src[0],src[1],src[2]); dest[1] = src[3]; } break;
STBI__CASE(4,3) { dest[0]=src[0];dest[1]=src[1];dest[2]=src[2]; } break;
default: STBI_ASSERT(0);
default: STBI_ASSERT(0); STBI_FREE(data); STBI_FREE(good); return (stbi__uint16*) stbi__errpuc("unsupported", "Unsupported format conversion");
}
#undef STBI__CASE
}
@ -2052,7 +2092,7 @@ stbi_inline static int stbi__extend_receive(stbi__jpeg *j, int n)
sgn = (stbi__int32)j->code_buffer >> 31; // sign bit is always in MSB
k = stbi_lrot(j->code_buffer, n);
STBI_ASSERT(n >= 0 && n < (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask)));
if (n < 0 || n >= (int) (sizeof(stbi__bmask)/sizeof(*stbi__bmask))) return 0;
j->code_buffer = k & ~stbi__bmask[n];
k &= stbi__bmask[n];
j->code_bits -= n;
@ -2163,6 +2203,7 @@ static int stbi__jpeg_decode_block_prog_dc(stbi__jpeg *j, short data[64], stbi__
// first scan for DC coefficient, must be first
memset(data,0,64*sizeof(data[0])); // 0 all the ac values now
t = stbi__jpeg_huff_decode(j, hdc);
if (t == -1) return stbi__err("can't merge dc and ac", "Corrupt JPEG");
diff = t ? stbi__extend_receive(j, t) : 0;
dc = j->img_comp[b].dc_pred + diff;
@ -3153,6 +3194,8 @@ static int stbi__process_frame_header(stbi__jpeg *z, int scan)
p = stbi__get8(s); if (p != 8) return stbi__err("only 8-bit","JPEG format not supported: 8-bit only"); // JPEG baseline
s->img_y = stbi__get16be(s); if (s->img_y == 0) return stbi__err("no header height", "JPEG format not supported: delayed height"); // Legal, but we don't handle it--but neither does IJG
s->img_x = stbi__get16be(s); if (s->img_x == 0) return stbi__err("0 width","Corrupt JPEG"); // JPEG requires
if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
c = stbi__get8(s);
if (c != 3 && c != 1 && c != 4) return stbi__err("bad component count","Corrupt JPEG");
s->img_n = c;
@ -4033,16 +4076,23 @@ typedef struct
stbi__zhuffman z_length, z_distance;
} stbi__zbuf;
stbi_inline static int stbi__zeof(stbi__zbuf *z)
{
return (z->zbuffer >= z->zbuffer_end);
}
stbi_inline static stbi_uc stbi__zget8(stbi__zbuf *z)
{
if (z->zbuffer >= z->zbuffer_end) return 0;
return *z->zbuffer++;
return stbi__zeof(z) ? 0 : *z->zbuffer++;
}
static void stbi__fill_bits(stbi__zbuf *z)
{
do {
STBI_ASSERT(z->code_buffer < (1U << z->num_bits));
if (z->code_buffer >= (1U << z->num_bits)) {
z->zbuffer = z->zbuffer_end; /* treat this as EOF so we fail. */
return;
}
z->code_buffer |= (unsigned int) stbi__zget8(z) << z->num_bits;
z->num_bits += 8;
} while (z->num_bits <= 24);
@ -4067,10 +4117,11 @@ static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)
for (s=STBI__ZFAST_BITS+1; ; ++s)
if (k < z->maxcode[s])
break;
if (s == 16) return -1; // invalid code!
if (s >= 16) return -1; // invalid code!
// code size is s, so:
b = (k >> (16-s)) - z->firstcode[s] + z->firstsymbol[s];
STBI_ASSERT(z->size[b] == s);
if (b >= sizeof (z->size)) return -1; // some data was corrupt somewhere!
if (z->size[b] != s) return -1; // was originally an assert, but report failure instead.
a->code_buffer >>= s;
a->num_bits -= s;
return z->value[b];
@ -4079,7 +4130,12 @@ static int stbi__zhuffman_decode_slowpath(stbi__zbuf *a, stbi__zhuffman *z)
stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)
{
int b,s;
if (a->num_bits < 16) stbi__fill_bits(a);
if (a->num_bits < 16) {
if (stbi__zeof(a)) {
return -1; /* report error for unexpected end of data. */
}
stbi__fill_bits(a);
}
b = z->fast[a->code_buffer & STBI__ZFAST_MASK];
if (b) {
s = b >> 9;
@ -4093,13 +4149,16 @@ stbi_inline static int stbi__zhuffman_decode(stbi__zbuf *a, stbi__zhuffman *z)
static int stbi__zexpand(stbi__zbuf *z, char *zout, int n) // need to make room for n bytes
{
char *q;
int cur, limit, old_limit;
unsigned int cur, limit, old_limit;
z->zout = zout;
if (!z->z_expandable) return stbi__err("output buffer limit","Corrupt PNG");
cur = (int) (z->zout - z->zout_start);
limit = old_limit = (int) (z->zout_end - z->zout_start);
while (cur + n > limit)
cur = (unsigned int) (z->zout - z->zout_start);
limit = old_limit = (unsigned) (z->zout_end - z->zout_start);
if (UINT_MAX - cur < (unsigned) n) return stbi__err("outofmem", "Out of memory");
while (cur + n > limit) {
if(limit > UINT_MAX / 2) return stbi__err("outofmem", "Out of memory");
limit *= 2;
}
q = (char *) STBI_REALLOC_SIZED(z->zout_start, old_limit, limit);
STBI_NOTUSED(old_limit);
if (q == NULL) return stbi__err("outofmem", "Out of memory");
@ -4197,11 +4256,12 @@ static int stbi__compute_huffman_codes(stbi__zbuf *a)
c = stbi__zreceive(a,2)+3;
