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menu
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New config parser. bison and flex, please gtfo, thanks.
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2012-08-03 08:06:19 +03:00 |
paths
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Fix local replay path
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2012-07-16 20:47:33 +02:00 |
resource
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laser fallback for non instancing hardware
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2012-08-02 15:34:27 +02:00 |
stages
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uncomment stuff
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2012-08-03 09:37:38 +02:00 |
boss.c
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using line segments for curve collision
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2012-07-25 20:06:20 +02:00 |
boss.h
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Improved the boss system
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2011-08-23 17:37:14 +02:00 |
CMakeLists.txt
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Merge branch 'master' into stage6
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2012-08-03 09:40:04 +02:00 |
config.c
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removed the debug printfs
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2012-08-03 08:37:12 +03:00 |
config.h
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fixes
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2012-08-03 08:27:26 +03:00 |
dialog.c
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GL profiling, removing redundant gl calls
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2012-04-05 14:24:55 +02:00 |
dialog.h
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Added a skip-dialog key, like in Touhou (default: left ctrl)
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2012-07-30 17:26:04 +03:00 |
enemy.c
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enemy.unbombable, bombs hurt bosses
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2012-07-28 19:45:51 +02:00 |
enemy.h
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enemy.unbombable, bombs hurt bosses
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2012-07-28 19:45:51 +02:00 |
fbo.c
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Removed GLEW dependency
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2012-07-20 13:18:25 +02:00 |
fbo.h
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Merge branch 'master' of github.com:laochailan/taisei
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2012-07-29 10:58:46 +02:00 |
global.c
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fixed the strendswith function
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2012-07-30 23:10:32 +03:00 |
global.h
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eigenstate test
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2012-08-01 17:32:11 +02:00 |
item.c
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Added a custom random generator
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2012-07-27 20:11:45 +03:00 |
item.h
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increased warning level; decreased warnings
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2011-07-04 13:14:33 +02:00 |
laser.c
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Merge branch 'master' into stage6
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2012-08-02 15:48:35 +02:00 |
laser.h
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Merge branch 'new-laser' into stage5
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2012-07-26 18:18:17 +02:00 |
list.c
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create_element() was stupidish
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2011-07-14 12:00:22 +02:00 |
list.h
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Improved youmu homing
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2011-07-07 14:34:30 +02:00 |
main.c
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Merge branch 'master' into stage6
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2012-08-03 09:40:04 +02:00 |
matrix.c
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proper replay saving and some minor stuff
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2012-07-16 18:47:06 +03:00 |
matrix.h
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Using a VBO for all the quads.
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2011-12-25 08:18:03 +01:00 |
player.c
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Removed a debug printf
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2012-07-29 16:28:49 +03:00 |
player.h
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plr_* -> player_*
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2012-07-20 16:11:24 +02:00 |
plrmodes.c
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eigenstate test
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2012-08-01 17:32:11 +02:00 |
plrmodes.h
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proper replay saving and some minor stuff
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2012-07-16 18:47:06 +03:00 |
projectile.c
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eigenstate test
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2012-08-01 17:32:11 +02:00 |
projectile.h
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eigenstate test
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2012-08-01 17:32:11 +02:00 |
random.c
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stupyd error
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2012-07-27 21:06:01 +03:00 |
random.h
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inline frand
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2012-07-27 20:14:11 +03:00 |
replay.c
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fixed the replay bugs
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2012-08-03 04:06:34 +03:00 |
replay.h
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Introduced playername option, fancied up the replayview menu, etc
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2012-07-29 23:39:52 +03:00 |
stage.c
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Merge branch 'master' into stage6
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2012-08-03 09:40:04 +02:00 |
stage.h
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stage 6 background initial
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2012-07-28 09:10:29 +02:00 |
stageutils.c
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Merge branch 'master' into stage6
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2012-07-29 12:52:31 +02:00 |
stageutils.h
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stage 6 background initial
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2012-07-28 09:10:29 +02:00 |
taisei_err.c
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some independence
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2011-06-26 20:23:28 +02:00 |
taisei_err.h
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use glew and err.h replacement
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2011-06-26 16:10:13 +02:00 |
taiseigl.c
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laser fallback for non instancing hardware
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2012-08-02 15:34:27 +02:00 |
taiseigl.h
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laser fallback for non instancing hardware
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2012-08-02 15:34:27 +02:00 |
vbo.c
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Cleaned up VBO handling
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2012-07-14 19:13:41 +02:00 |
vbo.h
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Merge branch 'master' of github.com:laochailan/taisei
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2012-07-29 10:58:46 +02:00 |
video.c
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no printing of available resolutions at startup
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2012-07-29 00:19:54 +03:00 |
video.h
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user-adjustable resolution, fuck yeah
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2012-07-28 23:53:53 +03:00 |