taisei/src
Andrew "Akari" Alexeyew 760077209e fix for gameovermenu
2012-08-08 19:43:20 +03:00
..
menu fix for gameovermenu 2012-08-08 19:43:20 +03:00
paths Fix local replay path 2012-07-16 20:47:33 +02:00
resource Basic credits 2012-08-05 04:36:55 +03:00
stages stage 2 rebalancing 2012-08-08 17:56:03 +02:00
boss.c removed some ancient comments 2012-08-03 17:06:25 +02:00
boss.h removed some ancient comments 2012-08-03 17:06:25 +02:00
CMakeLists.txt added PNG_INCLUDE_DIR 2012-08-08 12:28:41 +02:00
config.c removed the debug printfs 2012-08-03 08:37:12 +03:00
config.h removed parser.h reference 2012-08-06 20:27:27 +02:00
credits.c multistage replays 2012-08-07 06:28:41 +03:00
credits.h added endings 2012-08-06 16:55:42 +02:00
dialog.c dialog fix 2012-08-05 22:35:49 +03:00
dialog.h Added a skip-dialog key, like in Touhou (default: left ctrl) 2012-07-30 17:26:04 +03:00
ending.c added endings 2012-08-06 16:55:42 +02:00
ending.h added endings 2012-08-06 16:55:42 +02:00
enemy.c is it ... fixed? 2012-08-07 12:44:43 +03:00
enemy.h is it ... fixed? 2012-08-07 12:44:43 +03:00
fbo.c Removed GLEW dependency 2012-07-20 13:18:25 +02:00
fbo.h Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
global.c added debug checksum logging 2012-08-07 21:27:32 +02:00
global.h added debug checksum logging 2012-08-07 21:27:32 +02:00
item.c (hopefully) cleaned everything else 2012-08-04 04:25:43 +03:00
item.h increased warning level; decreased warnings 2011-07-04 13:14:33 +02:00
laser.c Merge branch 'master' into stage6 2012-08-03 16:55:10 +02:00
laser.h Merge remote-tracking branch 'upstream/stage5' into stage3 2012-07-27 21:55:34 +03:00
list.c create_element() was stupidish 2011-07-14 12:00:22 +02:00
list.h Improved youmu homing 2011-07-07 14:34:30 +02:00
main.c added endings 2012-08-06 16:55:42 +02:00
matrix.c proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
matrix.h Using a VBO for all the quads. 2011-12-25 08:18:03 +01:00
player.c Hopefully fixed the replay desync disaster. I'm going to have nightmares about it. Needs more testing. 2012-08-07 03:45:38 +03:00
player.h plr_* -> player_* 2012-07-20 16:11:24 +02:00
plrmodes.c youmuA paranoiA 2012-08-07 15:26:40 +02:00
plrmodes.h proper replay saving and some minor stuff 2012-07-16 18:47:06 +03:00
projectile.c (hopefully) cleaned everything else 2012-08-04 04:25:43 +03:00
projectile.h Merge branch 'master' into stage6 2012-08-03 16:55:10 +02:00
random.c added a sanity check 2012-08-04 04:30:40 +03:00
random.h cleaned stage3 2012-08-04 03:56:51 +03:00
replay.c fixed thaaat replay bug 2012-08-07 22:28:21 +02:00
replay.h Hopefully fixed the replay desync disaster. I'm going to have nightmares about it. Needs more testing. 2012-08-07 03:45:38 +03:00
stage.c removed debug logging 2012-08-07 22:29:48 +02:00
stage.h Merge branch 'master' into stage6 2012-08-03 17:07:07 +02:00
stageutils.c Basic credits 2012-08-05 04:36:55 +03:00
stageutils.h Basic credits 2012-08-05 04:36:55 +03:00
taisei_err.c some independence 2011-06-26 20:23:28 +02:00
taisei_err.h use glew and err.h replacement 2011-06-26 16:10:13 +02:00
taiseigl.c laser fallback for non instancing hardware 2012-08-02 15:34:27 +02:00
taiseigl.h laser fallback for non instancing hardware 2012-08-02 15:34:27 +02:00
vbo.c Cleaned up VBO handling 2012-07-14 19:13:41 +02:00
vbo.h Merge branch 'master' of github.com:laochailan/taisei 2012-07-29 10:58:46 +02:00
video.c no printing of available resolutions at startup 2012-07-29 00:19:54 +03:00
video.h user-adjustable resolution, fuck yeah 2012-07-28 23:53:53 +03:00