if (n == 0) return stbi__err("bad codelengths", "Corrupt PNG");
fill = lencodes[n-1];
} else if (c == 17)
} else if (c == 17) {
c = stbi__zreceive(a,3)+3;
else {
STBI_ASSERT(c == 18);
} else if (c == 18) {
c = stbi__zreceive(a,7)+11;
} else {
return stbi__err("bad codelengths", "Corrupt PNG");
}
if (ntot - n < c) return stbi__err("bad codelengths", "Corrupt PNG");
memset(lencodes+n, fill, c);
@ -4227,7 +4287,7 @@ static int stbi__parse_uncompressed_block(stbi__zbuf *a)
a->code_buffer >>= 8;
a->num_bits -= 8;
}
STBI_ASSERT(a->num_bits == 0);
if (a->num_bits < 0) return stbi__err("zlib corrupt","Corrupt PNG");
// now fill header the normal way
while (k < 4)
header[k++] = stbi__zget8(a);
@ -4249,6 +4309,7 @@ static int stbi__parse_zlib_header(stbi__zbuf *a)
int cm = cmf & 15;
/* int cinfo = cmf >> 4; */
int flg = stbi__zget8(a);
if (stbi__zeof(a)) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
if ((cmf*256+flg) % 31 != 0) return stbi__err("bad zlib header","Corrupt PNG"); // zlib spec
if (flg & 32) return stbi__err("no preset dict","Corrupt PNG"); // preset dictionary not allowed in png
if (cm != 8) return stbi__err("bad compression","Corrupt PNG"); // DEFLATE required for png
@ -4510,7 +4571,7 @@ static int stbi__create_png_image_raw(stbi__png *a, stbi_uc *raw, stbi__uint32 r
return stbi__err("invalid filter","Corrupt PNG");
if (depth < 8) {
STBI_ASSERT(img_width_bytes <= x);
if (img_width_bytes > x) return stbi__err("invalid width","Corrupt PNG");
cur += x*out_n - img_width_bytes; // store output to the rightmost img_len bytes, so we can decode in place
filter_bytes = 1;
width = img_width_bytes;
@ -4905,8 +4966,10 @@ static int stbi__parse_png_file(stbi__png *z, int scan, int req_comp)
if (!first) return stbi__err("multiple IHDR","Corrupt PNG");
first = 0;
if (c.length != 13) return stbi__err("bad IHDR len","Corrupt PNG");
s->img_x = stbi__get32be(s); if (s->img_x > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)");
s->img_y = stbi__get32be(s); if (s->img_y > (1 << 24)) return stbi__err("too large","Very large image (corrupt?)");
s->img_x = stbi__get32be(s);
s->img_y = stbi__get32be(s);
if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
z->depth = stbi__get8(s); if (z->depth != 1 && z->depth != 2 && z->depth != 4 && z->depth != 8 && z->depth != 16) return stbi__err("1/2/4/8/16-bit only","PNG not supported: 1/2/4/8/16-bit only");
color = stbi__get8(s); if (color > 6) return stbi__err("bad ctype","Corrupt PNG");
if (color == 3 && z->depth == 16) return stbi__err("bad ctype","Corrupt PNG");
@ -5055,10 +5118,12 @@ static void *stbi__do_png(stbi__png *p, int *x, int *y, int *n, int req_comp, st
void *result=NULL;
if (req_comp < 0 || req_comp > 4) return stbi__errpuc("bad req_comp", "Internal error");
if (stbi__parse_png_file(p, STBI__SCAN_load, req_comp)) {
if (p->depth < 8)
if (p->depth <= 8)
ri->bits_per_channel = 8;
else if (p->depth == 16)
ri->bits_per_channel = 16;
else
ri->bits_per_channel = p->depth;
return stbi__errpuc("bad bits_per_channel", "PNG not supported: unsupported color depth");
result = p->out;
p->out = NULL;
if (req_comp && req_comp != p->s->img_out_n) {
@ -5219,6 +5284,8 @@ static void *stbi__bmp_parse_header(stbi__context *s, stbi__bmp_data *info)
info->mr = info->mg = info->mb = info->ma = 0;
info->extra_read = 14;
if (info->offset < 0) return stbi__errpuc("bad BMP", "bad BMP");
if (hsz != 12 && hsz != 40 && hsz != 56 && hsz != 108 && hsz != 124) return stbi__errpuc("unknown BMP", "BMP type not supported: unknown");
if (hsz == 12) {
s->img_x = stbi__get16le(s);
@ -5310,6 +5377,9 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
flip_vertically = ((int) s->img_y) > 0;
s->img_y = abs((int) s->img_y);
if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
mr = info.mr;
mg = info.mg;
mb = info.mb;
@ -5324,7 +5394,10 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
psize = (info.offset - info.extra_read - info.hsz) >> 2;
}
if (psize == 0) {
STBI_ASSERT(info.offset == (s->img_buffer - s->buffer_start));
STBI_ASSERT(info.offset == s->callback_already_read + (int) (s->img_buffer - s->img_buffer_original));
if (info.offset != s->callback_already_read + (s->img_buffer - s->buffer_start)) {
return stbi__errpuc("bad offset", "Corrupt BMP");
}
}
if (info.bpp == 24 && ma == 0xff000000)
@ -5419,6 +5492,7 @@ static void *stbi__bmp_load(stbi__context *s, int *x, int *y, int *comp, int req
gshift = stbi__high_bit(mg)-7; gcount = stbi__bitcount(mg);
bshift = stbi__high_bit(mb)-7; bcount = stbi__bitcount(mb);
