makise-homura
|
881521d8c7
|
ZLIB marked as required since it is specified as required dependency of libpng
|
2017-01-30 23:15:44 +03:00 |
|
makise-homura
|
14ef066d14
|
Added TAISEI_IDDQD cmake variable (have effect only with TAISEI_DEBUG) that makes player lives infinite (useful for stage debug)
|
2017-01-30 22:26:45 +03:00 |
|
makise-homura
|
815ae7b23b
|
Added background music subsystem.
|
2017-01-24 16:40:57 +03:00 |
|
makise-homura
|
5ab2d4268b
|
Added forgotten modified files
|
2017-01-17 22:00:52 +03:00 |
|
Andrew "Akari" Alexeyew
|
6d573390cc
|
Merge branch 'options-refactoring' into gamepad
|
2012-08-16 22:21:44 +03:00 |
|
Andrew "Akari" Alexeyew
|
c8542adc99
|
Some options menu refactoring
|
2012-08-16 19:15:46 +03:00 |
|
Andrew "Akari" Alexeyew
|
30befb3960
|
basic gamepad/joystick support
|
2012-08-15 03:41:21 +03:00 |
|
Andrew "Akari" Alexeyew
|
4a8ef08639
|
Merge branch 'newmenu' into events
Conflicts:
src/credits.c
|
2012-08-14 19:05:28 +03:00 |
|
laochailan
|
1416a40451
|
added transition interface
|
2012-08-13 19:20:40 +02:00 |
|
Andrew "Akari" Alexeyew
|
cf72d8dee3
|
event abstraction layer
|
2012-08-13 18:50:28 +03:00 |
|
Martin Herkt
|
1c24ab15cc
|
Add an icon for Windows binaries
|
2012-08-11 01:25:04 +02:00 |
|
laochailan
|
4242e64ccb
|
added PNG_INCLUDE_DIR
|
2012-08-08 12:28:41 +02:00 |
|
laochailan
|
d913d367eb
|
made cmake add the opengl include dir
|
2012-08-08 11:55:02 +02:00 |
|
Andrew "Akari" Alexeyew
|
1829ec3436
|
Merge remote-tracking branch 'upstream/master' into replays
|
2012-08-07 06:47:42 +03:00 |
|
Andrew "Akari" Alexeyew
|
7776443935
|
multistage replays
|
2012-08-07 06:28:41 +03:00 |
|
Martin Herkt
|
23cb6cbaba
|
src/CMakeLists.txt: Update LIBs for win32
|
2012-08-06 20:41:30 +02:00 |
|
Andrew "Akari" Alexeyew
|
e2b8163447
|
Basic credits
|
2012-08-05 04:36:55 +03:00 |
|
Andrew "Akari" Alexeyew
|
a94479cecf
|
replayover menu
|
2012-08-04 07:37:59 +03:00 |
|
laochailan
|
a8251b1966
|
Merge branch 'master' into stage6
Conflicts:
shader/laser_snippets
src/CMakeLists.txt
src/global.h
src/projectile.c
src/stage.c
src/stage.h
src/stages/stage3.c
src/stages/stage3_events.c
src/stages/stage4_events.c
|
2012-08-03 16:55:10 +02:00 |
|
laochailan
|
40d9e9c0a4
|
stage rename
|
2012-08-03 16:30:32 +02:00 |
|
laochailan
|
37d7048631
|
Merge branch 'master' into stage6
|
2012-08-03 09:40:04 +02:00 |
|
Andrew "Akari" Alexeyew
|
9295205419
|
New config parser. bison and flex, please gtfo, thanks.
