221 lines
5.5 KiB
Meson
221 lines
5.5 KiB
Meson
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option(
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'developer',
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type : 'combo',
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choices : ['true', 'false', 'auto'],
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value : 'false',
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deprecated : ['auto'],
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description : 'Make a "developer" build with cheats and extra debugging features'
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)
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option('vfs_zip',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Support loading of game data from ZIP packages (requires libzip)'
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)
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option(
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'enable_zip',
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type : 'boolean',
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deprecated : 'vfs_zip',
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description : 'DEPRECATED: use vfs_zip instead',
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)
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option(
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'package_data',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Package the game’s assets into a compressed archive (requires vfs_zip)'
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)
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option(
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'install_relocatable',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Install everything into the same directory, don\'t hardcode absolute paths into the executable. Prefix is assumed to be an empty directory reserved for Taisei in this mode.'
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)
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option(
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'install_relative',
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type : 'combo',
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choices : ['auto', 'true', 'false'],
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deprecated : 'install_relocatable',
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description : 'DEPRECATED: use install_relocatable instead',
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)
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option(
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'install_freedesktop',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Install freedesktop.org integration files (launchers, icons, replay file associations, etc.). Mostly relevant for Linux/BSD/etc. desktop systems'
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)
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option(
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'install_macos_bundle',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'auto', 'false' : 'disabled'},
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description : 'Install into a macOS application bundle'
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)
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option(
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'macos_bundle',
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type : 'boolean',
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deprecated : 'install_macos_bundle',
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description : 'DEPRECATED: use install_macos_bundle instead',
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)
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option(
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'install_angle',
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type : 'boolean',
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value : false,
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description : 'Install pre-built ANGLE libraries. Required for Windows/macOS OpenGL ES 2.0/3.0'
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)
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option(
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'angle_libgles',
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type : 'string',
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description : 'Path to ANGLE\'s libGLESv2 dynamic library (see install_angle)'
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)
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option(
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'angle_libegl',
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type : 'string',
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description : 'Path to ANGLE\'s libEGL dynamic library (see install_angle)'
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)
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option(
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'win_console',
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type : 'boolean',
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value : false,
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description : 'Use the console subsystem on Windows'
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)
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option(
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'static',
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type : 'boolean',
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value : false,
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deprecated : 'prefer_static',
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description : 'DEPRECATED: use prefer_static instead',
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)
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option(
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'docs',
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type : 'feature',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build and install documentation (requires docutils)'
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)
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option(
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'shader_transpiler',
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type : 'feature',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Enable shader trans-compilation (requires shaderc)'
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)
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option(
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'validate_glsl',
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type : 'feature',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Enable validation of GLSL shaders (requires glslc)'
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)
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option(
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'r_default',
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type : 'combo',
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choices : ['auto', 'gl33', 'gles20', 'gles30', 'null'],
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description : 'Which rendering backend to use by default'
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)
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option(
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'r_gl33',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build the OpenGL 3.3 Core renderer'
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)
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option(
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'r_gles20',
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type : 'feature',
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value : 'disabled',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build the OpenGL ES 2.0 renderer (incomplete)'
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)
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option(
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'r_gles30',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build the OpenGL ES 3.0 renderer'
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)
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option(
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'r_null',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build the no-op renderer (nothing is displayed). Required for --verify-replay to work properly'
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)
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option(
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'a_default',
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type : 'combo',
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choices : ['auto', 'sdl', 'null'],
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description : 'Which audio backend to use by default'
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)
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option(
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'a_sdl',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build the SDL audio backend'
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)
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option(
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'a_null',
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type : 'feature',
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value : 'auto',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Build the no-op audio backend (silence); you want this on!'
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)
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option(
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'use_libcrypto',
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type : 'feature',
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deprecated : {'true' : 'enabled', 'false' : 'disabled'},
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description : 'Use libcrypto from OpenSSL for better SHA implementations'
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)
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option(
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'deprecation_warnings',
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choices : ['default', 'error', 'no-error', 'ignore'],
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type : 'combo',
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description : 'Treatment of deprecation warnings'
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)
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option(
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'force_vendored_shader_tools',
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type : 'boolean',
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value : false,
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description : 'Build shaderc and spirv-cross CLI tools from subprojects even if system versions exist'
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)
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option(
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'stages_live_reload',
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type : 'boolean',
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value : false,
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description : 'Enable live-reloading workflow for stages (for development only)'
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)
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option(
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'gamemode',
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type : 'feature',
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description: 'Integrate with the GameMode daemon, if running'
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)
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