ashift = stbi__high_bit(ma)-7; acount = stbi__bitcount(ma);
if (rcount > 8 || gcount > 8 || bcount > 8 || acount > 8) { STBI_FREE(out); return stbi__errpuc("bad masks", "Corrupt BMP"); }
}
for (j=0; j < (int) s->img_y; ++j) {
if (easy) {
@ -5643,6 +5717,9 @@ static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req
STBI_NOTUSED(tga_x_origin); // @TODO
STBI_NOTUSED(tga_y_origin); // @TODO
if (tga_height > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
if (tga_width > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
// do a tiny bit of precessing
if ( tga_image_type >= 8 )
{
@ -5682,6 +5759,11 @@ static void *stbi__tga_load(stbi__context *s, int *x, int *y, int *comp, int req
// do I need to load a palette?
if ( tga_indexed)
{
if (tga_palette_len == 0) { /* you have to have at least one entry! */
STBI_FREE(tga_data);
return stbi__errpuc("bad palette", "Corrupt TGA");
}
// any data to skip? (offset usually = 0)
stbi__skip(s, tga_palette_start );
// load the palette
@ -5890,6 +5972,9 @@ static void *stbi__psd_load(stbi__context *s, int *x, int *y, int *comp, int req
h = stbi__get32be(s);
w = stbi__get32be(s);
if (h > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
if (w > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
// Make sure the depth is 8 bits.
bitdepth = stbi__get16be(s);
if (bitdepth != 8 && bitdepth != 16)
@ -6244,6 +6329,10 @@ static void *stbi__pic_load(stbi__context *s,int *px,int *py,int *comp,int req_c
x = stbi__get16be(s);
y = stbi__get16be(s);
if (y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
if (x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
if (stbi__at_eof(s)) return stbi__errpuc("bad file","file too short (pic header)");
if (!stbi__mad3sizes_valid(x, y, 4, 0)) return stbi__errpuc("too large", "PIC image too large to decode");
@ -6352,6 +6441,9 @@ static int stbi__gif_header(stbi__context *s, stbi__gif *g, int *comp, int is_in
g->ratio = stbi__get8(s);
g->transparent = -1;
if (g->w > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
if (g->h > STBI_MAX_DIMENSIONS) return stbi__err("too large","Very large image (corrupt?)");
if (comp != 0) *comp = 4; // can't actually tell whether it's 3 or 4 until we parse the comments
if (is_info) return 1;
@ -6529,7 +6621,7 @@ static stbi_uc *stbi__gif_load_next(stbi__context *s, stbi__gif *g, int *comp, i
memset(g->history, 0x00, pcount); // pixels that were affected previous frame
first_frame = 1;
} else {
// second frame - how do we dispoase of the previous one?
// second frame - how do we dispose of the previous one?
dispose = (g->eflags & 0x1C) >> 2;
pcount = g->w * g->h;
@ -6683,6 +6775,8 @@ static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y,
stbi_uc *two_back = 0;
stbi__gif g;
int stride;
int out_size = 0;
int delays_size = 0;
memset(&g, 0, sizeof(g));
if (delays) {
*delays = 0;
@ -6699,22 +6793,28 @@ static void *stbi__load_gif_main(stbi__context *s, int **delays, int *x, int *y,
stride = g.w * g.h * 4;
if (out) {
void *tmp = (stbi_uc*) STBI_REALLOC( out, layers * stride );
void *tmp = (stbi_uc*) STBI_REALLOC_SIZED( out, out_size, layers * stride );
if (NULL == tmp) {
STBI_FREE(g.out);
STBI_FREE(g.history);
STBI_FREE(g.background);
return stbi__errpuc("outofmem", "Out of memory");
}
else
out = (stbi_uc*) tmp;
else {
out = (stbi_uc*) tmp;
out_size = layers * stride;
}
if (delays) {
*delays = (int*) STBI_REALLOC( *delays, sizeof(int) * layers );
*delays = (int*) STBI_REALLOC_SIZED( *delays, delays_size, sizeof(int) * layers );
delays_size = layers * sizeof(int);
}
} else {
out = (stbi_uc*)stbi__malloc( layers * stride );
out_size = layers * stride;
if (delays) {
*delays = (int*) stbi__malloc( layers * sizeof(int) );
delays_size = layers * sizeof(int);
}
}
memcpy( out + ((layers - 1) * stride), u, stride );
@ -6893,6 +6993,9 @@ static float *stbi__hdr_load(stbi__context *s, int *x, int *y, int *comp, int re
token += 3;
width = (int) strtol(token, NULL, 10);
if (height > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)");
if (width > STBI_MAX_DIMENSIONS) return stbi__errpf("too large","Very large image (corrupt?)");
*x = width;
*y = height;
@ -7207,6 +7310,9 @@ static void *stbi__pnm_load(stbi__context *s, int *x, int *y, int *comp, int req
if (!stbi__pnm_info(s, (int *)&s->img_x, (int *)&s->img_y, (int *)&s->img_n))
return 0;
if (s->img_y > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
if (s->img_x > STBI_MAX_DIMENSIONS) return stbi__errpuc("too large","Very large image (corrupt?)");
*x = s->img_x;
*y = s->img_y;
if (comp) *comp = s->img_n;

