9dd7bfb7b9
Update build scripts and makefile to follow better practices.
2020-08-04 09:41:18 +02:00
Captain4LK
3b57a5be21
Add heavy documentation to resize example
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The examples are ment to help new users to get into SoftLK, so some usually considered useless documentation has been added.
2020-07-30 21:15:55 +02:00
Captain4LK
20b94a32f9
Rework font system
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* Fonts not loaded automatically anymore, load with SLK_draw_[DRAWTYPE]_load_font(path)
* Changed included font, because of unknown license/origin
* Included some more fonts
2020-07-28 20:09:59 +02:00
Captain4LK
a82358325f
Add README and build instructions to every example
2020-07-26 11:15:53 +02:00
Captain4LK
6a76767bb1
Added sprite sheets
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* some progress in efelder
* rgb and pal sprite sheets for easier tileset management
2020-07-16 16:16:44 +02:00
Captain4LK
012737d608
Remove SLK_config.h, update SLKIMAGE files, add SLK_core_set_visible
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Scrapped idea of optional features,
Things like that will be managed as seperate, complete projects with SoftLKlib as a git submodule.
Those subprojects should come with a set of tools.
2020-06-24 16:51:36 +02:00
Captain4LK
4d74feccec
Remove SLK_variables.h
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Replaced SLK_variables.h by multiple header, should result in cleaner code
2020-05-17 17:13:35 +02:00
Captain4LK
3d95b505bd
Added dynamic windows sizes (resizable windows)
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More layer manipulation
Added resize example showing how to use new laywer features
Updated README.m
Bugfixes
2020-05-10 21:21:10 +02:00