laochailan
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9cade89368
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Merge branch 'master' into stage6
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2012-08-02 15:48:35 +02:00 |
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laochailan
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e09428858e
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laser fallback for non instancing hardware
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2012-08-02 15:34:27 +02:00 |
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laochailan
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b700692ea4
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adjusted visibility and warm up. more rebalancing
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2012-07-31 22:29:18 +02:00 |
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laochailan
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45dc909b4b
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made min global, changes for mingw builds
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2012-07-29 09:32:56 +02:00 |
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laochailan
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e8c67c9cb3
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adjusted non-shader laser drawing
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2012-07-28 12:25:16 +02:00 |
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laochailan
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0d00fdee95
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fixed lasers, added SmartResize(tm)
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2012-07-28 10:16:59 +02:00 |
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laochailan
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dcc17dc6c4
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fixed instakill static lasers
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2012-07-27 11:07:45 +02:00 |
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laochailan
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017dfbd812
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fixed behavior of static lasers
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2012-07-26 18:14:33 +02:00 |
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laochailan
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97727e6992
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added shader based laser drawing
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2012-07-26 16:49:41 +02:00 |
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laochailan
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f2c630a163
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fixed directional laser creation
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2012-07-26 10:53:46 +02:00 |
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laochailan
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0d469632fa
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Merged line lasers and curve lasers
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2012-07-26 10:14:59 +02:00 |
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laochailan
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0a75f22c9a
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using line segments for curve collision
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2012-07-25 20:06:20 +02:00 |
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laochailan
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2536e3e3f1
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removed debug logging
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2012-07-25 18:11:05 +02:00 |
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laochailan
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515363519c
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rewrote laserline collision
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2012-07-25 17:25:12 +02:00 |
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laochailan
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b633387d56
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s/laser.pos0/laser.dir + stupid error
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2012-07-22 22:13:39 +02:00 |
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laochailan
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5c4221952a
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execute line laser rule every frame
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2012-07-22 22:06:47 +02:00 |
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laochailan
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f7b2c9c6c0
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changed create_laser* interface
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2012-07-22 21:58:00 +02:00 |
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laochailan
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d2b1da1bca
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plr_* -> player_*
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2012-07-20 16:11:24 +02:00 |
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laochailan
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5005cf6959
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Fixed lasers
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2012-07-14 10:29:21 +02:00 |
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laochailan
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7d0f60f829
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$ grep glBegin * => nothing!
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2012-04-06 12:49:52 +02:00 |
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laochailan
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9cd2187225
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GL profiling, removing redundant gl calls
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2012-04-05 14:24:55 +02:00 |
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laochailan
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d9fdc2aa0e
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Dialogs! conversational~
fun fact: taisei might build with -Wall -Werror now.
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2011-05-08 13:48:25 +02:00 |
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laochailan
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c220f7b4ae
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uh cirno and poweritem -> item
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2011-04-29 10:26:37 +02:00 |
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laochailan
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3f2885e185
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fix: memleaks
there were some memleaks I left out of laziness. fixed.
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2011-04-26 22:39:50 +02:00 |
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laochailan
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72286b4529
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projectile coloring by shader
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2011-04-26 16:55:18 +02:00 |
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laochailan
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d280d8c8ad
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laz0rs
added straight and curved types of lasers. I'm searching for a better way to render them though. also, renewal of Youmu's shot, inspired by th13.
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2011-04-24 15:39:17 +02:00 |
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