taisei/src
2012-07-28 11:41:01 +03:00
..
menu Merge remote-tracking branch 'upstream/master' into stage3 2012-07-19 13:14:19 +03:00
paths Fix local replay path 2012-07-16 20:47:33 +02:00
resource added snippet shader loader 2012-07-26 13:31:32 +02:00
stages increased width of red lasers 2012-07-28 11:41:01 +03:00
boss.c Merge remote-tracking branch 'upstream/stage5' into stage3 2012-07-27 21:55:34 +03:00
boss.h adjustable color for the boss_zoom shader 2012-07-18 16:02:26 +03:00
CMakeLists.txt Added a custom random generator 2012-07-27 20:11:45 +03:00
config.h proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
config.l proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
config.y proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
dialog.c GL profiling, removing redundant gl calls 2012-04-05 14:24:55 +02:00
dialog.h Player Selection. 2011-06-24 19:16:05 +02:00
enemy.c Merge remote-tracking branch 'upstream/master' into stage3 2012-07-20 20:09:53 +03:00
enemy.h Merge remote-tracking branch 'upstream/master' into stage3 2012-07-19 20:59:08 +03:00
fbo.c Removed GLEW dependency 2012-07-20 13:18:25 +02:00
fbo.h Removed GLEW dependency 2012-07-20 13:18:25 +02:00
global.c Merge remote-tracking branch 'upstream/master' into stage3 2012-07-27 21:59:24 +03:00
global.h Merge remote-tracking branch 'upstream/master' into stage3 2012-07-27 21:59:24 +03:00
item.c Added a custom random generator 2012-07-27 20:11:45 +03:00
item.h increased warning level; decreased warnings 2011-07-04 13:14:33 +02:00
laser.c Merge remote-tracking branch 'upstream/master' into stage3 2012-07-28 11:29:58 +03:00
laser.h Merge remote-tracking branch 'upstream/stage5' into stage3 2012-07-27 21:55:34 +03:00
list.c create_element() was stupidish 2011-07-14 12:00:22 +02:00
list.h Improved youmu homing 2011-07-07 14:34:30 +02:00
main.c Added a custom random generator 2012-07-27 20:11:45 +03:00
matrix.c proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
matrix.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
player.c Added a custom random generator 2012-07-27 20:11:45 +03:00
player.h plr_* -> player_* 2012-07-20 16:11:24 +02:00
plrmodes.c proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
plrmodes.h proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
projectile.c Merge remote-tracking branch 'upstream/stage5' into stage3 2012-07-25 23:49:11 +03:00
projectile.h Merge remote-tracking branch 'upstream/stage5' into stage3 2012-07-25 23:49:11 +03:00
random.c Merge remote-tracking branch 'upstream/master' into stage3 2012-07-27 21:59:24 +03:00
random.h Merge remote-tracking branch 'upstream/master' into stage3 2012-07-27 21:59:24 +03:00
replay.c new wriggle sprite 2012-07-19 09:59:07 +02:00
replay.h new wriggle sprite 2012-07-19 09:59:07 +02:00
stage.c Merge remote-tracking branch 'upstream/master' into stage3 2012-07-27 21:59:24 +03:00
stage.h added stage title display 2012-07-27 12:18:21 +02:00
stageutils.c Removed GLEW dependency 2012-07-20 13:18:25 +02:00
stageutils.h OBJ model loader implemented. 2012-07-15 08:15:47 +02:00
taisei_err.c some independence 2011-06-26 20:23:28 +02:00
taisei_err.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
vbo.c Cleaned up VBO handling 2012-07-14 19:13:41 +02:00
vbo.h initial stage 5 bg 2012-07-20 20:43:48 +02:00