taisei/src
2012-08-11 01:25:04 +02:00
..
menu Merge branch 'master' of github.com:laochailan/taisei 2012-08-10 23:14:53 +03:00
paths Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
resource Merge branch 'master' of github.com:laochailan/taisei 2012-08-10 22:17:59 +02:00
stages Merge branch 'master' of github.com:laochailan/taisei 2012-08-10 23:14:53 +03:00
boss.c changed color of survival health bar 2012-08-09 17:36:06 +02:00
boss.h removed some ancient comments 2012-08-03 17:06:25 +02:00
CMakeLists.txt Add an icon for Windows binaries 2012-08-11 01:25:04 +02:00
config.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
config.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
credits.c multistage replays 2012-08-07 06:28:41 +03:00
credits.h added endings 2012-08-06 16:55:42 +02:00
dialog.c dialog fix 2012-08-05 22:35:49 +03:00
dialog.h Added a skip-dialog key, like in Touhou (default: left ctrl) 2012-07-30 17:26:04 +03:00
ending.c removed spaces in front of "..." 2012-08-09 20:38:44 +02:00
ending.h added endings 2012-08-06 16:55:42 +02:00
enemy.c is it ... fixed? 2012-08-07 12:44:43 +03:00
enemy.h is it ... fixed? 2012-08-07 12:44:43 +03:00
fbo.c Removed GLEW dependency 2012-07-20 13:18:25 +02:00
fbo.h Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
global.c Merge branch 'master' of github.com:laochailan/taisei 2012-08-10 23:14:53 +03:00
global.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
item.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
item.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
laser.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
laser.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
list.c create_element() was stupidish 2011-07-14 12:00:22 +02:00
list.h Improved youmu homing 2011-07-07 14:34:30 +02:00
main.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
matrix.c proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
matrix.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
player.c gameover improvements 2012-08-08 20:09:04 +03:00
player.h plr_* -> player_* 2012-07-20 16:11:24 +02:00
plrmodes.c youmuA paranoiA 2012-08-07 15:26:40 +02:00
plrmodes.h proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
projectile.c (hopefully) cleaned everything else 2012-08-04 04:25:43 +03:00
projectile.h Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
random.c Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
random.h Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
replay.c fixed thaaat replay bug 2012-08-07 22:28:21 +02:00
replay.h Hopefully fixed the replay desync disaster. I'm going to have nightmares about it. Needs more testing. 2012-08-07 03:45:38 +03:00
stage.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
stage.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
stageutils.c Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
stageutils.h Got rid of inline prototypes 2012-08-10 22:27:46 +03:00
taisei.ico Add an icon for Windows binaries 2012-08-11 01:25:04 +02:00
taisei.rc Add an icon for Windows binaries 2012-08-11 01:25:04 +02:00
taisei_err.c some independence 2011-06-26 20:23:28 +02:00
taisei_err.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
taiseigl.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
taiseigl.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
vbo.c Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
vbo.h Fixed all the () prototypes, changed to (void) 2012-08-10 23:08:51 +03:00
video.c no printing of available resolutions at startup 2012-07-29 00:19:54 +03:00
video.h user-adjustable resolution, fuck yeah 2012-07-28 23:53:53 +03:00