View file

@ -1,4 +1,4 @@
/* stb_image_write - v1.14 - public domain - http://nothings.org/stb
/* stb_image_write - v1.15 - public domain - http://nothings.org/stb
writes out PNG/BMP/TGA/JPEG/HDR images to C stdio - Sean Barrett 2010-2015
no warranty implied; use at your own risk
@ -267,6 +267,8 @@ typedef struct
{
stbi_write_func *func;
void *context;
unsigned char buffer[64];
int buf_used;
} stbi__write_context;
// initialize a callback-based context
@ -380,16 +382,36 @@ static void stbiw__writef(stbi__write_context *s, const char *fmt, ...)
va_end(v);
}
static void stbiw__write_flush(stbi__write_context *s)
{
if (s->buf_used) {
s->func(s->context, &s->buffer, s->buf_used);
s->buf_used = 0;
}
}
static void stbiw__putc(stbi__write_context *s, unsigned char c)
{
s->func(s->context, &c, 1);
}
static void stbiw__write1(stbi__write_context *s, unsigned char a)
{
if (s->buf_used + 1 > sizeof(s->buffer))
stbiw__write_flush(s);
s->buffer[s->buf_used++] = a;
}
static void stbiw__write3(stbi__write_context *s, unsigned char a, unsigned char b, unsigned char c)
{
unsigned char arr[3];
arr[0] = a; arr[1] = b; arr[2] = c;
s->func(s->context, arr, 3);
int n;
if (s->buf_used + 3 > sizeof(s->buffer))
stbiw__write_flush(s);
n = s->buf_used;
s->buf_used = n+3;
s->buffer[n+0] = a;
s->buffer[n+1] = b;
s->buffer[n+2] = c;
}
static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, int write_alpha, int expand_mono, unsigned char *d)
@ -398,7 +420,7 @@ static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, in
int k;
if (write_alpha < 0)
s->func(s->context, &d[comp - 1], 1);
stbiw__write1(s, d[comp - 1]);
switch (comp) {
case 2: // 2 pixels = mono + alpha, alpha is written separately, so same as 1-channel case
@ -406,7 +428,7 @@ static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, in
if (expand_mono)
stbiw__write3(s, d[0], d[0], d[0]); // monochrome bmp
else
s->func(s->context, d, 1); // monochrome TGA
stbiw__write1(s, d[0]); // monochrome TGA
break;
case 4:
if (!write_alpha) {
@ -422,7 +444,7 @@ static void stbiw__write_pixel(stbi__write_context *s, int rgb_dir, int comp, in
break;
}
if (write_alpha > 0)
s->func(s->context, &d[comp - 1], 1);
stbiw__write1(s, d[comp - 1]);
}
static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, int x, int y, int comp, void *data, int write_alpha, int scanline_pad, int expand_mono)
@ -447,6 +469,7 @@ static void stbiw__write_pixels(stbi__write_context *s, int rgb_dir, int vdir, i
unsigned char *d = (unsigned char *) data + (j*x+i)*comp;
stbiw__write_pixel(s, rgb_dir, comp, write_alpha, expand_mono, d);
}
stbiw__write_flush(s);
s->func(s->context, &zero, scanline_pad);
}
}
@ -476,7 +499,7 @@ static int stbi_write_bmp_core(stbi__write_context *s, int x, int y, int comp, c
STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__write_context s = { 0 };
stbi__start_write_callbacks(&s, func, context);
return stbi_write_bmp_core(&s, x, y, comp, data);
}
@ -484,7 +507,7 @@ STBIWDEF int stbi_write_bmp_to_func(stbi_write_func *func, void *context, int x,
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_bmp(char const *filename, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__write_context s = { 0 };
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_bmp_core(&s, x, y, comp, data);
stbi__end_write_file(&s);
@ -557,24 +580,25 @@ static int stbi_write_tga_core(stbi__write_context *s, int x, int y, int comp, v
if (diff) {
unsigned char header = STBIW_UCHAR(len - 1);
s->func(s->context, &header, 1);
stbiw__write1(s, header);
for (k = 0; k < len; ++k) {
stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin + k * comp);
}
} else {
unsigned char header = STBIW_UCHAR(len - 129);
s->func(s->context, &header, 1);
stbiw__write1(s, header);
stbiw__write_pixel(s, -1, comp, has_alpha, 0, begin);
}
}
}
stbiw__write_flush(s);
}
return 1;
}
STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__write_context s = { 0 };
stbi__start_write_callbacks(&s, func, context);
return stbi_write_tga_core(&s, x, y, comp, (void *) data);
}
@ -582,7 +606,7 @@ STBIWDEF int stbi_write_tga_to_func(stbi_write_func *func, void *context, int x,
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_tga(char const *filename, int x, int y, int comp, const void *data)
{
stbi__write_context s;
stbi__write_context s = { 0 };
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_tga_core(&s, x, y, comp, (void *) data);
stbi__end_write_file(&s);
@ -748,7 +772,7 @@ static int stbi_write_hdr_core(stbi__write_context *s, int x, int y, int comp, f
STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const float *data)
{
stbi__write_context s;
stbi__write_context s = { 0 };
stbi__start_write_callbacks(&s, func, context);
return stbi_write_hdr_core(&s, x, y, comp, (float *) data);
}
@ -756,7 +780,7 @@ STBIWDEF int stbi_write_hdr_to_func(stbi_write_func *func, void *context, int x,
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_hdr(char const *filename, int x, int y, int comp, const float *data)
{
stbi__write_context s;
stbi__write_context s = { 0 };
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_hdr_core(&s, x, y, comp, (float *) data);
stbi__end_write_file(&s);
@ -1552,7 +1576,7 @@ static int stbi_write_jpg_core(stbi__write_context *s, int width, int height, in
STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x, int y, int comp, const void *data, int quality)
{
stbi__write_context s;
stbi__write_context s = { 0 };
stbi__start_write_callbacks(&s, func, context);
return stbi_write_jpg_core(&s, x, y, comp, (void *) data, quality);
}
@ -1561,7 +1585,7 @@ STBIWDEF int stbi_write_jpg_to_func(stbi_write_func *func, void *context, int x,
#ifndef STBI_WRITE_NO_STDIO
STBIWDEF int stbi_write_jpg(char const *filename, int x, int y, int comp, const void *data, int quality)
{
stbi__write_context s;
stbi__write_context s = { 0 };
if (stbi__start_write_file(&s,filename)) {
int r = stbi_write_jpg_core(&s, x, y, comp, data, quality);
stbi__end_write_file(&s);

