.. |
menu
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Volume controls changed to sliders from "0..10" value list
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2017-01-31 00:55:53 +03:00 |
paths
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Fixed all the () prototypes, changed to (void)
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2012-08-10 23:08:51 +03:00 |
resource
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Boss BGM title now may have different color rather than same as stage tilte color (this makes sense on stage 4)
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2017-02-03 18:56:36 +03:00 |
stages
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Fixed issue #41 with kurumi_blowwall() incorrect time death calculation (also removed some tabs at the end of line)
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2017-02-02 20:22:30 +03:00 |
boss.c
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remove unnecessary EVENT_DEATH call
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2017-01-28 16:35:13 +01:00 |
boss.h
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removed some ancient comments
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2012-08-03 17:06:25 +02:00 |
CMakeLists.txt
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ZLIB marked as required since it is specified as required dependency of libpng
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2017-01-30 23:15:44 +03:00 |
config.c
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Volume controls changed to sliders from "0..10" value list
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2017-01-31 00:55:53 +03:00 |
config.h
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
credits.c
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
credits.h
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Merge branch 'newmenu' into events
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2012-08-14 19:05:28 +03:00 |
dialog.c
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Some minor fixes of sources to remove inadequate differences from upstream
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2017-01-24 17:35:23 +03:00 |
dialog.h
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
ending.c
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
ending.h
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added endings
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2012-08-06 16:55:42 +02:00 |
enemy.c
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some new sounds
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2017-01-28 19:56:17 +01:00 |
enemy.h
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is it ... fixed?
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2012-08-07 12:44:43 +03:00 |
events.c
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make bomb key work to cancel menus.
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2017-01-28 16:39:25 +01:00 |
events.h
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GUIfied the rest of the gamepad options (controls)
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2012-08-17 01:41:33 +03:00 |
fbo.c
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Removed GLEW dependency
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2012-07-20 13:18:25 +02:00 |
fbo.h
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Merge branch 'master' of github.com:laochailan/taisei
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2012-07-29 10:58:46 +02:00 |
gamepad.c
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"Fixed" a stupid input workaround. It doesn't depend on keyboard anymore.
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2012-08-17 21:58:23 +03:00 |
gamepad.h
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"Fixed" a stupid input workaround. It doesn't depend on keyboard anymore.
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2012-08-17 21:58:23 +03:00 |
global.c
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
global.h
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Added background music subsystem.
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2017-01-24 16:40:57 +03:00 |
item.c
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Integral complex constants changed to float
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2016-12-19 17:17:09 +03:00 |
item.h
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Fixed all the () prototypes, changed to (void)
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2012-08-10 23:08:51 +03:00 |
laser.c
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laser grazing
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2012-08-14 17:14:53 +03:00 |
laser.h
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Fixed all the () prototypes, changed to (void)
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2012-08-10 23:08:51 +03:00 |
list.c
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ordered bullets by texture area
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2012-08-17 16:20:05 +02:00 |
list.h
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Improved youmu homing
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2011-07-07 14:34:30 +02:00 |
main.c
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Volume controls changed to sliders from "0..10" value list
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2017-01-31 00:55:53 +03:00 |
matrix.c
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proper replay saving and some minor stuff
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2012-07-16 18:47:06 +03:00 |
matrix.h
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Using a VBO for all the quads.
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2011-12-25 08:18:03 +01:00 |
player.c
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Added TAISEI_IDDQD cmake variable (have effect only with TAISEI_DEBUG) that makes player lives infinite (useful for stage debug)
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2017-01-30 22:26:45 +03:00 |
player.h
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"Fixed" a stupid input workaround. It doesn't depend on keyboard anymore.
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2012-08-17 21:58:23 +03:00 |
plrmodes.c
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Integral complex constants changed to float
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2016-12-19 17:17:09 +03:00 |
plrmodes.h
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proper replay saving and some minor stuff
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2012-07-16 18:47:06 +03:00 |
projectile.c
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Integral complex constants changed to float
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2016-12-19 17:17:09 +03:00 |
projectile.h
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some sort of grazing
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2012-08-12 22:29:10 +03:00 |
random.c
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Got rid of inline prototypes
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2012-08-10 22:27:46 +03:00 |
random.h
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Got rid of inline prototypes
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2012-08-10 22:27:46 +03:00 |
replay.c
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Optional free axis mode
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2012-08-15 17:36:39 +03:00 |
replay.h
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Adjustable sensitivity in free axis mode
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2012-08-15 18:03:53 +03:00 |
stage.c
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Boss BGM title now may have different color rather than same as stage tilte color (this makes sense on stage 4)
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2017-02-03 18:56:36 +03:00 |
stage.h
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Boss BGM title now may have different color rather than same as stage tilte color (this makes sense on stage 4)
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2017-02-03 18:56:36 +03:00 |
stageutils.c
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Got rid of inline prototypes
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2012-08-10 22:27:46 +03:00 |
stageutils.h
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Got rid of inline prototypes
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2012-08-10 22:27:46 +03:00 |
taisei.ico
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Add an icon for Windows binaries
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2012-08-11 01:25:04 +02:00 |
taisei.rc
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Add an icon for Windows binaries
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2012-08-11 01:25:04 +02:00 |
taisei_err.c
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some independence
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2011-06-26 20:23:28 +02:00 |
taisei_err.h
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use glew and err.h replacement
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2011-06-26 16:10:13 +02:00 |
taiseigl.c
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Support Mac OS X build
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2015-09-09 08:14:41 -07:00 |
taiseigl.h
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Support Mac OS X build
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2015-09-09 08:14:41 -07:00 |
transition.c
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added loading screen
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2012-08-18 09:44:38 +02:00 |
transition.h
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added loading screen
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2012-08-18 09:44:38 +02:00 |
vbo.c
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Fixed all the () prototypes, changed to (void)
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2012-08-10 23:08:51 +03:00 |
vbo.h
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Fixed all the () prototypes, changed to (void)
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2012-08-10 23:08:51 +03:00 |
video.c
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no printing of available resolutions at startup
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2012-07-29 00:19:54 +03:00 |
video.h
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user-adjustable resolution, fuck yeah
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2012-07-28 23:53:53 +03:00 |