Andrew "Akari" Alexeyew
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ef7c536786
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Merge remote-tracking branch 'upstream/master' into stageselect
Conflicts:
src/main.c
src/menu/mainmenu.c
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2012-07-14 11:44:24 +03:00 |
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Andrew "Akari" Alexeyew
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db8dfd3580
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Added stageselect menu for the debug mode
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2012-07-14 11:40:21 +03:00 |
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laochailan
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5005cf6959
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Fixed lasers
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2012-07-14 10:29:21 +02:00 |
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laochailan
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d83e080ddf
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Merge branch 'master' of github.com:laochailan/taisei
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2012-07-14 09:55:56 +02:00 |
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Andrew "Akari" Alexeyew
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f5e18a3030
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Stages are registered in a global array
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2012-07-14 10:40:37 +03:00 |
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laochailan
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857fae79cb
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Added skeleton for stages 3 and 4
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2012-07-14 09:37:27 +02:00 |
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laochailan
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4de2722756
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Merge pull request #6 from nexAkari/stagebg-options
FPS and bg fixes
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2012-07-14 00:17:01 -07:00 |
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Andrew "Akari" Alexeyew
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22bb03ba85
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fixed "jumping" stage background after leaving the menu
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2012-07-14 10:03:51 +03:00 |
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Andrew "Akari" Alexeyew
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7cfe63aa52
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moved calc_fps to stage_loop - fixes a NO_STAGEBG=2 bug
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2012-07-14 09:34:34 +03:00 |
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laochailan
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962724c4e9
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Added a log message for the automatic switch off.
changed the if in stage.c because it did wrong things.
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2012-07-14 07:45:14 +02:00 |
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Andrew "Akari" Alexeyew
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7fb8b25732
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improved the no-stage-bg feature, and extended the options menu functionality while I was at it
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2012-07-13 23:42:35 +03:00 |
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laochailan
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c25566346e
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NO_STAGEBG config trigger
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2012-07-13 20:32:47 +02:00 |
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laochailan
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9241b3eb35
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Stage 2 Added
monster commit incoming.
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2012-07-13 18:44:56 +02:00 |
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laochailan
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c2c4db8382
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Fixed some broken effects
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2012-04-06 18:01:12 +02:00 |
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laochailan
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02233cb175
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Added stage skip mode
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2012-04-06 17:50:17 +02:00 |
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laochailan
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d9af7b298f
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Removed bullet flare particle
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2012-04-06 15:54:30 +02:00 |
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laochailan
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7d0f60f829
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$ grep glBegin * => nothing!
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2012-04-06 12:49:52 +02:00 |
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laochailan
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b70c5d6413
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Added textured arrows for charselect
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2012-04-06 04:41:27 +02:00 |
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laochailan
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cd2b2dc2e0
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Removed some gl memleaks
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2012-04-05 20:31:16 +02:00 |
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laochailan
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d96b368b4e
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Made shaders cache uniform locations
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2012-04-05 16:27:18 +02:00 |
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laochailan
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9cd2187225
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GL profiling, removing redundant gl calls
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2012-04-05 14:24:55 +02:00 |
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laochailan
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3ebccc5c30
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Stage 0: foggier fog
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2012-04-05 09:26:53 +02:00 |
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laochailan
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ba8001ad83
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Forgot to remove testing shortcut
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2012-04-04 22:38:49 +02:00 |
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laochailan
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b7fa4ba210
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new mainmenu
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2012-04-04 22:36:51 +02:00 |
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laochailan
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5c57308bbf
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Moar multiplicative/additive rendering in spellcardbgs
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2012-04-04 21:04:30 +02:00 |
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laochailan
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6555180fb9
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Big fairies + additive blending
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2012-04-04 17:19:53 +02:00 |
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laochailan
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bc5cc48230
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Fixed double free corruption on startup
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2012-03-30 12:23:24 +02:00 |
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laochailan
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4bcf0e941e
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PNG screenshots
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2012-01-14 16:16:07 +01:00 |
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laochailan
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78f3668903
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Speeding up ingame menu blur
slow GPUs, ho!
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2012-01-07 22:14:04 +01:00 |
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laochailan
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cbbecc4bec
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Key repeat in menus
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2012-01-07 13:20:16 +01:00 |
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laochailan
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89a019f1fb
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Stage 3D background system/Stage 2 background
shaders!
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2012-01-06 21:52:55 +01:00 |
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laochailan
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a2a822eb86
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Fixed some prototype warnings.
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2011-12-29 09:41:46 +01:00 |
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laochailan
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75d7e8489e
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Using a VBO for all the quads.
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2011-12-25 08:18:03 +01:00 |
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laochailan
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8b5b9c7d77
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Difficulty levels (and even better menu selector)
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2011-11-06 16:17:46 +01:00 |
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laochailan
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9d7b044b81
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New ingame menu selector
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2011-11-05 10:39:18 +01:00 |
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laochailan
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8d236c7678
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Balanced shotmodes and stage
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2011-11-05 10:24:58 +01:00 |
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laochailan
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4eec15bb35
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Removed some silent segfaults and memleaks
valgrind, valgrind FOE!
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2011-11-04 20:03:16 +01:00 |
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laochailan
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3605159528
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Renovated Youmu Opposite sign
added some blasts to youmu haunted, too.
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2011-11-04 18:54:53 +01:00 |
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laochailan
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9242166daf
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Renovated Youmu Slash of Present bomb
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2011-11-02 20:00:14 +01:00 |
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laochailan
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2ab202573d
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Renovated Marisa/Star Sign
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2011-11-01 21:20:40 +01:00 |
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laochailan
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f54ce61af5
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Added Contact information
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2011-10-18 17:10:56 +02:00 |
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laochailan
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120010ba72
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Enabled shooting while bombing.
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2011-10-13 09:47:34 +02:00 |
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laochailan
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7b2e97fcec
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Added bombs for Youmu
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2011-08-29 16:12:59 +02:00 |
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laochailan
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117bb30bf3
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Improved boss health bar
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2011-08-28 10:57:45 +02:00 |
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laochailan
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beef1c059e
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Finished stage 0
Balancing issues, different difficulty settings still not implemented.
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2011-08-27 15:56:02 +02:00 |
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laochailan
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9ac2e65baf
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improved boss effects
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2011-08-26 15:19:14 +02:00 |
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laochailan
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fe542e5378
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Improved the boss system
by removing that strange waypoint system and replacing it by even more macro madness.
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2011-08-23 17:37:14 +02:00 |
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laochailan
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d04475591c
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create_element() was stupidish
so was youmu_homing()
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2011-07-14 12:00:22 +02:00 |
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Martin Herkt
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e305a0c1a2
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less annoying item pickup sound
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2011-07-09 12:43:35 +02:00 |
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laochailan
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b0dbe755f9
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Improved youmu homing
also:
+ master spark sound
* only one of a sound per frame
* references are more efficient
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2011-07-07 14:34:30 +02:00 |
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