628
external/stb_rect_pack.h vendored Normal file
View file

@ -0,0 +1,628 @@
// stb_rect_pack.h - v1.00 - public domain - rectangle packing
// Sean Barrett 2014
//
// Useful for e.g. packing rectangular textures into an atlas.
// Does not do rotation.
//
// Not necessarily the awesomest packing method, but better than
// the totally naive one in stb_truetype (which is primarily what
// this is meant to replace).
//
// Has only had a few tests run, may have issues.
//
// More docs to come.
//
// No memory allocations; uses qsort() and assert() from stdlib.
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
//
// This library currently uses the Skyline Bottom-Left algorithm.
//
// Please note: better rectangle packers are welcome! Please
// implement them to the same API, but with a different init
// function.
//
// Credits
//
// Library
// Sean Barrett
// Minor features
// Martins Mozeiko
// github:IntellectualKitty
//
// Bugfixes / warning fixes
// Jeremy Jaussaud
// Fabian Giesen
//
// Version history:
//
// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
// 0.99 (2019-02-07) warning fixes
// 0.11 (2017-03-03) return packing success/fail result
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
// 0.09 (2016-08-27) fix compiler warnings
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
// 0.05: added STBRP_ASSERT to allow replacing assert
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
// 0.01: initial release
//
// LICENSE
//
// See end of file for license information.
//////////////////////////////////////////////////////////////////////////////
//
// INCLUDE SECTION
//
#ifndef STB_INCLUDE_STB_RECT_PACK_H
#define STB_INCLUDE_STB_RECT_PACK_H
#define STB_RECT_PACK_VERSION 1
#ifdef STBRP_STATIC
#define STBRP_DEF static
#else
#define STBRP_DEF extern
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct stbrp_context stbrp_context;
typedef struct stbrp_node stbrp_node;
typedef struct stbrp_rect stbrp_rect;
#ifdef STBRP_LARGE_RECTS
typedef int stbrp_coord;
#else
typedef unsigned short stbrp_coord;
#endif
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
// Assign packed locations to rectangles. The rectangles are of type
// 'stbrp_rect' defined below, stored in the array 'rects', and there
// are 'num_rects' many of them.
//
// Rectangles which are successfully packed have the 'was_packed' flag
// set to a non-zero value and 'x' and 'y' store the minimum location
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
// if you imagine y increasing downwards). Rectangles which do not fit
// have the 'was_packed' flag set to 0.
//
// You should not try to access the 'rects' array from another thread
// while this function is running, as the function temporarily reorders
// the array while it executes.
//
// To pack into another rectangle, you need to call stbrp_init_target
// again. To continue packing into the same rectangle, you can call
// this function again. Calling this multiple times with multiple rect
// arrays will probably produce worse packing results than calling it
// a single time with the full rectangle array, but the option is
// available.
//
// The function returns 1 if all of the rectangles were successfully
// packed and 0 otherwise.
struct stbrp_rect
{
// reserved for your use:
int id;
// input:
stbrp_coord w, h;
// output:
stbrp_coord x, y;
int was_packed; // non-zero if valid packing
}; // 16 bytes, nominally
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
// Initialize a rectangle packer to:
// pack a rectangle that is 'width' by 'height' in dimensions
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
//
// You must call this function every time you start packing into a new target.
//
// There is no "shutdown" function. The 'nodes' memory must stay valid for
// the following stbrp_pack_rects() call (or calls), but can be freed after
// the call (or calls) finish.
//
// Note: to guarantee best results, either:
// 1. make sure 'num_nodes' >= 'width'
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
//
// If you don't do either of the above things, widths will be quantized to multiples
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
//
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
// may run out of temporary storage and be unable to pack some rectangles.
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
// Optionally call this function after init but before doing any packing to
// change the handling of the out-of-temp-memory scenario, described above.
// If you call init again, this will be reset to the default (false).
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
// Optionally select which packing heuristic the library should use. Different
// heuristics will produce better/worse results for different data sets.
// If you call init again, this will be reset to the default.
enum
{
STBRP_HEURISTIC_Skyline_default=0,
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
STBRP_HEURISTIC_Skyline_BF_sortHeight
};
//////////////////////////////////////////////////////////////////////////////
//
// the details of the following structures don't matter to you, but they must
// be visible so you can handle the memory allocations for them
struct stbrp_node
{
stbrp_coord x,y;
stbrp_node *next;
};
struct stbrp_context
{
int width;
int height;
int align;
int init_mode;
int heuristic;
int num_nodes;
stbrp_node *active_head;
stbrp_node *free_head;
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
};
#ifdef __cplusplus
}
#endif
#endif
//////////////////////////////////////////////////////////////////////////////
//
// IMPLEMENTATION SECTION
//
#ifdef STB_RECT_PACK_IMPLEMENTATION
#ifndef STBRP_SORT
#include <stdlib.h>
#define STBRP_SORT qsort
#endif
#ifndef STBRP_ASSERT
#include <assert.h>
#define STBRP_ASSERT assert
#endif
#ifdef _MSC_VER
#define STBRP__NOTUSED(v) (void)(v)
#else
#define STBRP__NOTUSED(v) (void)sizeof(v)
#endif
enum
{
STBRP__INIT_skyline = 1
};
STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
{
switch (context->init_mode) {
case STBRP__INIT_skyline:
STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
context->heuristic = heuristic;
break;
default:
STBRP_ASSERT(0);
}
}
STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
{
if (allow_out_of_mem)
// if it's ok to run out of memory, then don't bother aligning them;
// this gives better packing, but may fail due to OOM (even though
// the rectangles easily fit). @TODO a smarter approach would be to only
// quantize once we've hit OOM, then we could get rid of this parameter.
context->align = 1;
else {
// if it's not ok to run out of memory, then quantize the widths
// so that num_nodes is always enough nodes.
//
// I.e. num_nodes * align >= width
// align >= width / num_nodes
// align = ceil(width/num_nodes)
context->align = (context->width + context->num_nodes-1) / context->num_nodes;
}
}
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
{
int i;
#ifndef STBRP_LARGE_RECTS
STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
#endif
for (i=0; i < num_nodes-1; ++i)
nodes[i].next = &nodes[i+1];
nodes[i].next = NULL;
context->init_mode = STBRP__INIT_skyline;
context->heuristic = STBRP_HEURISTIC_Skyline_default;
context->free_head = &nodes[0];
context->active_head = &context->extra[0];
context->width = width;
context->height = height;
context->num_nodes = num_nodes;
stbrp_setup_allow_out_of_mem(context, 0);
// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
context->extra[0].x = 0;
context->extra[0].y = 0;
context->extra[0].next = &context->extra[1];
context->extra[1].x = (stbrp_coord) width;
#ifdef STBRP_LARGE_RECTS
context->extra[1].y = (1<<30);
#else
context->extra[1].y = 65535;
#endif
