taisei/src/renderer/glcommon
2020-03-21 04:26:18 +02:00
..
debug.c OpenGL ES 2.0 support (#187) 2020-02-15 19:45:09 +02:00
debug.h gl33: fix glObjectLabel called on nonexistent buffer objects 2019-09-10 18:37:17 +03:00
meson.build hackish static linking mode for GLES3 (webgl; not really good for anything else) 2019-09-09 04:39:33 +03:00
opengl.c fix broken logic 2020-03-21 04:26:18 +02:00
opengl.h bunch of emscripten crap 2020-03-19 08:58:51 +02:00
shaders.c Support shader translation into legacy GLSL versions 2019-09-16 22:53:43 +03:00
shaders.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00
texture.c OpenGL ES 2.0 support (#187) 2020-02-15 19:45:09 +02:00
texture.h renderer: expose half-float and depth{24,32} pixel formats 2020-01-16 21:58:25 +02:00
vtable.h make upkeep script preserve existing copyrights 2019-08-03 20:44:22 +03:00