|
2012-08-03 08:06:19 +03:00 |
|
laochailan
|
c2d2185ef7
|
Merge branch 'master' into stage6
|
2012-07-29 12:52:31 +02:00 |
|
laochailan
|
7b355fbb77
|
Merge branch 'master' of github.com:laochailan/taisei
Conflicts:
src/global.h
|
2012-07-29 10:58:46 +02:00 |
|
Andrew "Akari" Alexeyew
|
3d59ba51e4
|
user-adjustable resolution, fuck yeah
|
2012-07-28 23:53:53 +03:00 |
|
laochailan
|
d15251e89a
|
Merge branch 'master' into stage6
|
2012-07-28 12:29:34 +02:00 |
|
laochailan
|
5cfb3cbb1a
|
stage 6 background initial
|
2012-07-28 09:10:29 +02:00 |
|
Andrew "Akari" Alexeyew
|
5a7f17a240
|
Added a custom random generator
|
2012-07-27 20:11:45 +03:00 |
|
laochailan
|
f8b9194fed
|
Stage 5 skeleton
|
2012-07-20 15:53:41 +02:00 |
|
laochailan
|
102bd4d97a
|
Removed GLEW dependency
|
2012-07-20 13:18:25 +02:00 |
|
Andrew "Akari" Alexeyew
|
4195ea94c4
|
basic replayview menu
|
2012-07-16 20:26:41 +03:00 |
|
Andrew "Akari" Alexeyew
|
5308856f1f
|
proper replay saving and some minor stuff
|
2012-07-16 18:47:06 +03:00 |
|
Andrew "Akari" Alexeyew
|
4adf4f995b
|
Merge remote-tracking branch 'upstream/master' into replays
|
2012-07-15 10:48:47 +03:00 |
|
laochailan
|
13e5f310a7
|
OBJ model loader implemented.
|
2012-07-15 08:15:47 +02:00 |
|
Andrew "Akari" Alexeyew
|
8e0f390386
|
Remade player input and movement, more or less replay-ready now. Also made the direction vector normalized.
|
2012-07-14 17:37:52 +03:00 |
|
Andrew "Akari" Alexeyew
|
ef7c536786
|
Merge remote-tracking branch 'upstream/master' into stageselect
Conflicts:
src/main.c
src/menu/mainmenu.c
|
2012-07-14 11:44:24 +03:00 |
|
Andrew "Akari" Alexeyew
|
db8dfd3580
|
Added stageselect menu for the debug mode
|
2012-07-14 11:40:21 +03:00 |
|
laochailan
|
857fae79cb
|
Added skeleton for stages 3 and 4
|
2012-07-14 09:37:27 +02:00 |
|
laochailan
|
9241b3eb35
|
Stage 2 Added
monster commit incoming.
|
2012-07-13 18:44:56 +02:00 |
|
laochailan
|
02233cb175
|
Added stage skip mode
|
2012-04-06 17:50:17 +02:00 |
|
laochailan
|
6555180fb9
|
Big fairies + additive blending
|
2012-04-04 17:19:53 +02:00 |
|
laochailan
|
89a019f1fb
|
Stage 3D background system/Stage 2 background
shaders!
|
2012-01-06 21:52:55 +01:00 |
|
laochailan
|
75d7e8489e
|
Using a VBO for all the quads.
|
2011-12-25 08:18:03 +01:00 |
|
laochailan
|
120010ba72
|
Enabled shooting while bombing.
|
2011-10-13 09:47:34 +02:00 |
|
Akari
|
7ac295276b
|
Merge branch 'master' into akari/options_menu
Conflicts:
src/global.c
src/global.h
src/main.c
src/resource/texture.c
|
2011-07-04 10:37:34 +03:00 |
|
laochailan
|
0b2aaf0799
|
Split up Global and Resources
reduced number of variables.
|
2011-07-04 09:14:08 +02:00 |
|
Akari
|
599d5a8d82
|
Added a basic options menu. Doesn't save to the config yet.
|
2011-07-03 16:11:18 +03:00 |
|
Akari
|
29b12b6253
|
Allowed the player to continue the game upon losing all lifes (asked with a menu). Continues are kept track of, may be used later to implement the traditional no-good-end-with-continues.
|
2011-07-02 12:39:36 +03:00 |
|
laochailan
|
a2a6fb9343
|
marisa laser revamped
also added fullscreen config option
|
2011-06-29 17:01:03 +02:00 |
|
laochailan
|
561a7faf4b
|
fancyness and content
i am content with the current development of content.
|
2011-06-28 19:23:02 +02:00 |
|