context->extra[1].next = NULL;
}
// find minimum y position if it starts at x1
static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
{
stbrp_node *node = first;
int x1 = x0 + width;
int min_y, visited_width, waste_area;
STBRP__NOTUSED(c);
STBRP_ASSERT(first->x <= x0);
#if 0
// skip in case we're past the node
while (node->next->x <= x0)
++node;
#else
STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
#endif
STBRP_ASSERT(node->x <= x0);
min_y = 0;
waste_area = 0;
visited_width = 0;
while (node->x < x1) {
if (node->y > min_y) {
// raise min_y higher.
// we've accounted for all waste up to min_y,
// but we'll now add more waste for everything we've visted
waste_area += visited_width * (node->y - min_y);
min_y = node->y;
// the first time through, visited_width might be reduced
if (node->x < x0)
visited_width += node->next->x - x0;
else
visited_width += node->next->x - node->x;
} else {
// add waste area
int under_width = node->next->x - node->x;
if (under_width + visited_width > width)
under_width = width - visited_width;
waste_area += under_width * (min_y - node->y);
visited_width += under_width;
}
node = node->next;
}
*pwaste = waste_area;
return min_y;
}
typedef struct
{
int x,y;
stbrp_node **prev_link;
} stbrp__findresult;
static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
{
int best_waste = (1<<30), best_x, best_y = (1 << 30);
stbrp__findresult fr;
stbrp_node **prev, *node, *tail, **best = NULL;
// align to multiple of c->align
width = (width + c->align - 1);
width -= width % c->align;
STBRP_ASSERT(width % c->align == 0);
// if it can't possibly fit, bail immediately
if (width > c->width || height > c->height) {
fr.prev_link = NULL;
fr.x = fr.y = 0;
return fr;
}
node = c->active_head;
prev = &c->active_head;
while (node->x + width <= c->width) {
int y,waste;
y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
// bottom left
if (y < best_y) {
best_y = y;
best = prev;
}
} else {
// best-fit
if (y + height <= c->height) {
// can only use it if it first vertically
if (y < best_y || (y == best_y && waste < best_waste)) {
best_y = y;
best_waste = waste;
best = prev;
}
}
}
prev = &node->next;
node = node->next;
}
best_x = (best == NULL) ? 0 : (*best)->x;
// if doing best-fit (BF), we also have to try aligning right edge to each node position
//
// e.g, if fitting
//
// ____________________
// |____________________|
//
// into
//
// | |
// | ____________|
// |____________|
//
// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
//
// This makes BF take about 2x the time
if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
tail = c->active_head;
node = c->active_head;
prev = &c->active_head;
// find first node that's admissible
while (tail->x < width)
tail = tail->next;
while (tail) {
int xpos = tail->x - width;
int y,waste;
STBRP_ASSERT(xpos >= 0);
// find the left position that matches this
while (node->next->x <= xpos) {
prev = &node->next;
node = node->next;
}
STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
if (y + height <= c->height) {
if (y <= best_y) {
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
best_x = xpos;
STBRP_ASSERT(y <= best_y);
best_y = y;
best_waste = waste;
best = prev;
}
}
}
tail = tail->next;
}
}
fr.prev_link = best;
fr.x = best_x;
fr.y = best_y;
return fr;
}
static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
{
// find best position according to heuristic
stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
stbrp_node *node, *cur;
// bail if:
// 1. it failed
// 2. the best node doesn't fit (we don't always check this)
// 3. we're out of memory
if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
res.prev_link = NULL;
return res;
}
// on success, create new node
node = context->free_head;
node->x = (stbrp_coord) res.x;
node->y = (stbrp_coord) (res.y + height);
context->free_head = node->next;
// insert the new node into the right starting point, and
// let 'cur' point to the remaining nodes needing to be
// stiched back in
cur = *res.prev_link;
if (cur->x < res.x) {
// preserve the existing one, so start testing with the next one
stbrp_node *next = cur->next;
cur->next = node;
cur = next;
} else {
*res.prev_link = node;
}
// from here, traverse cur and free the nodes, until we get to one
// that shouldn't be freed
while (cur->next && cur->next->x <= res.x + width) {
stbrp_node *next = cur->next;
// move the current node to the free list
cur->next = context->free_head;
context->free_head = cur;
cur = next;
}
// stitch the list back in
node->next = cur;
if (cur->x < res.x + width)
cur->x = (stbrp_coord) (res.x + width);
#ifdef _DEBUG
cur = context->active_head;
while (cur->x < context->width) {
STBRP_ASSERT(cur->x < cur->next->x);
cur = cur->next;
}
STBRP_ASSERT(cur->next == NULL);
{
int count=0;
cur = context->active_head;
while (cur) {
cur = cur->next;
++count;
}
cur = context->free_head;
while (cur) {
cur = cur->next;
++count;
}
STBRP_ASSERT(count == context->num_nodes+2);
}
#endif
return res;
}
static int rect_height_compare(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
if (p->h > q->h)
return -1;
if (p->h < q->h)
return 1;
return (p->w > q->w) ? -1 : (p->w < q->w);
}
static int rect_original_order(const void *a, const void *b)
{
const stbrp_rect *p = (const stbrp_rect *) a;
const stbrp_rect *q = (const stbrp_rect *) b;
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
}
#ifdef STBRP_LARGE_RECTS
#define STBRP__MAXVAL 0xffffffff
#else
#define STBRP__MAXVAL 0xffff
#endif
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
{
int i, all_rects_packed = 1;
// we use the 'was_packed' field internally to allow sorting/unsorting
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = i;
}
// sort according to heuristic
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
for (i=0; i < num_rects; ++i) {
if (rects[i].w == 0 || rects[i].h == 0) {
rects[i].x = rects[i].y = 0; // empty rect needs no space
} else {
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
if (fr.prev_link) {
rects[i].x = (stbrp_coord) fr.x;
rects[i].y = (stbrp_coord) fr.y;
} else {
rects[i].x = rects[i].y = STBRP__MAXVAL;
}
}
}
// unsort
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
// set was_packed flags and all_rects_packed status
for (i=0; i < num_rects; ++i) {
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
if (!rects[i].was_packed)
all_rects_packed = 0;
}
// return the all_rects_packed status
return all_rects_packed;
}
#endif
/*
------------------------------------------------------------------------------
This software is available under 2 licenses -- choose whichever you prefer.
------------------------------------------------------------------------------
ALTERNATIVE A - MIT License
Copyright (c) 2017 Sean Barrett
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
------------------------------------------------------------------------------
ALTERNATIVE B - Public Domain (www.unlicense.org)
This is free and unencumbered software released into the public domain.
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
software, either in source code form or as a compiled binary, for any purpose,
commercial or non-commercial, and by any means.
In jurisdictions that recognize copyright laws, the author or authors of this
software dedicate any and all copyright interest in the software to the public
domain. We make this dedication for the benefit of the public at large and to
the detriment of our heirs and successors. We intend this dedication to be an
overt act of relinquishment in perpetuity of all present and future rights to
this software under copyright law.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
------------------------------------------------------------------------------
*/

