taisei/src
2018-01-20 16:53:31 +02:00
..
menu Add experimental framelimiter mode (TAISEI_FRAMELIMITER_LOGIC_ONLY) 2018-01-18 18:45:40 +02:00
plrmodes fix MarisaB's stars interfering with other DRAWADD projs 2018-01-12 21:43:27 +02:00
resource moved draw_stars to util, optimized/rewrote it in the process 2018-01-20 16:53:31 +02:00
rwops Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
stages stage1: kill the remaining fairies before boss cirno appears 2018-01-20 16:00:46 +02:00
vfs Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
aniplayer.c Happy New Year! 2018-01-04 19:14:31 +02:00
aniplayer.h Happy New Year! 2018-01-04 19:14:31 +02:00
assert.h Happy New Year! 2018-01-04 19:14:31 +02:00
audio.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
audio_common.c Happy New Year! 2018-01-04 19:14:31 +02:00
audio_mixer.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
audio_mixer.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
audio_null.c Happy New Year! 2018-01-04 19:14:31 +02:00
boss.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
boss.h Theory of Everything redesign (#103) 2018-01-08 18:56:46 +02:00
cli.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
cli.h Happy New Year! 2018-01-04 19:14:31 +02:00
color.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
color.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
compat.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
config.c Happy New Year! 2018-01-04 19:14:31 +02:00
config.h gamepad: implement button repeat 2018-01-16 13:51:19 +02:00
credits.c fix font_line_spacing to account for quality and have the expected semantics 2018-01-14 13:50:57 +02:00
credits.h Happy New Year! 2018-01-04 19:14:31 +02:00
dialog.c Happy New Year! 2018-01-04 19:14:31 +02:00
dialog.h Happy New Year! 2018-01-04 19:14:31 +02:00
difficulty.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
difficulty.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
ending.c Happy New Year! 2018-01-04 19:14:31 +02:00
ending.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
enemy.c add option to disable most particle effects. use PFLAG_REQUIREDPARTICLE to ignore it 2018-01-11 22:40:46 +02:00
enemy.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
events.c gamepad: implement button repeat 2018-01-16 13:51:19 +02:00
events.h gamepad: support input repeat for analog sticks as well as buttons 2018-01-18 11:13:25 +02:00
fbo.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
fbo.h Happy New Year! 2018-01-04 19:14:31 +02:00
framerate.c move framerate stuff to its own file 2018-01-20 16:17:32 +02:00
framerate.h move framerate stuff to its own file 2018-01-20 16:17:32 +02:00
gamepad.c gamepad: make back/select act as skip in-game 2018-01-18 14:25:13 +02:00
gamepad.h gamepad: support input repeat for analog sticks as well as buttons 2018-01-18 11:13:25 +02:00
global.c Happy New Year! 2018-01-04 19:14:31 +02:00
global.h move framerate stuff to its own file 2018-01-20 16:17:32 +02:00
hashtable.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
hashtable.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
hirestime.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
hirestime.h Happy New Year! 2018-01-04 19:14:31 +02:00
item.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
item.h Happy New Year! 2018-01-04 19:14:31 +02:00
laser.c use collision_step=1 for laser curves by default (better accuracy) 2018-01-12 21:58:47 +02:00
laser.h fix my clearhazards fuckups 2018-01-06 20:23:38 +02:00
list.c add head version of list_insert_at_priority, use it for proj_insert_colorprio (slightly faster) 2018-01-09 21:54:03 +02:00
list.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
log.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
log.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
main.c whooooooooooooooops 2018-01-09 02:43:23 +02:00
matrix.c Happy New Year! 2018-01-04 19:14:31 +02:00
matrix.h Happy New Year! 2018-01-04 19:14:31 +02:00
meson.build move framerate stuff to its own file 2018-01-20 16:17:32 +02:00
objectpool.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
objectpool.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
objectpool_fake.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
objectpool_util.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
objectpool_util.h Happy New Year! 2018-01-04 19:14:31 +02:00
player.c undo bomb hack 2018-01-20 14:24:19 +01:00
player.h fix replays yet again 2018-01-09 20:49:57 +02:00
plrmodes.c Happy New Year! 2018-01-04 19:14:31 +02:00
plrmodes.h fix indent 2018-01-12 22:05:04 +02:00
progress.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
progress.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
projectile.c Merge branch 'stop-scale-effect' 2018-01-20 14:25:45 +01:00
projectile.h add option to disable most particle effects. use PFLAG_REQUIREDPARTICLE to ignore it 2018-01-11 22:40:46 +02:00
random.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
random.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
recolor.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
recolor.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
refs.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
refs.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
replay.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
replay.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
stage.c make stage_finish safe to call during GAMEOVER_TRANSITIONING (no-op) 2018-01-16 13:55:13 +02:00
stage.h improve stage_clear_hazards api, add particle effect for cleared bullets 2018-01-06 11:24:46 +02:00
stagedraw.c moved draw_stars to util, optimized/rewrote it in the process 2018-01-20 16:53:31 +02:00
stagedraw.h add option to disable most particle effects. use PFLAG_REQUIREDPARTICLE to ignore it 2018-01-11 22:40:46 +02:00
stageobjects.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
stageobjects.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
stagetext.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
stagetext.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
stageutils.c Happy New Year! 2018-01-04 19:14:31 +02:00
stageutils.h Happy New Year! 2018-01-04 19:14:31 +02:00
taisei.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
taisei.rc.in Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
taiseigl.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
taiseigl.h add build option to disable opengl debugging 2018-01-18 19:27:03 +02:00
transition.c Happy New Year! 2018-01-04 19:14:31 +02:00
transition.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
util.c moved draw_stars to util, optimized/rewrote it in the process 2018-01-20 16:53:31 +02:00
util.h moved draw_stars to util, optimized/rewrote it in the process 2018-01-20 16:53:31 +02:00
util_sse42.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
util_sse42.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
vbo.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
vbo.h Happy New Year! 2018-01-04 19:14:31 +02:00
version.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
version.h Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
version_auto.c.in Happy New Year! 2018-01-04 19:14:31 +02:00
video.c Consistent indentation: indent with tabs, align with spaces (#104) 2018-01-12 20:26:07 +02:00
video.h Happy New Year! 2018-01-04 19:14:31 +02:00
windows_misc.c Happy New Year! 2018-01-04 19:14:31 +02:00