.. |
menu
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fix for gameovermenu
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2012-08-08 19:43:20 +03:00 |
paths
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Fix local replay path
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2012-07-16 20:47:33 +02:00 |
resource
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Basic credits
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2012-08-05 04:36:55 +03:00 |
stages
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stage 2 rebalancing
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2012-08-08 17:56:03 +02:00 |
boss.c
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removed some ancient comments
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2012-08-03 17:06:25 +02:00 |
boss.h
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removed some ancient comments
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2012-08-03 17:06:25 +02:00 |
CMakeLists.txt
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added PNG_INCLUDE_DIR
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2012-08-08 12:28:41 +02:00 |
config.c
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removed the debug printfs
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2012-08-03 08:37:12 +03:00 |
config.h
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removed parser.h reference
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2012-08-06 20:27:27 +02:00 |
credits.c
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multistage replays
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2012-08-07 06:28:41 +03:00 |
credits.h
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added endings
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2012-08-06 16:55:42 +02:00 |
dialog.c
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dialog fix
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2012-08-05 22:35:49 +03:00 |
dialog.h
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Added a skip-dialog key, like in Touhou (default: left ctrl)
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2012-07-30 17:26:04 +03:00 |
ending.c
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added endings
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2012-08-06 16:55:42 +02:00 |
ending.h
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added endings
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2012-08-06 16:55:42 +02:00 |
enemy.c
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is it ... fixed?
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2012-08-07 12:44:43 +03:00 |
enemy.h
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is it ... fixed?
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2012-08-07 12:44:43 +03:00 |
fbo.c
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Removed GLEW dependency
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2012-07-20 13:18:25 +02:00 |
fbo.h
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Merge branch 'master' of github.com:laochailan/taisei
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2012-07-29 10:58:46 +02:00 |
global.c
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added debug checksum logging
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2012-08-07 21:27:32 +02:00 |
global.h
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added debug checksum logging
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2012-08-07 21:27:32 +02:00 |
item.c
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(hopefully) cleaned everything else
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2012-08-04 04:25:43 +03:00 |
item.h
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increased warning level; decreased warnings
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2011-07-04 13:14:33 +02:00 |
laser.c
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Merge branch 'master' into stage6
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2012-08-03 16:55:10 +02:00 |
laser.h
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Merge remote-tracking branch 'upstream/stage5' into stage3
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2012-07-27 21:55:34 +03:00 |
list.c
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create_element() was stupidish
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2011-07-14 12:00:22 +02:00 |
list.h
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Improved youmu homing
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2011-07-07 14:34:30 +02:00 |
main.c
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added endings
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2012-08-06 16:55:42 +02:00 |
matrix.c
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proper replay saving and some minor stuff
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2012-07-16 18:47:06 +03:00 |
matrix.h
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Using a VBO for all the quads.
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2011-12-25 08:18:03 +01:00 |
player.c
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Hopefully fixed the replay desync disaster. I'm going to have nightmares about it. Needs more testing.
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2012-08-07 03:45:38 +03:00 |
player.h
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plr_* -> player_*
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2012-07-20 16:11:24 +02:00 |
plrmodes.c
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youmuA paranoiA
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2012-08-07 15:26:40 +02:00 |
plrmodes.h
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proper replay saving and some minor stuff
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2012-07-16 18:47:06 +03:00 |
projectile.c
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(hopefully) cleaned everything else
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2012-08-04 04:25:43 +03:00 |
projectile.h
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Merge branch 'master' into stage6
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2012-08-03 16:55:10 +02:00 |
random.c
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added a sanity check
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2012-08-04 04:30:40 +03:00 |
random.h
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cleaned stage3
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2012-08-04 03:56:51 +03:00 |
replay.c
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fixed thaaat replay bug
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2012-08-07 22:28:21 +02:00 |
replay.h
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Hopefully fixed the replay desync disaster. I'm going to have nightmares about it. Needs more testing.
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2012-08-07 03:45:38 +03:00 |
stage.c
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removed debug logging
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2012-08-07 22:29:48 +02:00 |
stage.h
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Merge branch 'master' into stage6
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2012-08-03 17:07:07 +02:00 |
stageutils.c
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Basic credits
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2012-08-05 04:36:55 +03:00 |
stageutils.h
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Basic credits
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2012-08-05 04:36:55 +03:00 |
taisei_err.c
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some independence
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2011-06-26 20:23:28 +02:00 |
taisei_err.h
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use glew and err.h replacement
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2011-06-26 16:10:13 +02:00 |
taiseigl.c
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laser fallback for non instancing hardware
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2012-08-02 15:34:27 +02:00 |
taiseigl.h
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laser fallback for non instancing hardware
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2012-08-02 15:34:27 +02:00 |
vbo.c
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Cleaned up VBO handling
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2012-07-14 19:13:41 +02:00 |
vbo.h
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Merge branch 'master' of github.com:laochailan/taisei
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2012-07-29 10:58:46 +02:00 |
video.c
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no printing of available resolutions at startup
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2012-07-29 00:19:54 +03:00 |
video.h
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user-adjustable resolution, fuck yeah
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2012-07-28 23:53:53 +03:00 |