View file

@ -17,8 +17,6 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#define _SLK_H_
#define SLK_log 0
//Includes
#include <stdio.h>
#include <stdlib.h>
@ -27,18 +25,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#include <time.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "../glad/glad.h"
//Macros
//Fast integer inbounds checking
#define INBOUNDS(LOWER,UPPER,NUMBER) \
((NUMBER-LOWER)<(UPPER-LOWER))
#define SIGNUM(NUM) \
NUM==0?0:(NUM<0?-1:1)
//Two integer swapping
#define SWAP(x,y) \
{ (x)=(x)^(y); (y)=(x)^(y); (x)=(x)^(y); }
#include "../../external/glad.h"
//Internal includes
#include "SLK_types.h"

View file

@ -18,7 +18,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
#define _SLK_TYPES_H_
#include <stdint.h>
#include "../glad/glad.h"
#include "../../external/glad.h"
typedef struct
{
@ -74,11 +74,6 @@ typedef struct
SLK_Pal_sprite **sheet;
}SLK_Pal_sheet;
typedef struct
{
}SLK_RGB_animation;
typedef struct
{
SLK_Pal_sprite *target;
@ -144,7 +139,7 @@ enum SLK_mouse_button
enum SLK_layer
{
SLK_LAYER_PAL,SLK_LAYER_RGB,SLK_LAYER_GPU,
SLK_LAYER_PAL,SLK_LAYER_RGB,
};
enum SLK_mask

View file

@ -5,46 +5,46 @@ CFLAGS+=-lm -lSDL2 -lGL -Wall
libSLK.a: glad.o SLK_core.o SLK_color.o SLK_draw_pal.o SLK_draw_rgb.o SLK_input.o SLK_layer.o SLK_palette.o SLK_render.o SLK_sprite_pal.o SLK_sprite_rgb.o SLK_timer.o SLK_sheet_rgb.o SLK_sheet_pal.o
ar cr libSLK.a $^
glad.o: ../src/glad/glad.c ../include/glad/glad.h
glad.o: ../external/glad.c ../external/glad.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_core.o: ../src/SLK/SLK_core.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../src/SLK/SLK_input_i.h ../src/SLK/SLK_render_i.h ../src/SLK/SLK_draw_rgb_i.h ../src/SLK/SLK_draw_pal_i.h ../src/SLK/SLK_layer_i.h
SLK_core.o: ../src/SLK_core.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../src/SLK_input_i.h ../src/SLK_render_i.h ../src/SLK_draw_rgb_i.h ../src/SLK_draw_pal_i.h ../src/SLK_layer_i.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_color.o: ../src/SLK/SLK_color.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h
SLK_color.o: ../src/SLK_color.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_draw_pal.o: ../src/SLK/SLK_draw_pal.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h ../src/SLK/SLK_draw_pal_i.h
SLK_draw_pal.o: ../src/SLK_draw_pal.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h ../src/SLK_draw_pal_i.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_draw_rgb.o: ../src/SLK/SLK_draw_rgb.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h ../src/SLK/SLK_draw_rgb_i.h
SLK_draw_rgb.o: ../src/SLK_draw_rgb.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h ../src/SLK_draw_rgb_i.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_input.o: ../src/SLK/SLK_input.c ../include/SLK/SLK_types.h ../src/SLK/SLK_input_i.h ../src/SLK/SLK_render_i.h ../src/SLK/SLK_layer_i.h
SLK_input.o: ../src/SLK_input.c ../include/SLK/SLK_types.h ../src/SLK_input_i.h ../src/SLK_render_i.h ../src/SLK_layer_i.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_layer.o: ../src/SLK/SLK_layer.c ../include/glad/glad.h ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../src/SLK/SLK_render_i.h ../src/SLK/SLK_draw_rgb_i.h ../src/SLK/SLK_draw_pal_i.h ../src/SLK/SLK_layer_i.h
SLK_layer.o: ../src/SLK_layer.c ../external/glad.h ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../src/SLK_render_i.h ../src/SLK_draw_rgb_i.h ../src/SLK_draw_pal_i.h ../src/SLK_layer_i.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_palette.o: ../src/SLK/SLK_palette.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h
SLK_palette.o: ../src/SLK_palette.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_render.o: ../src/SLK/SLK_render.c ../include/glad/glad.h ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../src/SLK/SLK_render_i.h ../src/SLK/SLK_layer_i.h
SLK_render.o: ../src/SLK_render.c ../external/glad.h ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../src/SLK_render_i.h ../src/SLK_layer_i.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_sprite_pal.o: ../src/SLK/SLK_sprite_pal.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h
SLK_sprite_pal.o: ../src/SLK_sprite_pal.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_sprite_rgb.o: ../src/SLK/SLK_sprite_rgb.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h
SLK_sprite_rgb.o: ../src/SLK_sprite_rgb.c ../include/SLK/SLK_types.h ../include/SLK/SLK_functions.h ../external/stb_image.h ../external/stb_image_write.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_timer.o: ../src/SLK/SLK_timer.c ../include/SLK/SLK_functions.h
SLK_timer.o: ../src/SLK_timer.c ../include/SLK/SLK_functions.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_sheet_rgb.o: ../src/SLK/SLK_sheet_rgb.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h
SLK_sheet_rgb.o: ../src/SLK_sheet_rgb.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h
$(CC) -O3 -c $< $(CFLAGS)
SLK_sheet_pal.o: ../src/SLK/SLK_sheet_pal.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h
SLK_sheet_pal.o: ../src/SLK_sheet_pal.c ../include/SLK/SLK_functions.h ../include/SLK/SLK_types.h
$(CC) -O3 -c $< $(CFLAGS)
clean:

