Commit graph

26 commits

Author SHA1 Message Date
laochailan
9cade89368 Merge branch 'master' into stage6 2012-08-02 15:48:35 +02:00
laochailan
e09428858e laser fallback for non instancing hardware 2012-08-02 15:34:27 +02:00
laochailan
b700692ea4 adjusted visibility and warm up. more rebalancing 2012-07-31 22:29:18 +02:00
laochailan
45dc909b4b made min global, changes for mingw builds 2012-07-29 09:32:56 +02:00
laochailan
e8c67c9cb3 adjusted non-shader laser drawing 2012-07-28 12:25:16 +02:00
laochailan
0d00fdee95 fixed lasers, added SmartResize(tm) 2012-07-28 10:16:59 +02:00
laochailan
dcc17dc6c4 fixed instakill static lasers 2012-07-27 11:07:45 +02:00
laochailan
017dfbd812 fixed behavior of static lasers 2012-07-26 18:14:33 +02:00
laochailan
97727e6992 added shader based laser drawing 2012-07-26 16:49:41 +02:00
laochailan
f2c630a163 fixed directional laser creation 2012-07-26 10:53:46 +02:00
laochailan
0d469632fa Merged line lasers and curve lasers 2012-07-26 10:14:59 +02:00
laochailan
0a75f22c9a using line segments for curve collision 2012-07-25 20:06:20 +02:00
laochailan
2536e3e3f1 removed debug logging 2012-07-25 18:11:05 +02:00
laochailan
515363519c rewrote laserline collision 2012-07-25 17:25:12 +02:00
laochailan
b633387d56 s/laser.pos0/laser.dir + stupid error 2012-07-22 22:13:39 +02:00
laochailan
5c4221952a execute line laser rule every frame 2012-07-22 22:06:47 +02:00
laochailan
f7b2c9c6c0 changed create_laser* interface 2012-07-22 21:58:00 +02:00
laochailan
d2b1da1bca plr_* -> player_* 2012-07-20 16:11:24 +02:00
laochailan
5005cf6959 Fixed lasers 2012-07-14 10:29:21 +02:00
laochailan
7d0f60f829 $ grep glBegin * => nothing! 2012-04-06 12:49:52 +02:00
laochailan
9cd2187225 GL profiling, removing redundant gl calls 2012-04-05 14:24:55 +02:00
laochailan
d9fdc2aa0e Dialogs! conversational~
fun fact: taisei might build with -Wall -Werror now.
2011-05-08 13:48:25 +02:00
laochailan
c220f7b4ae uh cirno and poweritem -> item 2011-04-29 10:26:37 +02:00
laochailan
3f2885e185 fix: memleaks
there were some memleaks I left out of laziness. fixed.
2011-04-26 22:39:50 +02:00
laochailan
72286b4529 projectile coloring by shader 2011-04-26 16:55:18 +02:00
laochailan
d280d8c8ad laz0rs
added straight and curved types of lasers. I'm searching for a better way to render them though. also, renewal of Youmu's shot, inspired by th13.
2011-04-24 15:39:17 +02:00