rts/src
2022-07-07 02:37:25 +02:00
..
building Implement sub-tile collboxes 2022-03-30 08:28:47 +02:00
camera camera: implement fixed cursor movement 2022-06-24 17:45:50 +02:00
container Allow systems without sound support 2022-05-24 22:20:02 +02:00
font font.c: set null dimensions on null str 2022-07-02 04:50:50 +02:00
game Implement main menu 2022-06-26 21:51:47 +02:00
gfx ps1/heap.c: bump heap size 2022-06-26 21:51:51 +02:00
gui rounded_rect.h: fix typo 2022-07-07 02:37:25 +02:00
header Add metadata header to media files 2022-03-30 08:20:21 +02:00
instance Replace x_get functions with macros 2022-03-30 08:20:21 +02:00
keyboard Deprecate memset(3) over C99 compound literals for zero-init 2022-06-26 20:00:27 +02:00
menu menu: implement main menu using new GUI improvements 2022-07-02 00:58:50 +02:00
mouse Deprecate memset(3) over C99 compound literals for zero-init 2022-06-26 20:00:27 +02:00
pad pad/CMakeLists.txt: add missing call to target_link_libraries() 2022-06-08 00:36:23 +02:00
peripheral peripheral.c: initialize common members only 2022-06-26 20:00:27 +02:00
player human_player_gui.c: use gui_container for top gui_bar 2022-07-02 04:47:50 +02:00
resource Remove unused minor stuff 2022-03-31 07:30:14 +02:00
sfx sdl-1.2/sound.c: use SDL_WasInit 2022-06-11 23:42:30 +02:00
system sdl-1.2: hide system cursor 2022-03-30 08:20:21 +02:00
tech Add project source code 2022-03-30 08:20:20 +02:00
terrain Deprecate memset(3) for zero-init 2022-06-27 21:56:43 +02:00
unit Deprecate memset(3) for zero-init 2022-06-27 21:56:43 +02:00
util Add project source code 2022-03-30 08:20:20 +02:00
main.c Implement main menu 2022-06-26 21:51:47 +02:00
system.cnf Add project source code 2022-03-30 08:20:20 +02:00