View file

@ -17,8 +17,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
//-------------------------------------
//#defines

View file

@ -20,8 +20,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
#include "SLK_input_i.h"
#include "SLK_render_i.h"
#include "SLK_draw_rgb_i.h"

View file

@ -18,8 +18,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
#include "SLK_draw_pal_i.h"
//-------------------------------------

View file

@ -2,7 +2,7 @@
#define _SLK_DRAW_PAL_I_H_
#include "../../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_types.h"
SLK_Pal_sprite *target_pal;
SLK_Pal_sprite *target_pal_default;

View file

@ -18,8 +18,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
#include "SLK_draw_rgb_i.h"
//-------------------------------------

View file

@ -2,7 +2,7 @@
#define _SLK_DRAW_RGB_I_H_
#include "../../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_types.h"
SLK_RGB_sprite *target_rgb;
SLK_RGB_sprite *target_rgb_default;

View file

@ -18,7 +18,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_types.h"
#include "SLK_input_i.h"
#include "SLK_render_i.h"
#include "SLK_layer_i.h"

View file

@ -15,12 +15,12 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//External includes
#include <SDL2/SDL.h>
#include "../../include/glad/glad.h"
#include "../external/glad.h"
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
#include "SLK_render_i.h"
#include "SLK_draw_rgb_i.h"
#include "SLK_draw_pal_i.h"
@ -60,41 +60,33 @@ void SLK_layer_create(unsigned index, int type)
switch(type)
{
case SLK_LAYER_PAL:
{
layers[index].type_0.target = SLK_pal_sprite_create(screen_width,screen_height);
layers[index].type_0.render = SLK_rgb_sprite_create(screen_width,screen_height);
glGenTextures(1,&layers[index].type_0.texture);
glBindTexture(GL_TEXTURE_2D,layers[index].type_0.texture);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,screen_width,screen_height,
0,GL_RGBA,GL_UNSIGNED_BYTE,layers[index].type_0.render->data);
{
layers[index].type_0.target = SLK_pal_sprite_create(screen_width,screen_height);
layers[index].type_0.render = SLK_rgb_sprite_create(screen_width,screen_height);
glGenTextures(1,&layers[index].type_0.texture);
glBindTexture(GL_TEXTURE_2D,layers[index].type_0.texture);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,screen_width,screen_height,
0,GL_RGBA,GL_UNSIGNED_BYTE,layers[index].type_0.render->data);
}
break;
}
case SLK_LAYER_RGB:
{
layers[index].type_1.target = SLK_rgb_sprite_create(screen_width,screen_height);
glGenTextures(1,&layers[index].type_1.texture);
glBindTexture(GL_TEXTURE_2D,layers[index].type_1.texture);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,screen_width,screen_height,
0,GL_RGBA,GL_UNSIGNED_BYTE,layers[index].type_1.target->data);
{
layers[index].type_1.target = SLK_rgb_sprite_create(screen_width,screen_height);
glGenTextures(1,&layers[index].type_1.texture);
glBindTexture(GL_TEXTURE_2D,layers[index].type_1.texture);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_NEAREST);
glTexEnvf(GL_TEXTURE_ENV,GL_TEXTURE_ENV_MODE,GL_MODULATE);
glTexImage2D(GL_TEXTURE_2D,0,GL_RGBA,screen_width,screen_height,
0,GL_RGBA,GL_UNSIGNED_BYTE,layers[index].type_1.target->data);
}
break;
}
case SLK_LAYER_GPU:
{
break;
}
}
}
//Sets wether the layers is supposed to be drawn.

View file

@ -2,7 +2,7 @@
#define _SLK_LAYER_I_H_
#include "../../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_types.h"
int dynamic;
int layer_count;

View file

@ -20,8 +20,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
//-------------------------------------
//#defines

View file

@ -15,12 +15,12 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//External includes
#include <SDL2/SDL.h>
#include "../../include/glad/glad.h"
#include "../external/glad.h"
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
#include "SLK_render_i.h"
#include "SLK_layer_i.h"
//-------------------------------------

View file

@ -20,8 +20,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
//-------------------------------------
//#defines

View file

@ -20,8 +20,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
//-------------------------------------
//#defines

View file

@ -20,8 +20,8 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
//-------------------------------------
//#defines

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@ -20,13 +20,13 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_types.h"
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_types.h"
#include "../include/SLK/SLK_functions.h"
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#include "../external/stb_image.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
#include "../external/stb_image_write.h"
//https://github.com/nothings/stb
//-------------------------------------

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@ -18,7 +18,7 @@ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
//-------------------------------------
//Internal includes
#include "../../include/SLK/SLK_functions.h"
#include "../include/SLK/SLK_functions.h"
//-------------------------------------
//#defines